Mercurial > mplayer.hg
view Gui/skin/cut.h @ 17588:79081ba52e00
Move the v{Y,C}CoeffsBank vectors into the SwsContext, filling them in just
once when the scaler is initialized, instead of building them and freeing
them over and over. This gives massive performance improvements.
patch by Alan Curry, pacman*at*TheWorld*dot*com
author | diego |
---|---|
date | Sat, 11 Feb 2006 14:16:10 +0000 |
parents | 58dd326fcc4a |
children |
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#ifndef _CUT_H #define _CUT_H extern void cutItem( char * in,char * out,char sep,int num ); extern int cutItemToInt( char * in,char sep,int num ); extern float cutItemToFloat( char * in,char sep,int num ); extern void cutChunk( char * in,char * s1 ); #endif