Mercurial > mplayer.hg
view libvo/vo_sdl.c @ 34969:7974179b9471
Add support for depth textures to simplify some experiments.
author | reimar |
---|---|
date | Tue, 07 Aug 2012 21:39:47 +0000 |
parents | 359ceed74184 |
children | b291f44d864a |
line wrap: on
line source
/* * vo_sdl.c * * (was video_out_sdl.c from OMS project/mpeg2dec -> http://linuxvideo.org) * * Copyright (C) Ryan C. Gordon <icculus@lokigames.com> - April 22, 2000 * * Copyright (C) Felix Buenemann <atmosfear@users.sourceforge.net> - 2001 * * (for extensive code enhancements) * * Current maintainer for MPlayer project (report bugs to that address): * Felix Buenemann <atmosfear@users.sourceforge.net> * * This file is a video out driver using the SDL library (http://libsdl.org/), * to be used with MPlayer, further info from http://www.mplayerhq.hu * * -- old disclaimer -- * * A mpeg2dec display driver that does output through the * Simple DirectMedia Layer (SDL) library. This effectively gives us all * sorts of output options: X11, SVGAlib, fbcon, AAlib, GGI. Win32, MacOS * and BeOS support, too. Yay. SDL info, source, and binaries can be found * at http://slouken.devolution.com/SDL/ * * -- end old disclaimer -- * * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ /* define to force software-surface (video surface stored in system memory)*/ #undef SDL_NOHWSURFACE /* define to enable surface locks, this might be needed on SMP machines */ #undef SDL_ENABLE_LOCKS /* MONITOR_ASPECT MUST BE FLOAT */ #define MONITOR_ASPECT 4.0/3.0 #include <stdio.h> #include <stdlib.h> #include <string.h> #include <inttypes.h> #include "config.h" #include "mp_msg.h" #include "mp_msg.h" #include "help_mp.h" #include "video_out.h" #include "video_out_internal.h" #include "fastmemcpy.h" #include "sub/sub.h" #include "aspect.h" #include "libmpcodecs/vfcap.h" #include "osdep/setenv.h" #ifdef CONFIG_X11 #include <X11/Xlib.h> #include "x11_common.h" #endif #include "subopt-helper.h" static const vo_info_t info = { "SDL YUV/RGB/BGR renderer (SDL v1.1.7+ only!)", "sdl", "Ryan C. Gordon <icculus@lokigames.com>, Felix Buenemann <atmosfear@users.sourceforge.net>", "" }; const LIBVO_EXTERN(sdl) #include "sdl_common.h" //#include <SDL/SDL_syswm.h> #ifdef SDL_ENABLE_LOCKS #define SDL_OVR_LOCK(x) if (SDL_LockYUVOverlay (priv->overlay)) { \ mp_msg(MSGT_VO,MSGL_V, "SDL: Couldn't lock YUV overlay\n"); \ return x; \ } #define SDL_OVR_UNLOCK SDL_UnlockYUVOverlay (priv->overlay); #define SDL_SRF_LOCK(srf, x) if(SDL_MUSTLOCK(srf)) { \ if(SDL_LockSurface (srf)) { \ mp_msg(MSGT_VO,MSGL_V, "SDL: Couldn't lock RGB surface\n"); \ return x; \ } \ } #define SDL_SRF_UNLOCK(srf) if(SDL_MUSTLOCK(srf)) \ SDL_UnlockSurface (srf); #else #define SDL_OVR_LOCK(x) #define SDL_OVR_UNLOCK #define SDL_SRF_LOCK(srf, x) #define SDL_SRF_UNLOCK(srf) #endif /** Private SDL Data structure **/ static struct sdl_priv_s { /* output driver used by sdl */ char driver[8]; /* SDL display surface */ SDL_Surface *surface; /* SDL RGB surface */ SDL_Surface *rgbsurface; /* SDL YUV overlay */ SDL_Overlay *overlay; /* available fullscreen modes */ SDL_Rect **fullmodes; /* surface attributes for fullscreen and windowed mode */ Uint32 sdlflags, sdlfullflags; /* save the windowed output extents */ SDL_Rect windowsize; /* Bits per Pixel */ Uint8 bpp; /* RGB or YUV? */ Uint8 mode; #define YUV 0 #define RGB 1 #define BGR 2 /* use direct blitting to surface */ int dblit; /* current fullscreen mode, 0 = highest available fullscreen mode */ int fullmode; /* YUV ints */ int framePlaneY, framePlaneUV, framePlaneYUY; int stridePlaneY, stridePlaneUV, stridePlaneYUY; /* RGB ints */ int framePlaneRGB; int stridePlaneRGB; /* Flip image */ int flip; /* fullscreen behaviour; see init */ int fulltype; /* is X running (0/1) */ int X; /* original image dimensions */ int width, height; /* destination dimensions */ int dstwidth, dstheight; /* Draw image at coordinate y on the SDL surfaces */ int y; /* The image is displayed between those y coordinates in priv->surface */ int y_screen_top, y_screen_bottom; /* 1 if the OSD has changed otherwise 0 */ int osd_has_changed; /* source image format (YUV/RGB/...) */ uint32_t format; /* dirty_off_frame[0] contains a bounding box around the osd contents drawn above the image dirty_off_frame[1] is the corresponding thing for OSD contents drawn below the image */ SDL_Rect dirty_off_frame[2]; } sdl_priv; static void erase_area_4(int x_start, int width, int height, int pitch, uint32_t color, uint8_t* pixels); static void erase_area_1(int x_start, int width, int height, int pitch, uint8_t color, uint8_t* pixels); static int setup_surfaces(void); static void set_video_mode(int width, int height, int bpp, uint32_t sdlflags); static void erase_rectangle(int x, int y, int w, int h); /* Expand 'rect' to contain the rectangle specified by x, y, w and h */ static void expand_rect(SDL_Rect* rect, int x, int y, int w, int h) { if(rect->x < 0 || rect->y < 0) { rect->x = x; rect->y = y; rect->w = w; rect->h = h; return; } if(rect->x > x) rect->x = x; if(rect->y > y) rect->y = y; if(rect->x + rect->w < x + w) rect->w = x + w - rect->x; if(rect->y + rect->h < y + h) rect->h = y + h - rect->y; } /** libvo Plugin functions **/ /** * draw_alpha is used for osd and subtitle display. * **/ static void draw_alpha(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ struct sdl_priv_s *priv = &sdl_priv; if(priv->osd_has_changed) { /* OSD did change. Store a bounding box of everything drawn into the OSD */ if(priv->y >= y0) { /* Make sure we don't mark part of the frame area dirty */ if(h + y0 > priv->y) expand_rect(&priv->dirty_off_frame[0], x0, y0, w, priv->y - y0); else expand_rect(&priv->dirty_off_frame[0], x0, y0, w, h); } else if(priv->y + priv->height <= y0 + h) { /* Make sure we don't mark part of the frame area dirty */ if(y0 < priv->y + priv->height) expand_rect(&priv->dirty_off_frame[1], x0, priv->y + priv->height, w, h - ((priv->y + priv->height) - y0)); else expand_rect(&priv->dirty_off_frame[1], x0, y0, w, h); } } else { /* OSD contents didn't change only draw parts that was erased by the frame */ if(priv->y >= y0) { src = src + (priv->y - y0) * stride; srca = srca + (priv->y - y0) * stride; h -= priv->y - y0; y0 = priv->y; } if(priv->y + priv->height <= y0 + h) h = priv->y + priv->height - y0; if(h <= 0) return; } switch(priv->format) { case IMGFMT_YV12: case IMGFMT_I420: case IMGFMT_IYUV: vo_draw_alpha_yv12(w,h,src,srca,stride,((uint8_t *) *(priv->overlay->pixels))+priv->overlay->pitches[0]*y0+x0,priv->overlay->pitches[0]); break; case IMGFMT_YUY2: case IMGFMT_YVYU: x0 *= 2; vo_draw_alpha_yuy2(w,h,src,srca,stride,((uint8_t *) *(priv->overlay->pixels))+priv->overlay->pitches[0]*y0+x0,priv->overlay->pitches[0]); break; case IMGFMT_UYVY: x0 *= 2; vo_draw_alpha_yuy2(w,h,src,srca,stride,((uint8_t *) *(priv->overlay->pixels))+priv->overlay->pitches[0]*y0+x0,priv->overlay->pitches[0]); break; default: if(priv->dblit) { x0 *= priv->surface->format->BytesPerPixel; switch(priv->format) { case IMGFMT_RGB15: case IMGFMT_BGR15: vo_draw_alpha_rgb15(w,h,src,srca,stride,((uint8_t *) priv->surface->pixels)+y0*priv->surface->pitch+x0,priv->surface->pitch); break; case IMGFMT_RGB16: case IMGFMT_BGR16: vo_draw_alpha_rgb16(w,h,src,srca,stride,((uint8_t *) priv->surface->pixels)+y0*priv->surface->pitch+x0,priv->surface->pitch); break; case IMGFMT_RGB24: case IMGFMT_BGR24: vo_draw_alpha_rgb24(w,h,src,srca,stride,((uint8_t *) priv->surface->pixels)+y0*priv->surface->pitch+x0,priv->surface->pitch); break; case IMGFMT_RGB32: case IMGFMT_BGR32: vo_draw_alpha_rgb32(w,h,src,srca,stride,((uint8_t *) priv->surface->pixels)+y0*priv->surface->pitch+x0,priv->surface->pitch); break; } } else { x0 *= priv->rgbsurface->format->BytesPerPixel; switch(priv->format) { case IMGFMT_RGB15: case IMGFMT_BGR15: vo_draw_alpha_rgb15(w,h,src,srca,stride,((uint8_t *) priv->rgbsurface->pixels)+y0*priv->rgbsurface->pitch+x0,priv->rgbsurface->pitch); break; case IMGFMT_RGB16: case IMGFMT_BGR16: vo_draw_alpha_rgb16(w,h,src,srca,stride,((uint8_t *) priv->rgbsurface->pixels)+y0*priv->rgbsurface->pitch+x0,priv->rgbsurface->pitch); break; case IMGFMT_RGB24: case IMGFMT_BGR24: vo_draw_alpha_rgb24(w,h,src,srca,stride,((uint8_t *) priv->rgbsurface->pixels)+y0*priv->rgbsurface->pitch+x0,priv->rgbsurface->pitch); break; case IMGFMT_RGB32: case IMGFMT_BGR32: vo_draw_alpha_rgb32(w,h,src,srca,stride,((uint8_t *) priv->rgbsurface->pixels)+y0*priv->rgbsurface->pitch+x0,priv->rgbsurface->pitch); break; } } } } /** * Take a null-terminated array of pointers, and find the last element. * * params : array == array of which we want to find the last element. * returns : index of last NON-NULL element. **/ static inline int findArrayEnd (SDL_Rect **array) { int i = 0; while ( array[i++] ); /* keep loopin' ... */ /* return the index of the last array element */ return i - 1; } /** * Open and prepare SDL output. * * params : *plugin == * *name == * returns : 0 on success, -1 on failure **/ static int sdl_open (void *plugin, void *name) { struct sdl_priv_s *priv = &sdl_priv; const SDL_VideoInfo *vidInfo = NULL; /*static int opened = 0; if (opened) return 0; opened = 1;*/ /* other default values */ #ifdef SDL_NOHWSURFACE mp_msg(MSGT_VO,MSGL_V, "SDL: using software-surface\n"); priv->sdlflags = SDL_SWSURFACE|SDL_RESIZABLE|SDL_ANYFORMAT; priv->sdlfullflags = SDL_SWSURFACE|SDL_FULLSCREEN|SDL_ANYFORMAT; // XXX:FIXME: ASYNCBLIT should be enabled for SMP systems #else /*if((strcmp(priv->driver, "dga") == 0) && (priv->mode)) { if( mp_msg_test(MSGT_VO,MSGL_V) ) { printf("SDL: using software-surface\n"); } priv->sdlflags = SDL_SWSURFACE|SDL_FULLSCREEN|SDL_ASYNCBLIT|SDL_HWACCEL|SDL_ANYFORMAT; priv->sdlfullflags = SDL_SWSURFACE|SDL_FULLSCREEN|SDL_ASYNCBLIT|SDL_HWACCEL|SDL_ANYFORMAT; } else { */ mp_msg(MSGT_VO,MSGL_V, "SDL: using hardware-surface\n"); priv->sdlflags = SDL_HWSURFACE|SDL_RESIZABLE/*|SDL_ANYFORMAT*/; priv->sdlfullflags = SDL_HWSURFACE|SDL_FULLSCREEN/*|SDL_ANYFORMAT*/; // XXX:FIXME: ASYNCBLIT should be enabled for SMP systems //} #endif #if !defined( __AMIGAOS4__ ) && !defined( __APPLE__ ) priv->sdlfullflags |= SDL_DOUBLEBUF; #endif /* get information about the graphics adapter */ vidInfo = SDL_GetVideoInfo (); /* collect all fullscreen & hardware modes available */ if (!(priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags))) { /* non hardware accelerated fullscreen modes */ priv->sdlfullflags &= ~SDL_HWSURFACE; priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags); } /* test for normal resizeable & windowed hardware accellerated surfaces */ if (!SDL_ListModes (vidInfo->vfmt, priv->sdlflags)) { /* test for NON hardware accelerated resizeable surfaces - poor you. * That's all we have. If this fails there's nothing left. * Theoretically there could be Fullscreenmodes left - we ignore this for now. */ priv->sdlflags &= ~SDL_HWSURFACE; if ((!SDL_ListModes (vidInfo->vfmt, priv->sdlflags)) && (!priv->fullmodes)) { mp_msg(MSGT_VO,MSGL_ERR, MSGTR_LIBVO_SDL_CouldntGetAnyAcceptableSDLModeForOutput); return -1; } } /* YUV overlays need at least 16-bit color depth, but the * display might less. The SDL AAlib target says it can only do * 8-bits, for example. So, if the display is less than 16-bits, * we'll force the BPP to 16, and pray that SDL can emulate for us. */ priv->bpp = vidInfo->vfmt->BitsPerPixel; if (priv->mode == YUV && priv->bpp < 16) { mp_msg(MSGT_VO,MSGL_V, "SDL: Your SDL display target wants to be at a color " "depth of (%d), but we need it to be at least 16 " "bits, so we need to emulate 16-bit color. This is " "going to slow things down; you might want to " "increase your display's color depth, if possible.\n", priv->bpp); priv->bpp = 16; } /* Success! */ return 0; } /** * Close SDL, Cleanups, Free Memory * * params : *plugin * returns : non-zero on success, zero on error. **/ static int sdl_close (void) { struct sdl_priv_s *priv = &sdl_priv; if (priv->fullmode) SDL_ShowCursor(1); /* Cleanup YUV Overlay structure */ if (priv->overlay) { SDL_FreeYUVOverlay(priv->overlay); priv->overlay=NULL; } /* Free RGB Surface */ if (priv->rgbsurface) { SDL_FreeSurface(priv->rgbsurface); priv->rgbsurface=NULL; } /* Free our blitting surface */ if (priv->surface) { SDL_FreeSurface(priv->surface); priv->surface=NULL; } /* DON'T attempt to free the fullscreen modes array. SDL_Quit* does this for us */ return 0; } /* Set video mode. Not fullscreen */ static void set_video_mode(int width, int height, int bpp, uint32_t sdlflags) { struct sdl_priv_s *priv = &sdl_priv; SDL_Surface* newsurface; if(priv->rgbsurface) SDL_FreeSurface(priv->rgbsurface); else if(priv->overlay) SDL_FreeYUVOverlay(priv->overlay); priv->rgbsurface = NULL; priv->overlay = NULL; vo_dwidth = width; vo_dheight = height; newsurface = sdl_set_mode(bpp, sdlflags); if(newsurface) { /* priv->surface will be NULL the first time this function is called. */ if(priv->surface) SDL_FreeSurface(priv->surface); priv->surface = newsurface; priv->dstwidth = width; priv->dstheight = height; setup_surfaces(); } } static void set_fullmode (int mode) { struct sdl_priv_s *priv = &sdl_priv; SDL_Surface *newsurface = NULL; int screen_surface_w, screen_surface_h; if(priv->rgbsurface) SDL_FreeSurface(priv->rgbsurface); else if(priv->overlay) SDL_FreeYUVOverlay(priv->overlay); priv->rgbsurface = NULL; priv->overlay = NULL; /* if we haven't set a fullmode yet, default to the lowest res fullmode first */ /* But select a mode where the full video enter */ if(priv->X && priv->fulltype & VOFLAG_FULLSCREEN) { screen_surface_w = vo_screenwidth; screen_surface_h = vo_screenheight; } else { if (mode < 0) { int i,j,imax; mode = 0; // Default to the biggest mode avaible if ( mp_msg_test(MSGT_VO,MSGL_V) ) for(i=0;priv->fullmodes[i];++i) mp_msg(MSGT_VO,MSGL_V, "SDL Mode: %d: %d x %d\n", i, priv->fullmodes[i]->w, priv->fullmodes[i]->h); for(i = findArrayEnd(priv->fullmodes) - 1; i >=0; i--) { if( (priv->fullmodes[i]->w >= priv->dstwidth) && (priv->fullmodes[i]->h >= priv->dstheight) ) { imax = i; for (j = findArrayEnd(priv->fullmodes) - 1; j >=0; j--) { if (priv->fullmodes[j]->w > priv->fullmodes[imax]->w && priv->fullmodes[j]->h == priv->fullmodes[imax]->h) imax = j; } mode = imax; break; } } mp_msg(MSGT_VO,MSGL_V, "SET SDL Mode: %d: %d x %d\n", mode, priv->fullmodes[mode]->w, priv->fullmodes[mode]->h); priv->fullmode = mode; } screen_surface_h = priv->fullmodes[mode]->h; screen_surface_w = priv->fullmodes[mode]->w; } aspect_save_screenres(screen_surface_w, screen_surface_h); /* calculate new video size/aspect */ if(priv->mode == YUV) { if(priv->fulltype&VOFLAG_FULLSCREEN) aspect(&priv->dstwidth, &priv->dstheight, A_ZOOM); } /* try to change to given fullscreenmode */ vo_dwidth = priv->dstwidth; vo_dheight = screen_surface_h; newsurface = sdl_set_mode(priv->bpp, priv->sdlfullflags); /* * In Mac OS X (and possibly others?) SDL_SetVideoMode() appears to * destroy the datastructure previously retrived, so we need to * re-assign it. The comment in sdl_close() seems to imply that we * should not free() anything. */ #ifdef __APPLE__ { const SDL_VideoInfo *vidInfo = NULL; vidInfo = SDL_GetVideoInfo (); /* collect all fullscreen & hardware modes available */ if (!(priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags))) { /* non hardware accelerated fullscreen modes */ priv->sdlfullflags &= ~SDL_HWSURFACE; priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags); } } #endif /* if creation of new surface was successful, save it and hide mouse cursor */ if(newsurface) { if (priv->surface) SDL_FreeSurface(priv->surface); priv->surface = newsurface; SDL_ShowCursor(0); SDL_SRF_LOCK(priv->surface, -1) SDL_FillRect(priv->surface, NULL, 0); SDL_SRF_UNLOCK(priv->surface) setup_surfaces(); } } /** * Initialize an SDL surface and an SDL YUV overlay. * * params : width == width of video we'll be displaying. * height == height of video we'll be displaying. * fullscreen == want to be fullscreen? * title == Title for window titlebar. * returns : non-zero on success, zero on error. **/ static int config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) //static int sdl_setup (int width, int height) { struct sdl_priv_s *priv = &sdl_priv; switch(format){ case IMGFMT_I420: mp_msg(MSGT_VO,MSGL_INFO, MSGTR_LIBVO_SDL_MappingI420ToIYUV); format = SDL_IYUV_OVERLAY; case IMGFMT_YV12: case IMGFMT_IYUV: case IMGFMT_YUY2: case IMGFMT_UYVY: case IMGFMT_YVYU: priv->mode = YUV; break; case IMGFMT_BGR15: case IMGFMT_BGR16: case IMGFMT_BGR24: case IMGFMT_BGR32: priv->mode = BGR; break; case IMGFMT_RGB15: case IMGFMT_RGB16: case IMGFMT_RGB24: case IMGFMT_RGB32: priv->mode = RGB; break; default: mp_msg(MSGT_VO,MSGL_WARN, MSGTR_LIBVO_SDL_UnsupportedImageFormat,format); return -1; } if ( vo_config_count ) sdl_close(); mp_msg(MSGT_VO,MSGL_V, "SDL: Using 0x%X (%s) image format\n", format, vo_format_name(format)); if(priv->mode != YUV) { priv->sdlflags |= SDL_ANYFORMAT; priv->sdlfullflags |= SDL_ANYFORMAT; } /* SDL can only scale YUV data */ if(priv->mode == RGB || priv->mode == BGR) { d_width = width; d_height = height; } /* Save the original Image size */ priv->width = width; priv->height = height; priv->dstwidth = vo_dwidth; priv->dstheight = vo_dheight; printf("w/h: %i %i\n", vo_dwidth, vo_dheight); priv->format = format; if (sdl_open(NULL, NULL) != 0) return -1; if (WinID < 0) { /* Set output window title */ SDL_WM_SetCaption (".: MPlayer : F = Fullscreen/Windowed : C = Cycle Fullscreen Resolutions :.", title); //SDL_WM_SetCaption (title, title); } priv->windowsize.w = priv->dstwidth; priv->windowsize.h = priv->dstheight; /* bit 0 (0x01) means fullscreen (-fs) * bit 1 (0x02) means mode switching (-vm) * bit 2 (0x04) enables software scaling (-zoom) * bit 3 (0x08) enables flipping (-flip) */ // printf("SDL: flags are set to: %i\n", flags); // printf("SDL: Width: %i Height: %i D_Width %i D_Height: %i\n", width, height, d_width, d_height); if(flags&VOFLAG_FLIPPING) { mp_msg(MSGT_VO,MSGL_V, "SDL: using flipped video (only with RGB/BGR/packed YUV)\n"); priv->flip = 1; } if(flags&VOFLAG_FULLSCREEN) { mp_msg(MSGT_VO,MSGL_V, "SDL: setting zoomed fullscreen without modeswitching\n"); mp_msg(MSGT_VO,MSGL_INFO, MSGTR_LIBVO_SDL_InfoPleaseUseVmOrZoom); priv->fulltype = VOFLAG_FULLSCREEN; set_fullmode(priv->fullmode); /*if((priv->surface = SDL_SetVideoMode (d_width, d_height, priv->bpp, priv->sdlfullflags))) SDL_ShowCursor(0);*/ } else if(flags&VOFLAG_MODESWITCHING) { mp_msg(MSGT_VO,MSGL_V, "SDL: setting zoomed fullscreen with modeswitching\n"); priv->fulltype = VOFLAG_MODESWITCHING; set_fullmode(priv->fullmode); /*if((priv->surface = SDL_SetVideoMode (d_width ? d_width : width, d_height ? d_height : height, priv->bpp, priv->sdlfullflags))) SDL_ShowCursor(0);*/ } else if(flags&VOFLAG_SWSCALE) { mp_msg(MSGT_VO,MSGL_V, "SDL: setting zoomed fullscreen with modeswitching\n"); priv->fulltype = VOFLAG_SWSCALE; set_fullmode(priv->fullmode); } else { if((strcmp(priv->driver, "x11") == 0) ||(strcmp(priv->driver, "windib") == 0) ||(strcmp(priv->driver, "directx") == 0) ||(strcmp(priv->driver, "Quartz") == 0) ||(strcmp(priv->driver, "cgx") == 0) ||(strcmp(priv->driver, "os4video") == 0) ||((strcmp(priv->driver, "aalib") == 0) && priv->X)){ mp_msg(MSGT_VO,MSGL_V, "SDL: setting windowed mode\n"); set_video_mode(priv->dstwidth, priv->dstheight, priv->bpp, priv->sdlflags); } else { mp_msg(MSGT_VO,MSGL_V, "SDL: setting zoomed fullscreen with modeswitching\n"); priv->fulltype = VOFLAG_SWSCALE; set_fullmode(priv->fullmode); } } if(!priv->surface) { // cannot SetVideoMode mp_msg(MSGT_VO,MSGL_WARN, MSGTR_LIBVO_SDL_FailedToSetVideoMode, SDL_GetError()); return -1; } return 0; } /* Free priv->rgbsurface or priv->overlay if they are != NULL. * Setup priv->rgbsurface or priv->overlay depending on source format. * The size of the created surface or overlay depends on the size of * priv->surface, priv->width, priv->height, priv->dstwidth and priv->dstheight. */ static int setup_surfaces(void) { struct sdl_priv_s *priv = &sdl_priv; float v_scale = ((float) priv->dstheight) / priv->height; int surfwidth, surfheight; surfwidth = priv->width; surfheight = priv->height + (priv->surface->h - priv->dstheight) / v_scale; surfheight&= ~1; /* Place the image in the middle of the screen */ priv->y = (surfheight - priv->height) / 2; priv->y_screen_top = priv->y * v_scale; priv->y_screen_bottom = priv->y_screen_top + priv->dstheight; priv->dirty_off_frame[0].x = -1; priv->dirty_off_frame[0].y = -1; priv->dirty_off_frame[1].x = -1; priv->dirty_off_frame[1].y = -1; /* Make sure the entire screen is updated */ vo_osd_changed(1); if(priv->rgbsurface) SDL_FreeSurface(priv->rgbsurface); else if(priv->overlay) SDL_FreeYUVOverlay(priv->overlay); priv->rgbsurface = NULL; priv->overlay = NULL; if(priv->mode != YUV && (priv->format&0xFF) == priv->bpp) { if(strcmp(priv->driver, "x11") == 0) { priv->dblit = 1; priv->framePlaneRGB = priv->width * priv->height * priv->surface->format->BytesPerPixel; priv->stridePlaneRGB = priv->width * priv->surface->format->BytesPerPixel; erase_rectangle(0, 0, priv->surface->w, priv->surface->h); return 0; } } switch(priv->format) { /* Initialize and create the RGB Surface used for video out in BGR/RGB mode */ //SDL_Surface *SDL_CreateRGBSurface(Uint32 flags, int width, int height, int depth, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask); // SDL_SWSURFACE,SDL_HWSURFACE,SDL_SRCCOLORKEY, priv->flags? guess: exchange Rmask and Bmask for BGR<->RGB // 32 bit: a:ff000000 r:ff000 g:ff00 b:ff // 24 bit: r:ff0000 g:ff00 b:ff // 16 bit: r:1111100000000000b g:0000011111100000b b:0000000000011111b // 15 bit: r:111110000000000b g:000001111100000b b:000000000011111b // FIXME: colorkey detect based on bpp, FIXME static bpp value, FIXME alpha value correct? case IMGFMT_RGB15: priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 15, 31, 992, 31744, 0); break; case IMGFMT_BGR15: priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 15, 31744, 992, 31, 0); break; case IMGFMT_RGB16: priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 16, 31, 2016, 63488, 0); break; case IMGFMT_BGR16: priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 16, 63488, 2016, 31, 0); break; case IMGFMT_RGB24: priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 24, 0x0000FF, 0x00FF00, 0xFF0000, 0); break; case IMGFMT_BGR24: priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 24, 0xFF0000, 0x00FF00, 0x0000FF, 0); break; case IMGFMT_RGB32: priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 32, 0x000000FF, 0x0000FF00, 0x00FF0000, 0/*0xFF000000*/); break; case IMGFMT_BGR32: priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 32, 0x00FF0000, 0x0000FF00, 0x000000FF, 0/*0xFF000000*/); break; default: /* Initialize and create the YUV Overlay used for video out */ if (!(priv->overlay = SDL_CreateYUVOverlay (surfwidth, surfheight, priv->format, priv->surface))) { mp_msg(MSGT_VO,MSGL_WARN, MSGTR_LIBVO_SDL_CouldntCreateAYUVOverlay, SDL_GetError()); return -1; } priv->framePlaneY = priv->width * priv->height; priv->framePlaneUV = (priv->width * priv->height) >> 2; priv->framePlaneYUY = priv->width * priv->height * 2; priv->stridePlaneY = priv->width; priv->stridePlaneUV = priv->width/2; priv->stridePlaneYUY = priv->width * 2; } if(priv->mode != YUV) { if(!priv->rgbsurface) { mp_msg(MSGT_VO,MSGL_WARN, MSGTR_LIBVO_SDL_CouldntCreateARGBSurface, SDL_GetError()); return -1; } priv->dblit = 0; if((priv->format&0xFF) != priv->bpp) mp_msg(MSGT_VO,MSGL_INFO, MSGTR_LIBVO_SDL_UsingDepthColorspaceConversion, priv->format&0xFF, priv->bpp); priv->framePlaneRGB = priv->width * priv->height * priv->rgbsurface->format->BytesPerPixel; priv->stridePlaneRGB = priv->width * priv->rgbsurface->format->BytesPerPixel; } erase_rectangle(0, 0, surfwidth, surfheight); return 0; } /** * Draw a frame to the SDL YUV overlay. * * params : *src[] == the Y, U, and V planes that make up the frame. * returns : non-zero on success, zero on error. **/ //static int sdl_draw_frame (frame_t *frame) static int draw_frame(uint8_t *src[]) { struct sdl_priv_s *priv = &sdl_priv; uint8_t *dst; int i; uint8_t *mysrc = src[0]; switch(priv->format){ case IMGFMT_YUY2: case IMGFMT_UYVY: case IMGFMT_YVYU: SDL_OVR_LOCK(-1) dst = (uint8_t *) *(priv->overlay->pixels) + priv->overlay->pitches[0]*priv->y; if(priv->flip) { mysrc+=priv->framePlaneYUY; for(i = 0; i < priv->height; i++) { mysrc-=priv->stridePlaneYUY; fast_memcpy (dst, mysrc, priv->stridePlaneYUY); dst+=priv->overlay->pitches[0]; } } else fast_memcpy (dst, src[0], priv->framePlaneYUY); SDL_OVR_UNLOCK break; case IMGFMT_RGB15: case IMGFMT_BGR15: case IMGFMT_RGB16: case IMGFMT_BGR16: case IMGFMT_RGB24: case IMGFMT_BGR24: case IMGFMT_RGB32: case IMGFMT_BGR32: if(priv->dblit) { SDL_SRF_LOCK(priv->surface, -1) dst = (uint8_t *) priv->surface->pixels + priv->y*priv->surface->pitch; if(priv->flip) { mysrc+=priv->framePlaneRGB; for(i = 0; i < priv->height; i++) { mysrc-=priv->stridePlaneRGB; fast_memcpy (dst, mysrc, priv->stridePlaneRGB); dst += priv->surface->pitch; } } else fast_memcpy (dst, src[0], priv->framePlaneRGB); SDL_SRF_UNLOCK(priv->surface) } else { SDL_SRF_LOCK(priv->rgbsurface, -1) dst = (uint8_t *) priv->rgbsurface->pixels + priv->y*priv->rgbsurface->pitch; if(priv->flip) { mysrc+=priv->framePlaneRGB; for(i = 0; i < priv->height; i++) { mysrc-=priv->stridePlaneRGB; fast_memcpy (dst, mysrc, priv->stridePlaneRGB); dst += priv->rgbsurface->pitch; } } else fast_memcpy (dst, src[0], priv->framePlaneRGB); SDL_SRF_UNLOCK(priv->rgbsurface) } break; } return 0; } /** * Draw a slice (16 rows of image) to the SDL YUV overlay. * * params : *src[] == the Y, U, and V planes that make up the slice. * returns : non-zero on error, zero on success. **/ //static uint32_t draw_slice(uint8_t *src[], uint32_t slice_num) static int draw_slice(uint8_t *image[], int stride[], int w,int h,int x,int y) { struct sdl_priv_s *priv = &sdl_priv; uint8_t *dst; SDL_OVR_LOCK(-1) y += priv->y; dst = priv->overlay->pixels[0] + priv->overlay->pitches[0]*y + x; memcpy_pic(dst, image[0], w, h, priv->overlay->pitches[0], stride[0]); x/=2;y/=2;w/=2;h/=2; switch(priv->format) { case IMGFMT_YV12: dst = priv->overlay->pixels[2] + priv->overlay->pitches[2]*y + x; memcpy_pic(dst, image[1], w, h, priv->overlay->pitches[2], stride[1]); dst = priv->overlay->pixels[1] + priv->overlay->pitches[1]*y + x; memcpy_pic(dst, image[2], w, h, priv->overlay->pitches[1], stride[2]); break; case IMGFMT_I420: case IMGFMT_IYUV: dst = priv->overlay->pixels[1] + priv->overlay->pitches[1]*y + x; memcpy_pic(dst, image[1], w, h, priv->overlay->pitches[1], stride[1]); dst = priv->overlay->pixels[2] + priv->overlay->pitches[2]*y + x; memcpy_pic(dst, image[2], w, h, priv->overlay->pitches[2], stride[2]); break; default: mp_msg(MSGT_VO,MSGL_WARN, MSGTR_LIBVO_SDL_UnsupportedImageFormatInDrawslice); } SDL_OVR_UNLOCK return 0; } /** * Checks for SDL keypress and window resize events * * params : none * returns : doesn't return **/ static void check_events (void) { struct sdl_priv_s *priv = &sdl_priv; SDL_Event event; SDLKey keypressed = SDLK_UNKNOWN; /* Poll the waiting SDL Events */ while ( SDL_PollEvent(&event) ) { switch (event.type) { /* capture window resize events */ case SDL_VIDEORESIZE: if(!priv->dblit) set_video_mode(event.resize.w, event.resize.h, priv->bpp, priv->sdlflags); /* save video extents, to restore them after going fullscreen */ //if(!(priv->surface->flags & SDL_FULLSCREEN)) { priv->windowsize.w = priv->surface->w; priv->windowsize.h = priv->surface->h; //} mp_msg(MSGT_VO,MSGL_DBG3, "SDL: Window resize\n"); break; /* graphics mode selection shortcuts */ case SDL_KEYDOWN: keypressed = event.key.keysym.sym; mp_msg(MSGT_VO,MSGL_DBG2, "SDL: Key pressed: '%i'\n", keypressed); /* c key pressed. c cycles through available fullscreenmodes, if we have some */ if ( ((keypressed == SDLK_c)) && (priv->fullmodes) ) { /* select next fullscreen mode */ priv->fullmode++; if (priv->fullmode > (findArrayEnd(priv->fullmodes) - 1)) priv->fullmode = 0; set_fullmode(priv->fullmode); mp_msg(MSGT_VO,MSGL_DBG2, "SDL: Set next available fullscreen mode.\n"); } else if ( keypressed == SDLK_n ) { #ifdef CONFIG_X11 aspect(&priv->dstwidth, &priv->dstheight,A_NOZOOM); #endif if (priv->surface->w != priv->dstwidth || priv->surface->h != priv->dstheight) { set_video_mode(priv->dstwidth, priv->dstheight, priv->bpp, priv->sdlflags); priv->windowsize.w = priv->surface->w; priv->windowsize.h = priv->surface->h; mp_msg(MSGT_VO,MSGL_DBG2, "SDL: Normal size\n"); } else if (priv->surface->w != priv->dstwidth * 2 || priv->surface->h != priv->dstheight * 2) { set_video_mode(priv->dstwidth * 2, priv->dstheight * 2, priv->bpp, priv->sdlflags); priv->windowsize.w = priv->surface->w; priv->windowsize.h = priv->surface->h; mp_msg(MSGT_VO,MSGL_DBG2, "SDL: Double size\n"); } } else sdl_default_handle_event(&event); break; default: sdl_default_handle_event(&event); break; } } } /* Erase (paint it black) the rectangle specified by x, y, w and h in the surface or overlay which is used for OSD */ static void erase_rectangle(int x, int y, int w, int h) { struct sdl_priv_s *priv = &sdl_priv; switch(priv->format) { case IMGFMT_YV12: case IMGFMT_I420: case IMGFMT_IYUV: { SDL_OVR_LOCK((void) 0) /* Erase Y plane */ erase_area_1(x, w, h, priv->overlay->pitches[0], 0, priv->overlay->pixels[0] + priv->overlay->pitches[0]*y); /* Erase U and V planes */ w /= 2; x /= 2; h /= 2; y /= 2; erase_area_1(x, w, h, priv->overlay->pitches[1], 128, priv->overlay->pixels[1] + priv->overlay->pitches[1]*y); erase_area_1(x, w, h, priv->overlay->pitches[2], 128, priv->overlay->pixels[2] + priv->overlay->pitches[2]*y); SDL_OVR_UNLOCK break; } case IMGFMT_YUY2: case IMGFMT_YVYU: { /* yuy2 and yvyu represent black the same way */ uint32_t yuy2_black = HAVE_BIGENDIAN ? 0x00800080 : 0x80008000; SDL_OVR_LOCK((void) 0) erase_area_4(x*2, w*2, h, priv->overlay->pitches[0], yuy2_black, priv->overlay->pixels[0] + priv->overlay->pitches[0]*y); SDL_OVR_UNLOCK break; } case IMGFMT_UYVY: { uint32_t uyvy_black = HAVE_BIGENDIAN ? 0x80008000 : 0x00800080; SDL_OVR_LOCK((void) 0) erase_area_4(x*2, w*2, h, priv->overlay->pitches[0], uyvy_black, priv->overlay->pixels[0] + priv->overlay->pitches[0]*y); SDL_OVR_UNLOCK break; } case IMGFMT_RGB15: case IMGFMT_BGR15: case IMGFMT_RGB16: case IMGFMT_BGR16: case IMGFMT_RGB24: case IMGFMT_BGR24: case IMGFMT_RGB32: case IMGFMT_BGR32: { SDL_Rect rect; rect.w = w; rect.h = h; rect.x = x; rect.y = y; if(priv->dblit) { SDL_SRF_LOCK(priv->surface, (void) 0) SDL_FillRect(priv->surface, &rect, 0); SDL_SRF_UNLOCK(priv->surface) } else { SDL_SRF_LOCK(priv->rgbsurface, (void) 0) SDL_FillRect(priv->rgbsurface, &rect, 0); SDL_SRF_UNLOCK(priv->rgbsurface) } break; } } } static void draw_osd(void) { struct sdl_priv_s *priv = &sdl_priv; priv->osd_has_changed = vo_osd_changed(0); if(priv->osd_has_changed) { int i; for(i = 0; i < 2; i++) { if(priv->dirty_off_frame[i].x < 0 || priv->dirty_off_frame[i].y < 0) continue; erase_rectangle(priv->dirty_off_frame[i].x, priv->dirty_off_frame[i].y, priv->dirty_off_frame[i].w, priv->dirty_off_frame[i].h); priv->dirty_off_frame[i].x = -1; priv->dirty_off_frame[i].y = -1; } } /* update osd/subtitles */ if(priv->mode == YUV) vo_draw_text(priv->overlay->w, priv->overlay->h, draw_alpha); else { if(priv->dblit) vo_draw_text(priv->surface->w, priv->surface->h, draw_alpha); else vo_draw_text(priv->rgbsurface->w, priv->rgbsurface->h, draw_alpha); } } /* Fill area beginning at 'pixels' with 'color'. 'x_start', 'width' and 'pitch' * are given in bytes. 4 bytes at a time. */ static void erase_area_4(int x_start, int width, int height, int pitch, uint32_t color, uint8_t* pixels) { int x_end = x_start/4 + width/4; int x, y; uint32_t* data = (uint32_t*) pixels; x_start /= 4; pitch /= 4; for(y = 0; y < height; y++) { for(x = x_start; x < x_end; x++) data[y*pitch + x] = color; } } /* Fill area beginning at 'pixels' with 'color'. 'x_start', 'width' and 'pitch' * are given in bytes. 1 byte at a time. */ static void erase_area_1(int x_start, int width, int height, int pitch, uint8_t color, uint8_t* pixels) { int y; for(y = 0; y < height; y++) { memset(&pixels[y*pitch + x_start], color, width); } } /** * Display the surface we have written our data to * * params : mode == index of the desired fullscreen mode * returns : doesn't return **/ static void flip_page (void) { struct sdl_priv_s *priv = &sdl_priv; switch(priv->format) { case IMGFMT_RGB15: case IMGFMT_BGR15: case IMGFMT_RGB16: case IMGFMT_BGR16: case IMGFMT_RGB24: case IMGFMT_BGR24: case IMGFMT_RGB32: case IMGFMT_BGR32: if(!priv->dblit) { /* blit to the RGB surface */ if(SDL_BlitSurface (priv->rgbsurface, NULL, priv->surface, NULL)) mp_msg(MSGT_VO,MSGL_WARN, MSGTR_LIBVO_SDL_BlitFailed, SDL_GetError()); } /* update screen */ //SDL_UpdateRect(priv->surface, 0, 0, priv->surface->clip_rect.w, priv->surface->clip_rect.h); if(priv->osd_has_changed) { priv->osd_has_changed = 0; SDL_UpdateRects(priv->surface, 1, &priv->surface->clip_rect); } else SDL_UpdateRect(priv->surface, 0, priv->y_screen_top, priv->surface->clip_rect.w, priv->y_screen_bottom); /* check if we have a double buffered surface and flip() if we do. */ if ( priv->surface->flags & SDL_DOUBLEBUF ) SDL_Flip(priv->surface); break; default: /* blit to the YUV overlay */ SDL_DisplayYUVOverlay (priv->overlay, &priv->surface->clip_rect); /* check if we have a double buffered surface and flip() if we do. */ if ( priv->surface->flags & SDL_DOUBLEBUF ) SDL_Flip(priv->surface); //SDL_LockYUVOverlay (priv->overlay); // removed because unused!? } } static int query_format(uint32_t format) { switch(format){ case IMGFMT_YV12: // it seems buggy (not hw accelerated), so just use YV12 instead! // case IMGFMT_I420: // case IMGFMT_IYUV: case IMGFMT_YUY2: case IMGFMT_UYVY: case IMGFMT_YVYU: return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_OSD | VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN; case IMGFMT_RGB15: case IMGFMT_BGR15: case IMGFMT_RGB16: case IMGFMT_BGR16: case IMGFMT_RGB24: case IMGFMT_BGR24: case IMGFMT_RGB32: case IMGFMT_BGR32: return VFCAP_CSP_SUPPORTED | VFCAP_OSD | VFCAP_FLIP; } return 0; } static void uninit(void) { #ifdef CONFIG_X11 struct sdl_priv_s *priv = &sdl_priv; if(priv->X) { mp_msg(MSGT_VO,MSGL_V, "SDL: activating XScreensaver/DPMS\n"); vo_x11_uninit(); } #endif sdl_close(); /* Cleanup SDL */ vo_sdl_uninit(); mp_msg(MSGT_VO,MSGL_DBG3, "SDL: Closed Plugin\n"); } static int preinit(const char *arg) { struct sdl_priv_s *priv = &sdl_priv; char * sdl_driver = NULL; int sdl_hwaccel; int sdl_forcexv; const opt_t subopts[] = { {"forcexv", OPT_ARG_BOOL, &sdl_forcexv, NULL}, {"hwaccel", OPT_ARG_BOOL, &sdl_hwaccel, NULL}, {"driver", OPT_ARG_MSTRZ, &sdl_driver, NULL}, {NULL, 0, NULL, NULL} }; sdl_forcexv = 1; sdl_hwaccel = 1; if (subopt_parse(arg, subopts) != 0) return -1; priv->rgbsurface = NULL; priv->overlay = NULL; priv->surface = NULL; mp_msg(MSGT_VO,MSGL_DBG3, "SDL: Opening Plugin\n"); if(sdl_driver) { setenv("SDL_VIDEODRIVER", sdl_driver, 1); free(sdl_driver); } /* does the user want SDL to try and force Xv */ if(sdl_forcexv) setenv("SDL_VIDEO_X11_NODIRECTCOLOR", "1", 1); else setenv("SDL_VIDEO_X11_NODIRECTCOLOR", "0", 1); /* does the user want to disable Xv and use software scaling instead */ if(sdl_hwaccel) setenv("SDL_VIDEO_YUV_HWACCEL", "1", 1); else setenv("SDL_VIDEO_YUV_HWACCEL", "0", 1); /* default to no fullscreen mode, we'll set this as soon we have the avail. modes */ priv->fullmode = -2; priv->fullmodes = NULL; priv->bpp = 0; /* initialize the SDL Video system */ if (!vo_sdl_init()) { mp_msg(MSGT_VO,MSGL_ERR, MSGTR_LIBVO_SDL_InitializationFailed, SDL_GetError()); return -1; } SDL_VideoDriverName(priv->driver, 8); mp_msg(MSGT_VO,MSGL_INFO, MSGTR_LIBVO_SDL_UsingDriver, priv->driver); priv->X = 0; #ifdef CONFIG_X11 if(vo_init()) { mp_msg(MSGT_VO,MSGL_V, "SDL: deactivating XScreensaver/DPMS\n"); priv->X = 1; mp_msg(MSGT_VO,MSGL_V, "SDL: X11 Resolution %ix%i\n", vo_screenwidth, vo_screenheight); } #endif return 0; } static uint32_t get_image(mp_image_t *mpi) { struct sdl_priv_s *priv = &sdl_priv; if(priv->format != mpi->imgfmt) return VO_FALSE; if(mpi->type == MP_IMGTYPE_STATIC || mpi->type == MP_IMGTYPE_TEMP) { if(mpi->flags&MP_IMGFLAG_PLANAR) { mpi->planes[0] = priv->overlay->pixels[0] + priv->y*priv->overlay->pitches[0]; mpi->stride[0] = priv->overlay->pitches[0]; if(mpi->flags&MP_IMGFLAG_SWAPPED) { mpi->planes[1] = priv->overlay->pixels[1] + priv->y*priv->overlay->pitches[1]/2; mpi->stride[1] = priv->overlay->pitches[1]; mpi->planes[2] = priv->overlay->pixels[2] + priv->y*priv->overlay->pitches[2]/2; mpi->stride[2] = priv->overlay->pitches[2]; } else { mpi->planes[2] = priv->overlay->pixels[1] + priv->y*priv->overlay->pitches[1]/2; mpi->stride[2] = priv->overlay->pitches[1]; mpi->planes[1] = priv->overlay->pixels[2] + priv->y*priv->overlay->pitches[2]/2; mpi->stride[1] = priv->overlay->pitches[2]; } } else if(IMGFMT_IS_RGB(priv->format) || IMGFMT_IS_BGR(priv->format)) { if(priv->dblit) { if(mpi->type == MP_IMGTYPE_STATIC && (priv->surface->flags & SDL_DOUBLEBUF)) return VO_FALSE; mpi->planes[0] = (uint8_t *)priv->surface->pixels + priv->y*priv->surface->pitch; mpi->stride[0] = priv->surface->pitch; } else { mpi->planes[0] = (uint8_t *)priv->rgbsurface->pixels + priv->y*priv->rgbsurface->pitch; mpi->stride[0] = priv->rgbsurface->pitch; } } else { mpi->planes[0] = priv->overlay->pixels[0] + priv->y*priv->overlay->pitches[0]; mpi->stride[0] = priv->overlay->pitches[0]; } mpi->flags|=MP_IMGFLAG_DIRECT; return VO_TRUE; } return VO_FALSE; } static int control(uint32_t request, void *data) { struct sdl_priv_s *priv = &sdl_priv; switch (request) { case VOCTRL_GET_IMAGE: return get_image(data); case VOCTRL_QUERY_FORMAT: return query_format(*((uint32_t*)data)); case VOCTRL_FULLSCREEN: if (priv->surface->flags & SDL_FULLSCREEN) { set_video_mode(priv->windowsize.w, priv->windowsize.h, priv->bpp, priv->sdlflags); SDL_ShowCursor(1); mp_msg(MSGT_VO,MSGL_DBG2, "SDL: Windowed mode\n"); } else if (priv->fullmodes) { set_fullmode(priv->fullmode); mp_msg(MSGT_VO,MSGL_DBG2, "SDL: Set fullscreen mode\n"); } return VO_TRUE; case VOCTRL_UPDATE_SCREENINFO: if (!vo_screenwidth || !vo_screenheight) { vo_screenwidth = 1024; vo_screenheight = 768; } aspect_save_screenres(vo_screenwidth, vo_screenheight); return VO_TRUE; } return VO_NOTIMPL; }