view loader/qt_comp.h @ 9110:7924a60d833b

This is a simple patch to change the alpha blending code in bmovl to use integers instead of floating point. It speeds it up by about 400% meaning that it's now possible to apply alpha blending to a whole 1024x768 image on my 1266MHz PIII. Jonas Jensen <jbj@knef.dk>
author arpi
date Sun, 26 Jan 2003 17:42:24 +0000
parents 8b905703a450
children 6ac1ece1f9fe
line wrap: on
line source


DECL_COMPONENT(sorenson3,"SMD_ComponentDispatch",1)
DECL_COMPONENT(sorenson,"SorensonYUV9Dispatcher",1)
DECL_COMPONENT(sorenson1,"SVD_ComponentDispatch",1)
DECL_COMPONENT(genericd,"GenericComponentDispatch",0)
DECL_COMPONENT(stmedia,"STMediaComponentDispatch",0)
DECL_COMPONENT(handlecd,"HandleComponentDispatch",0)
DECL_COMPONENT(pcxcd,"PCExchangeComponentDispatch",0)
DECL_COMPONENT(capcd,"CapComponentDispatch",0)
DECL_COMPONENT(videocd,"VideoComponentDispatch",0)
DECL_COMPONENT(soundcd,"SoundComponentDispatch",0)
DECL_COMPONENT(scalingcd,"ScalingCodecDispatcher",0)
DECL_COMPONENT(formatcnv,"FormatConverterDispatch",0)

DECL_COMPONENT(basecd,"Base_CDComponentDispatch",1)
DECL_COMPONENT(ddcd,"DD_CDComponentDispatch",0)
DECL_COMPONENT(fakergb,"FakeRGBDispatcher",0)
DECL_COMPONENT(rawcd,"RAW_CDComponentDispatch",0)
DECL_COMPONENT(yuvsgi,"YUVSGI_CDComponentDispatch",0)
DECL_COMPONENT(yuvs,"YUVS_CDComponentDispatch",0)
DECL_COMPONENT(yuvu,"YUVU_CDComponentDispatch",0)

DECL_COMPONENT(qdm2d,"QDM2Decompressor",0)
DECL_COMPONENT(mace3d,"Mace3DecompDispatch",0)

//DECL_COMPONENT(,"",0)