view libmpcodecs/vf_2xsai.c @ 18049:77a3b0d11ca5

Limit the number of entires to the amount that does fit into the chunk. the function need rewrite as it assumes quite many things that are not guaranteed by the specifications.
author iive
date Thu, 06 Apr 2006 20:04:02 +0000
parents 20aca9baf5d8
children 230123782da0
line wrap: on
line source

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <inttypes.h>

#include "config.h"
#include "mp_msg.h"

#include "img_format.h"
#include "mp_image.h"
#include "vf.h"

//===========================================================================//

#define uint32 unsigned long
#define uint16 unsigned short
#define uint8 unsigned char

static uint32 colorMask = 0xF7DEF7DE;
static uint32 lowPixelMask = 0x08210821;
static uint32 qcolorMask = 0xE79CE79C;
static uint32 qlowpixelMask = 0x18631863;
static uint32 redblueMask = 0xF81F;
static uint32 greenMask = 0x7E0;
static int PixelsPerMask = 2;
static int xsai_depth = 0;

#define makecol(r,g,b) (r+(g<<8)+(b<<16))
#define makecol_depth(d,r,g,b) (r+(g<<8)+(b<<16))

int Init_2xSaI(int d)
{

	int minr = 0, ming = 0, minb = 0;
	int i;
	
//	if (d != 15 && d != 16 && d != 24 && d != 32)
//		return -1;

	/* Get lowest color bit */	
	for (i = 0; i < 255; i++) {
		if (!minr)
			minr = makecol(i, 0, 0);
		if (!ming)
			ming = makecol(0, i, 0);
		if (!minb)
			minb = makecol(0, 0, i);
	}

	colorMask = (makecol_depth(d, 255, 0, 0) - minr) | (makecol_depth(d, 0, 255, 0) - ming) | (makecol_depth(d, 0, 0, 255) - minb);
	lowPixelMask = minr | ming | minb;
	qcolorMask = (makecol_depth(d, 255, 0, 0) - 3 * minr) | (makecol_depth(d, 0, 255, 0) - 3 * ming) | (makecol_depth(d, 0, 0, 255) - 3 * minb);
	qlowpixelMask = (minr * 3) | (ming * 3) | (minb * 3);
	redblueMask = makecol_depth(d, 255, 0, 255);
	greenMask = makecol_depth(d, 0, 255, 0);

	PixelsPerMask = (d <= 16) ? 2 : 1;
	
	if (PixelsPerMask == 2) {
		colorMask |= (colorMask << 16);
		qcolorMask |= (qcolorMask << 16);
		lowPixelMask |= (lowPixelMask << 16);
		qlowpixelMask |= (qlowpixelMask << 16);
	}

//	TRACE("Color Mask:       0x%lX\n", colorMask);
//	TRACE("Low Pixel Mask:   0x%lX\n", lowPixelMask);
//	TRACE("QColor Mask:      0x%lX\n", qcolorMask);
//	TRACE("QLow Pixel Mask:  0x%lX\n", qlowpixelMask);
	
	xsai_depth = d;

	return 0;
}


static int GetResult1(uint32 A, uint32 B, uint32 C, uint32 D)
{
	int x = 0;
	int y = 0;
	int r = 0;
	if (A == C)
		x += 1;
	else if (B == C)
		y += 1;
	if (A == D)
		x += 1;
	else if (B == D)
		y += 1;
	if (x <= 1)
		r += 1;
	if (y <= 1)
		r -= 1;
	return r;
}

static int GetResult2(uint32 A, uint32 B, uint32 C, uint32 D, uint32 E)
{
	int x = 0;
	int y = 0;
	int r = 0;
	if (A == C)
		x += 1;
	else if (B == C)
		y += 1;
	if (A == D)
		x += 1;
	else if (B == D)
		y += 1;
	if (x <= 1)
		r -= 1;
	if (y <= 1)
		r += 1;
	return r;
}


#define GET_RESULT(A, B, C, D) ((A != C || A != D) - (B != C || B != D))

#define INTERPOLATE(A, B) (((A & colorMask) >> 1) + ((B & colorMask) >> 1) + (A & B & lowPixelMask))

#define Q_INTERPOLATE(A, B, C, D) ((A & qcolorMask) >> 2) + ((B & qcolorMask) >> 2) + ((C & qcolorMask) >> 2) + ((D & qcolorMask) >> 2) \
	+ ((((A & qlowpixelMask) + (B & qlowpixelMask) + (C & qlowpixelMask) + (D & qlowpixelMask)) >> 2) & qlowpixelMask)


static unsigned char *src_line[4];
static unsigned char *dst_line[2];

void Super2xSaI_ex(uint8 *src, uint32 src_pitch, 
		   uint8 *dst, uint32 dst_pitch,
		   uint32 width, uint32 height, int sbpp) {

	unsigned int x, y;
	unsigned long color[16];

	/* Point to the first 3 lines. */
	src_line[0] = src;
	src_line[1] = src;
	src_line[2] = src + src_pitch;
	src_line[3] = src + src_pitch * 2;
	
	x = 0, y = 0;
	
	if (PixelsPerMask == 2) {
		unsigned short *sbp;
		sbp = (unsigned short*)src_line[0];
		color[0] = *sbp;       color[1] = color[0];   color[2] = color[0];    color[3] = color[0];
		color[4] = color[0];   color[5] = color[0];   color[6] = *(sbp + 1);  color[7] = *(sbp + 2);
		sbp = (unsigned short*)src_line[2];
		color[8] = *sbp;     color[9] = color[8];     color[10] = *(sbp + 1); color[11] = *(sbp + 2);
		sbp = (unsigned short*)src_line[3];
		color[12] = *sbp;    color[13] = color[12];   color[14] = *(sbp + 1); color[15] = *(sbp + 2);
	}
	else {
		unsigned long *lbp;
		lbp = (unsigned long*)src_line[0];
		color[0] = *lbp;       color[1] = color[0];   color[2] = color[0];    color[3] = color[0];
		color[4] = color[0];   color[5] = color[0];   color[6] = *(lbp + 1);  color[7] = *(lbp + 2);
		lbp = (unsigned long*)src_line[2];
		color[8] = *lbp;     color[9] = color[8];     color[10] = *(lbp + 1); color[11] = *(lbp + 2);
		lbp = (unsigned long*)src_line[3];
		color[12] = *lbp;    color[13] = color[12];   color[14] = *(lbp + 1); color[15] = *(lbp + 2);
	}

	for (y = 0; y < height; y++) {

		dst_line[0] = dst + dst_pitch*2*y;
		dst_line[1] = dst + dst_pitch*(2*y+1);
	
		/* Todo: x = width - 2, x = width - 1 */
		
		for (x = 0; x < width; x++) {
			unsigned long product1a, product1b, product2a, product2b;

//---------------------------------------  B0 B1 B2 B3    0  1  2  3
//                                         4  5* 6  S2 -> 4  5* 6  7
//                                         1  2  3  S1    8  9 10 11
//                                         A0 A1 A2 A3   12 13 14 15
//--------------------------------------
			if (color[9] == color[6] && color[5] != color[10]) {
				product2b = color[9];
				product1b = product2b;
			}
			else if (color[5] == color[10] && color[9] != color[6]) {
				product2b = color[5];
				product1b = product2b;
			}
			else if (color[5] == color[10] && color[9] == color[6]) {
				int r = 0;

				r += GET_RESULT(color[6], color[5], color[8], color[13]);
				r += GET_RESULT(color[6], color[5], color[4], color[1]);
				r += GET_RESULT(color[6], color[5], color[14], color[11]);
				r += GET_RESULT(color[6], color[5], color[2], color[7]);

				if (r > 0)
					product1b = color[6];
				else if (r < 0)
					product1b = color[5];
				else
					product1b = INTERPOLATE(color[5], color[6]);
					
				product2b = product1b;

			}
			else {
				if (color[6] == color[10] && color[10] == color[13] && color[9] != color[14] && color[10] != color[12])
					product2b = Q_INTERPOLATE(color[10], color[10], color[10], color[9]);
				else if (color[5] == color[9] && color[9] == color[14] && color[13] != color[10] && color[9] != color[15])
					product2b = Q_INTERPOLATE(color[9], color[9], color[9], color[10]);
				else
					product2b = INTERPOLATE(color[9], color[10]);

				if (color[6] == color[10] && color[6] == color[1] && color[5] != color[2] && color[6] != color[0])
					product1b = Q_INTERPOLATE(color[6], color[6], color[6], color[5]);
				else if (color[5] == color[9] && color[5] == color[2] && color[1] != color[6] && color[5] != color[3])
					product1b = Q_INTERPOLATE(color[6], color[5], color[5], color[5]);
				else
					product1b = INTERPOLATE(color[5], color[6]);
			}

			if (color[5] == color[10] && color[9] != color[6] && color[4] == color[5] && color[5] != color[14])
				product2a = INTERPOLATE(color[9], color[5]);
			else if (color[5] == color[8] && color[6] == color[5] && color[4] != color[9] && color[5] != color[12])
				product2a = INTERPOLATE(color[9], color[5]);
			else
				product2a = color[9];

			if (color[9] == color[6] && color[5] != color[10] && color[8] == color[9] && color[9] != color[2])
				product1a = INTERPOLATE(color[9], color[5]);
			else if (color[4] == color[9] && color[10] == color[9] && color[8] != color[5] && color[9] != color[0])
				product1a = INTERPOLATE(color[9], color[5]);
			else
				product1a = color[5];
	
			if (PixelsPerMask == 2) {
				*((unsigned long *) (&dst_line[0][x * 4])) = product1a | (product1b << 16);
				*((unsigned long *) (&dst_line[1][x * 4])) = product2a | (product2b << 16);
			}
			else {
				*((unsigned long *) (&dst_line[0][x * 8])) = product1a;
				*((unsigned long *) (&dst_line[0][x * 8 + 4])) = product1b;
				*((unsigned long *) (&dst_line[1][x * 8])) = product2a;
				*((unsigned long *) (&dst_line[1][x * 8 + 4])) = product2b;
			}
			
			/* Move color matrix forward */
			color[0] = color[1]; color[4] = color[5]; color[8] = color[9];   color[12] = color[13];
			color[1] = color[2]; color[5] = color[6]; color[9] = color[10];  color[13] = color[14];
			color[2] = color[3]; color[6] = color[7]; color[10] = color[11]; color[14] = color[15];
			
			if (x < width - 3) {
				x += 3;
				if (PixelsPerMask == 2) {
					color[3] = *(((unsigned short*)src_line[0]) + x);					
					color[7] = *(((unsigned short*)src_line[1]) + x);
					color[11] = *(((unsigned short*)src_line[2]) + x);
					color[15] = *(((unsigned short*)src_line[3]) + x);
				}
				else {
					color[3] = *(((unsigned long*)src_line[0]) + x);
					color[7] = *(((unsigned long*)src_line[1]) + x);
					color[11] = *(((unsigned long*)src_line[2]) + x);
					color[15] = *(((unsigned long*)src_line[3]) + x);
				}
				x -= 3;
			}
		}

		/* We're done with one line, so we shift the source lines up */
		src_line[0] = src_line[1];
		src_line[1] = src_line[2];
		src_line[2] = src_line[3];		

		/* Read next line */
		if (y + 3 >= height)
			src_line[3] = src_line[2];
		else
			src_line[3] = src_line[2] + src_pitch;
			
		/* Then shift the color matrix up */
		if (PixelsPerMask == 2) {
			unsigned short *sbp;
			sbp = (unsigned short*)src_line[0];
			color[0] = *sbp;     color[1] = color[0];    color[2] = *(sbp + 1);  color[3] = *(sbp + 2);
			sbp = (unsigned short*)src_line[1];
			color[4] = *sbp;     color[5] = color[4];    color[6] = *(sbp + 1);  color[7] = *(sbp + 2);
			sbp = (unsigned short*)src_line[2];
			color[8] = *sbp;     color[9] = color[9];    color[10] = *(sbp + 1); color[11] = *(sbp + 2);
			sbp = (unsigned short*)src_line[3];
			color[12] = *sbp;    color[13] = color[12];  color[14] = *(sbp + 1); color[15] = *(sbp + 2);
		}
		else {
			unsigned long *lbp;
			lbp = (unsigned long*)src_line[0];
			color[0] = *lbp;     color[1] = color[0];    color[2] = *(lbp + 1);  color[3] = *(lbp + 2);
			lbp = (unsigned long*)src_line[1];
			color[4] = *lbp;     color[5] = color[4];    color[6] = *(lbp + 1);  color[7] = *(lbp + 2);
			lbp = (unsigned long*)src_line[2];
			color[8] = *lbp;     color[9] = color[9];    color[10] = *(lbp + 1); color[11] = *(lbp + 2);
			lbp = (unsigned long*)src_line[3];
			color[12] = *lbp;    color[13] = color[12];  color[14] = *(lbp + 1); color[15] = *(lbp + 2);
		}
		
	} // y loop
	
}


//===========================================================================//

static int config(struct vf_instance_s* vf,
        int width, int height, int d_width, int d_height,
	unsigned int flags, unsigned int outfmt){

    Init_2xSaI(outfmt&255);

    return vf_next_config(vf,2*width,2*height,2*d_width,2*d_height,flags,outfmt);
}

static int put_image(struct vf_instance_s* vf, mp_image_t *mpi, double pts){
    mp_image_t *dmpi;

    // hope we'll get DR buffer:
    dmpi=vf_get_image(vf->next,mpi->imgfmt,
	MP_IMGTYPE_TEMP, MP_IMGFLAG_ACCEPT_STRIDE,
	2*mpi->w, 2*mpi->h);

    Super2xSaI_ex(mpi->planes[0], mpi->stride[0],
		  dmpi->planes[0], dmpi->stride[0],
		  mpi->w, mpi->h, mpi->bpp/8);
    
    return vf_next_put_image(vf,dmpi, pts);
}

//===========================================================================//

static int query_format(struct vf_instance_s* vf, unsigned int fmt){
    switch(fmt){
//    case IMGFMT_BGR15:
//    case IMGFMT_BGR16:
    case IMGFMT_BGR32:
	return vf_next_query_format(vf,fmt);
    }
    return 0;
}

static int open(vf_instance_t *vf, char* args){
    vf->config=config;
    vf->put_image=put_image;
    vf->query_format=query_format;
    return 1;
}

vf_info_t vf_info_2xsai = {
    "2xSai BGR bitmap 2x scaler",
    "2xsai",
    "A'rpi",
    "http://elektron.its.tudelft.nl/~dalikifa/",
    open,
    NULL
};

//===========================================================================//