Mercurial > mplayer.hg
view loader/dmo/DMO_VideoDecoder.h @ 9110:7924a60d833b
This is a simple patch to change the alpha blending code in bmovl to use
integers instead of floating point. It speeds it up by about 400%
meaning that it's now possible to apply alpha blending to a whole
1024x768 image on my 1266MHz PIII.
Jonas Jensen <jbj@knef.dk>
author | arpi |
---|---|
date | Sun, 26 Jan 2003 17:42:24 +0000 |
parents | 8e00b6a9e40b |
children | 2c8cdb9123b8 |
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#ifndef AVIFILE_DMO_VIDEODECODER_H #define AVIFILE_DMO_VIDEODECODER_H typedef struct _DMO_VideoDecoder DMO_VideoDecoder; int DMO_VideoDecoder_GetCapabilities(DMO_VideoDecoder *this); DMO_VideoDecoder * DMO_VideoDecoder_Open(char* dllname, GUID* guid, BITMAPINFOHEADER * format, int flip, int maxauto); void DMO_VideoDecoder_Destroy(DMO_VideoDecoder *this); void DMO_VideoDecoder_StartInternal(DMO_VideoDecoder *this); void DMO_VideoDecoder_StopInternal(DMO_VideoDecoder *this); int DMO_VideoDecoder_DecodeInternal(DMO_VideoDecoder *this, const void* src, int size, int is_keyframe, char* pImage); /* * bits == 0 - leave unchanged */ //int SetDestFmt(DMO_VideoDecoder * this, int bits = 24, fourcc_t csp = 0); int DMO_VideoDecoder_SetDestFmt(DMO_VideoDecoder *this, int bits, unsigned int csp); int DMO_VideoDecoder_SetDirection(DMO_VideoDecoder *this, int d); #endif /* AVIFILE_DMO_VIDEODECODER_H */