view mangle.h @ 9110:7924a60d833b

This is a simple patch to change the alpha blending code in bmovl to use integers instead of floating point. It speeds it up by about 400% meaning that it's now possible to apply alpha blending to a whole 1024x768 image on my 1266MHz PIII. Jonas Jensen <jbj@knef.dk>
author arpi
date Sun, 26 Jan 2003 17:42:24 +0000
parents 9d55352cea20
children 4e2d477981e2
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/* mangle.h - This file has some CPP macros to deal with different symbol
 * mangling across binary formats.
 * (c)2002 by Felix Buenemann <atmosfear at users.sourceforge.net>
 * File licensed under the GPL, see http://www.fsf.org/ for more info.
 */

#ifndef __MANGLE_H
#define __MANGLE_H

/* Feel free to add more to the list, eg. a.out IMO */
#if defined(__CYGWIN__) || defined(__OS2__) || \
   (defined(__OpenBSD__) && !defined(__ELF__))
#define MANGLE(a) "_" #a
#else
#define MANGLE(a) #a
#endif

#endif /* !__MANGLE_H */