Mercurial > mplayer.hg
view libao2/ao_null.c @ 7429:7a221aaf7012
Enable the LIVE lib only if the network layer (STREAMING) is enable.
Fixed the bug where if streaming disable and live enable, the live config
test will reenable the network layer.
author | bertrand |
---|---|
date | Tue, 17 Sep 2002 19:47:55 +0000 |
parents | 9243f7464324 |
children | c4434bdf6e51 |
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#include <stdio.h> #include <stdlib.h> #include <sys/time.h> #include "afmt.h" #include "audio_out.h" #include "audio_out_internal.h" static ao_info_t info = { "Null audio output", "null", "Tobias Diedrich", "" }; LIBAO_EXTERN(null) struct timeval last_tv; int buffer; static int drain(){ struct timeval now_tv; int temp, temp2; gettimeofday(&now_tv, 0); temp = now_tv.tv_sec - last_tv.tv_sec; temp *= ao_data.bps; temp2 = now_tv.tv_usec - last_tv.tv_usec; temp2 /= 1000; temp2 *= ao_data.bps; temp2 /= 1000; temp += temp2; buffer-=temp; if (buffer<0) buffer=0; if(temp>0) last_tv = now_tv;//mplayer is fast } // to set/get/query special features/parameters static int control(int cmd,int arg){ return -1; } // open & setup audio device // return: 1=success 0=fail static int init(int rate,int channels,int format,int flags){ ao_data.buffersize= 65536; ao_data.outburst=1024; ao_data.channels=channels; ao_data.samplerate=rate; ao_data.format=format; ao_data.bps=channels*rate; if (format != AFMT_U8 && format != AFMT_S8) ao_data.bps*=2; buffer=0; gettimeofday(&last_tv, 0); return 1; } // close audio device static void uninit(){ } // stop playing and empty buffers (for seeking/pause) static void reset(){ buffer=0; } // stop playing, keep buffers (for pause) static void audio_pause() { // for now, just call reset(); reset(); } // resume playing, after audio_pause() static void audio_resume() { } // return: how many bytes can be played without blocking static int get_space(){ drain(); return ao_data.buffersize - buffer; } // plays 'len' bytes of 'data' // it should round it down to outburst*n // return: number of bytes played static int play(void* data,int len,int flags){ int maxbursts = (ao_data.buffersize - buffer) / ao_data.outburst; int playbursts = len / ao_data.outburst; int bursts = playbursts > maxbursts ? maxbursts : playbursts; buffer += bursts * ao_data.outburst; return bursts * ao_data.outburst; } // return: delay in seconds between first and last sample in buffer static float get_delay(){ drain(); return (float) buffer / (float) ao_data.bps; }