Mercurial > mplayer.hg
view tremor/registry.c @ 17588:79081ba52e00
Move the v{Y,C}CoeffsBank vectors into the SwsContext, filling them in just
once when the scaler is initialized, instead of building them and freeing
them over and over. This gives massive performance improvements.
patch by Alan Curry, pacman*at*TheWorld*dot*com
author | diego |
---|---|
date | Sat, 11 Feb 2006 14:16:10 +0000 |
parents | 8631a3803289 |
children | cd6b211be811 |
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/******************************************************************** * * * THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE. * * * * THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2002 * * BY THE Xiph.Org FOUNDATION http://www.xiph.org/ * * ALL REDISTRIBUTION RIGHTS RESERVED. * * * ******************************************************************** function: registry for floor, res backends and channel mappings ********************************************************************/ #include "ivorbiscodec.h" #include "codec_internal.h" #include "registry.h" #include "misc.h" /* seems like major overkill now; the backend numbers will grow into the infrastructure soon enough */ extern vorbis_func_floor floor0_exportbundle; extern vorbis_func_floor floor1_exportbundle; extern vorbis_func_residue residue0_exportbundle; extern vorbis_func_residue residue1_exportbundle; extern vorbis_func_residue residue2_exportbundle; extern vorbis_func_mapping mapping0_exportbundle; vorbis_func_floor *_floor_P[]={ &floor0_exportbundle, &floor1_exportbundle, }; vorbis_func_residue *_residue_P[]={ &residue0_exportbundle, &residue1_exportbundle, &residue2_exportbundle, }; vorbis_func_mapping *_mapping_P[]={ &mapping0_exportbundle, };