Mercurial > mplayer.hg
view vobsub.h @ 9110:7924a60d833b
This is a simple patch to change the alpha blending code in bmovl to use
integers instead of floating point. It speeds it up by about 400%
meaning that it's now possible to apply alpha blending to a whole
1024x768 image on my 1266MHz PIII.
Jonas Jensen <jbj@knef.dk>
author | arpi |
---|---|
date | Sun, 26 Jan 2003 17:42:24 +0000 |
parents | bc7bd163fff9 |
children | d45870f67728 |
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#ifndef MPLAYER_VOBSUB_H #define MPLAYER_VOBSUB_H extern void *vobsub_open(const char *subname, const char *const ifo, const int force, void** spu); extern void vobsub_reset(void *vob); extern int vobsub_parse_ifo(void* this, const char *const name, unsigned int *palette, unsigned int *width, unsigned int *height, int force, int sid, char *langid); extern int vobsub_get_packet(void *vobhandle, float pts,void** data, int* timestamp); extern int vobsub_get_next_packet(void *vobhandle, void** data, int* timestamp); extern void vobsub_close(void *this); extern unsigned int vobsub_get_indexes_count(void * /* vobhandle */); extern char *vobsub_get_id(void * /* vobhandle */, unsigned int /* index */); extern void *vobsub_out_open(const char *basename, const unsigned int *palette, unsigned int orig_width, unsigned int orig_height, const char *id, unsigned int index); extern void vobsub_out_output(void *me, const unsigned char *packet, int len, double pts); extern void vobsub_out_close(void *me); extern int vobsub_set_from_lang(void *vobhandle, unsigned char * lang); #endif /* MPLAYER_VOBSUB_H */