Mercurial > mplayer.hg
view bswap.h @ 17588:79081ba52e00
Move the v{Y,C}CoeffsBank vectors into the SwsContext, filling them in just
once when the scaler is initialized, instead of building them and freeing
them over and over. This gives massive performance improvements.
patch by Alan Curry, pacman*at*TheWorld*dot*com
author | diego |
---|---|
date | Sat, 11 Feb 2006 14:16:10 +0000 |
parents | 28b8fc8278e0 |
children | 915a3791f6c1 |
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#ifndef __BSWAP_H__ #define __BSWAP_H__ #ifdef HAVE_BYTESWAP_H #include <byteswap.h> #else #include <inttypes.h> #ifdef ARCH_X86_64 # define LEGACY_REGS "=Q" #else # define LEGACY_REGS "=q" #endif #if defined(ARCH_X86) || defined(ARCH_X86_64) static inline uint16_t ByteSwap16(uint16_t x) { __asm("xchgb %b0,%h0" : LEGACY_REGS (x) : "0" (x)); return x; } #define bswap_16(x) ByteSwap16(x) static inline uint32_t ByteSwap32(uint32_t x) { #if __CPU__ > 386 __asm("bswap %0": "=r" (x) : #else __asm("xchgb %b0,%h0\n" " rorl $16,%0\n" " xchgb %b0,%h0": LEGACY_REGS (x) : #endif "0" (x)); return x; } #define bswap_32(x) ByteSwap32(x) static inline uint64_t ByteSwap64(uint64_t x) { #ifdef ARCH_X86_64 __asm("bswap %0": "=r" (x) : "0" (x)); return x; #else register union { __extension__ uint64_t __ll; uint32_t __l[2]; } __x; asm("xchgl %0,%1": "=r"(__x.__l[0]),"=r"(__x.__l[1]): "0"(bswap_32((unsigned long)x)),"1"(bswap_32((unsigned long)(x>>32)))); return __x.__ll; #endif } #define bswap_64(x) ByteSwap64(x) #elif defined(ARCH_SH4) static inline uint16_t ByteSwap16(uint16_t x) { __asm__("swap.b %0,%0":"=r"(x):"0"(x)); return x; } static inline uint32_t ByteSwap32(uint32_t x) { __asm__( "swap.b %0,%0\n" "swap.w %0,%0\n" "swap.b %0,%0\n" :"=r"(x):"0"(x)); return x; } #define bswap_16(x) ByteSwap16(x) #define bswap_32(x) ByteSwap32(x) static inline uint64_t ByteSwap64(uint64_t x) { union { uint64_t ll; struct { uint32_t l,h; } l; } r; r.l.l = bswap_32 (x); r.l.h = bswap_32 (x>>32); return r.ll; } #define bswap_64(x) ByteSwap64(x) #else #define bswap_16(x) (((x) & 0x00ff) << 8 | ((x) & 0xff00) >> 8) // code from bits/byteswap.h (C) 1997, 1998 Free Software Foundation, Inc. #define bswap_32(x) \ ((((x) & 0xff000000) >> 24) | (((x) & 0x00ff0000) >> 8) | \ (((x) & 0x0000ff00) << 8) | (((x) & 0x000000ff) << 24)) static inline uint64_t ByteSwap64(uint64_t x) { union { uint64_t ll; uint32_t l[2]; } w, r; w.ll = x; r.l[0] = bswap_32 (w.l[1]); r.l[1] = bswap_32 (w.l[0]); return r.ll; } #define bswap_64(x) ByteSwap64(x) #endif /* !ARCH_X86 */ #endif /* !HAVE_BYTESWAP_H */ static float inline bswap_flt(float x) { union {uint32_t i; float f;} u; u.f = x; u.i = bswap_32(u.i); return u.f; } static double inline bswap_dbl(double x) { union {uint64_t i; double d;} u; u.d = x; u.i = bswap_64(u.i); return u.d; } static long double inline bswap_ldbl(long double x) { union {char d[10]; long double ld;} uin; union {char d[10]; long double ld;} uout; uin.ld = x; uout.d[0] = uin.d[9]; uout.d[1] = uin.d[8]; uout.d[2] = uin.d[7]; uout.d[3] = uin.d[6]; uout.d[4] = uin.d[5]; uout.d[5] = uin.d[4]; uout.d[6] = uin.d[3]; uout.d[7] = uin.d[2]; uout.d[8] = uin.d[1]; uout.d[9] = uin.d[0]; return uout.ld; } // be2me ... BigEndian to MachineEndian // le2me ... LittleEndian to MachineEndian #ifdef WORDS_BIGENDIAN #define be2me_16(x) (x) #define be2me_32(x) (x) #define be2me_64(x) (x) #define le2me_16(x) bswap_16(x) #define le2me_32(x) bswap_32(x) #define le2me_64(x) bswap_64(x) #define be2me_flt(x) (x) #define be2me_dbl(x) (x) #define be2me_ldbl(x) (x) #define le2me_flt(x) bswap_flt(x) #define le2me_dbl(x) bswap_dbl(x) #define le2me_ldbl(x) bswap_ldbl(x) #else #define be2me_16(x) bswap_16(x) #define be2me_32(x) bswap_32(x) #define be2me_64(x) bswap_64(x) #define le2me_16(x) (x) #define le2me_32(x) (x) #define le2me_64(x) (x) #define be2me_flt(x) bswap_flt(x) #define be2me_dbl(x) bswap_dbl(x) #define be2me_ldbl(x) bswap_ldbl(x) #define le2me_flt(x) (x) #define le2me_dbl(x) (x) #define le2me_ldbl(x) (x) #endif #endif /* __BSWAP_H__ */