view libao2/ao_openal.c @ 27404:778fac8c186f

Add separate variables for CFLAGS that are specific to internal libraries and only add them to CFLAGS when compiling objects from those libraries.
author diego
date Thu, 07 Aug 2008 21:46:06 +0000
parents 74db93fee74f
children d97a607821f1
line wrap: on
line source

/* 
 * ao_openal.c - OpenAL audio output driver for MPlayer
 *
 * This driver is under the same license as MPlayer.
 * (http://www.mplayerhq.hu)
 *
 * Copyleft 2006 by Reimar Döffinger (Reimar.Doeffinger@stud.uni-karlsruhe.de)
 */

#include "config.h"

#include <stdlib.h>
#include <stdio.h>
#include <inttypes.h>
#ifdef OPENAL_AL_H
#include <OpenAL/alc.h>
#include <OpenAL/al.h>
#else
#include <AL/alc.h>
#include <AL/al.h>
#endif

#include "mp_msg.h"
#include "help_mp.h"

#include "audio_out.h"
#include "audio_out_internal.h"
#include "libaf/af_format.h"
#include "osdep/timer.h"
#include "subopt-helper.h"

static ao_info_t info = 
{
  "OpenAL audio output",
  "openal",
  "Reimar Döffinger <Reimar.Doeffinger@stud.uni-karlsruhe.de>",
  ""
};

LIBAO_EXTERN(openal)

#define MAX_CHANS 6
#define NUM_BUF 128
#define CHUNK_SIZE 512
static ALuint buffers[MAX_CHANS][NUM_BUF];
static ALuint sources[MAX_CHANS];

static int cur_buf[MAX_CHANS];
static int unqueue_buf[MAX_CHANS];
static int16_t *tmpbuf;


static int control(int cmd, void *arg) {
  switch (cmd) {
    case AOCONTROL_GET_VOLUME:
    case AOCONTROL_SET_VOLUME: {
      ALfloat volume;
      ao_control_vol_t *vol = (ao_control_vol_t *)arg;
      if (cmd == AOCONTROL_SET_VOLUME) {
        volume = (vol->left + vol->right) / 200.0;
        alListenerf(AL_GAIN, volume);
      }
      alGetListenerf(AL_GAIN, &volume);
      vol->left = vol->right = volume * 100;
      return CONTROL_TRUE;
    }
  }
  return CONTROL_UNKNOWN;
}

/**
 * \brief print suboption usage help
 */
static void print_help(void) {
  mp_msg(MSGT_AO, MSGL_FATAL,
          "\n-ao openal commandline help:\n"
          "Example: mplayer -ao openal\n"
          "\nOptions:\n"
        );
}

static int init(int rate, int channels, int format, int flags) {
  float position[3] = {0, 0, 0};
  float direction[6] = {0, 0, 1, 0, -1, 0};
  float sppos[6][3] = {
    {-1, 0, 0.5}, {1, 0, 0.5},
    {-1, 0,  -1}, {1, 0,  -1},
    {0,  0,   1}, {0, 0, 0.1},
  };
  ALCdevice *dev = NULL;
  ALCcontext *ctx = NULL;
  ALCint freq = 0;
  ALCint attribs[] = {ALC_FREQUENCY, rate, 0, 0};
  int i;
  opt_t subopts[] = {
    {NULL}
  };
  if (subopt_parse(ao_subdevice, subopts) != 0) {
    print_help();
    return 0;
  }
  if (channels > MAX_CHANS) {
    mp_msg(MSGT_AO, MSGL_FATAL, "[OpenAL] Invalid number of channels: %i\n", channels);
    goto err_out;
  }
  dev = alcOpenDevice(NULL);
  if (!dev) {
    mp_msg(MSGT_AO, MSGL_FATAL, "[OpenAL] could not open device\n");
    goto err_out;
  }
  ctx = alcCreateContext(dev, attribs);
  alcMakeContextCurrent(ctx);
  alListenerfv(AL_POSITION, position);
  alListenerfv(AL_ORIENTATION, direction);
  alGenSources(channels, sources);
  for (i = 0; i < channels; i++) {
    cur_buf[i] = 0;
    unqueue_buf[i] = 0;
    alGenBuffers(NUM_BUF, buffers[i]);
    alSourcefv(sources[i], AL_POSITION, sppos[i]);
    alSource3f(sources[i], AL_VELOCITY, 0, 0, 0);
  }
  if (channels == 1)
    alSource3f(sources[0], AL_POSITION, 0, 0, 1);
  ao_data.channels = channels;
  alcGetIntegerv(dev, ALC_FREQUENCY, 1, &freq);
  if (alcGetError(dev) == ALC_NO_ERROR && freq)
    rate = freq;
  ao_data.samplerate = rate;
  ao_data.format = AF_FORMAT_S16_NE;
  ao_data.bps = channels * rate * 2;
  ao_data.buffersize = CHUNK_SIZE * NUM_BUF;
  ao_data.outburst = channels * CHUNK_SIZE;
  tmpbuf = malloc(CHUNK_SIZE);
  return 1;

err_out:
  return 0;
}

// close audio device
static void uninit(int immed) {
  ALCcontext *ctx = alcGetCurrentContext();
  ALCdevice *dev = alcGetContextsDevice(ctx);
  free(tmpbuf);
  if (!immed) {
    ALint state;
    alGetSourcei(sources[0], AL_SOURCE_STATE, &state);
    while (state == AL_PLAYING) {
      usec_sleep(10000);
      alGetSourcei(sources[0], AL_SOURCE_STATE, &state);
    }
  }
  reset();
  alcMakeContextCurrent(NULL);
  alcDestroyContext(ctx);
  alcCloseDevice(dev);
}

static void unqueue_buffers(void) {
  ALint p;
  int s;
  for (s = 0;  s < ao_data.channels; s++) {
    int till_wrap = NUM_BUF - unqueue_buf[s];
    alGetSourcei(sources[s], AL_BUFFERS_PROCESSED, &p);
    if (p >= till_wrap) {
      alSourceUnqueueBuffers(sources[s], till_wrap, &buffers[s][unqueue_buf[s]]);
      unqueue_buf[s] = 0;
      p -= till_wrap;
    }
    if (p) {
      alSourceUnqueueBuffers(sources[s], p, &buffers[s][unqueue_buf[s]]);
      unqueue_buf[s] += p;
    }
  }
}

/**
 * \brief stop playing and empty buffers (for seeking/pause)
 */
static void reset(void) {
  alSourceStopv(ao_data.channels, sources);
  unqueue_buffers();
}

/**
 * \brief stop playing, keep buffers (for pause)
 */
static void audio_pause(void) {
  alSourcePausev(ao_data.channels, sources);
}

/**
 * \brief resume playing, after audio_pause()
 */
static void audio_resume(void) {
  alSourcePlayv(ao_data.channels, sources);
}

static int get_space(void) {
  ALint queued;
  unqueue_buffers();
  alGetSourcei(sources[0], AL_BUFFERS_QUEUED, &queued);
  queued = NUM_BUF - queued - 3;
  if (queued < 0) return 0;
  return queued * CHUNK_SIZE * ao_data.channels;
}

/**
 * \brief write data into buffer and reset underrun flag
 */
static int play(void *data, int len, int flags) {
  ALint state;
  int i, j, k;
  int ch;
  int16_t *d = data;
  len /= ao_data.channels * CHUNK_SIZE;
  for (i = 0; i < len; i++) {
    for (ch = 0; ch < ao_data.channels; ch++) {
      for (j = 0, k = ch; j < CHUNK_SIZE / 2; j++, k += ao_data.channels)
        tmpbuf[j] = d[k];
      alBufferData(buffers[ch][cur_buf[ch]], AL_FORMAT_MONO16, tmpbuf,
                     CHUNK_SIZE, ao_data.samplerate);
      alSourceQueueBuffers(sources[ch], 1, &buffers[ch][cur_buf[ch]]);
      cur_buf[ch] = (cur_buf[ch] + 1) % NUM_BUF;
    }
    d += ao_data.channels * CHUNK_SIZE / 2;
  }
  alGetSourcei(sources[0], AL_SOURCE_STATE, &state);
  if (state != AL_PLAYING) // checked here in case of an underrun
    alSourcePlayv(ao_data.channels, sources);
  return len * ao_data.channels * CHUNK_SIZE;
}

static float get_delay(void) {
  ALint queued;
  unqueue_buffers();
  alGetSourcei(sources[0], AL_BUFFERS_QUEUED, &queued);
  return queued * CHUNK_SIZE / 2 / (float)ao_data.samplerate;
}