Mercurial > mplayer.hg
view vidix/s3_regs.h @ 31523:7ab5787e625c
configure: Fix detection of SDL backend for vo_gl on OS X
SDL overrides main, and provides a prototype for SDL_main
which uses argc and argv. Since the prototype didn't match
the main() in the test program, it failed to compile, making
the test fail when it should have worked.
author | astrange |
---|---|
date | Wed, 30 Jun 2010 09:27:03 +0000 |
parents | 0f1b5b68af32 |
children | b11dc6175323 |
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/* * S3 chipsets registers definition. * * Copyright (C) 2004 Reza Jelveh * Thanks to Alex Deucher for Support * Trio/Virge support by Michael Kostylev * * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef MPLAYER_SAVAGE_REGS_H #define MPLAYER_SAVAGE_REGS_H #define S3_SAVAGE3D_SERIES(chip) ((chip>=S3_SAVAGE3D) && (chip<=S3_SAVAGE_MX)) #define S3_SAVAGE4_SERIES(chip) ((chip==S3_SAVAGE4) || (chip==S3_PROSAVAGE)) #define S3_SAVAGE_MOBILE_SERIES(chip) ((chip==S3_SAVAGE_MX) || (chip==S3_SUPERSAVAGE)) #define S3_SAVAGE_SERIES(chip) ((chip>=S3_SAVAGE3D) && (chip<=S3_SAVAGE2000)) /* * Chip tags. These are used to group the adapters into * related families. */ enum S3CHIPTAGS { S3_UNKNOWN = 0, S3_TRIO64V, S3_VIRGE, S3_SAVAGE3D, S3_SAVAGE_MX, S3_SAVAGE4, S3_PROSAVAGE, S3_SUPERSAVAGE, S3_SAVAGE2000, S3_LAST }; #define BIOS_BSIZE 1024 #define BIOS_BASE 0xc0000 #define S3_NEWMMIO_REGBASE 0x1000000 /* 16MB */ #define S3_NEWMMIO_REGSIZE 0x0010000 /* 64KB */ #define S3_NEWMMIO_REGSIZE_SAVAGE 0x0080000 /* 512KB */ #define BASE_FREQ 14.31818 /* * There are two different streams engines used in the S3 line. * The old engine is in the Trio64, Virge, * Savage3D, Savage4, SavagePro, and SavageTwister. * The new engine is in the Savage2000, SavageMX, * SavageIX, and SuperSavage. */ /* Old engine registers */ #define PSTREAM_CONTROL_REG 0x8180 #define COL_CHROMA_KEY_CONTROL_REG 0x8184 #define SSTREAM_CONTROL_REG 0x8190 #define CHROMA_KEY_UPPER_BOUND_REG 0x8194 #define SSTREAM_STRETCH_REG 0x8198 #define COLOR_ADJUSTMENT_REG 0x819C #define BLEND_CONTROL_REG 0x81A0 #define PSTREAM_FBADDR0_REG 0x81C0 #define PSTREAM_FBADDR1_REG 0x81C4 #define PSTREAM_STRIDE_REG 0x81C8 #define DOUBLE_BUFFER_REG 0x81CC #define SSTREAM_FBADDR0_REG 0x81D0 #define SSTREAM_FBADDR1_REG 0x81D4 #define SSTREAM_STRIDE_REG 0x81D8 #define OPAQUE_OVERLAY_CONTROL_REG 0x81DC #define K1_VSCALE_REG 0x81E0 #define SSTREAM_VSCALE_REG 0x81E0 #define K2_VSCALE_REG 0x81E4 #define SSTREAM_VINITIAL_REG 0x81E4 #define DDA_VERT_REG 0x81E8 #define SSTREAM_LINES_REG 0x81E8 #define STREAMS_FIFO_REG 0x81EC #define PSTREAM_WINDOW_START_REG 0x81F0 #define PSTREAM_WINDOW_SIZE_REG 0x81F4 #define SSTREAM_WINDOW_START_REG 0x81F8 #define SSTREAM_WINDOW_SIZE_REG 0x81FC #define FIFO_CONTROL 0x8200 #define PSTREAM_FBSIZE_REG 0x8300 #define SSTREAM_FBSIZE_REG 0x8304 #define SSTREAM_FBADDR2_REG 0x8308 /* New engine registers */ #define PRI_STREAM_FBUF_ADDR0 0x81c0 #define PRI_STREAM_FBUF_ADDR1 0x81c4 #define PRI_STREAM_STRIDE 0x81c8 #define PRI_STREAM_BUFFERSIZE 0x8214 #define SEC_STREAM_CKEY_LOW 0x8184 #define SEC_STREAM_CKEY_UPPER 0x8194 #define BLEND_CONTROL 0x8190 #define SEC_STREAM_COLOR_CONVERT1 0x8198 #define SEC_STREAM_COLOR_CONVERT2 0x819c #define SEC_STREAM_COLOR_CONVERT3 0x81e4 #define SEC_STREAM_HSCALING 0x81a0 #define SEC_STREAM_BUFFERSIZE 0x81a8 #define SEC_STREAM_HSCALE_NORMALIZE 0x81ac #define SEC_STREAM_VSCALING 0x81e8 #define SEC_STREAM_FBUF_ADDR0 0x81d0 #define SEC_STREAM_FBUF_ADDR1 0x81d4 #define SEC_STREAM_FBUF_ADDR2 0x81ec #define SEC_STREAM_STRIDE 0x81d8 #define SEC_STREAM_WINDOW_START 0x81f8 #define SEC_STREAM_WINDOW_SZ 0x81fc #define SEC_STREAM_TILE_OFF 0x821c #define SEC_STREAM_OPAQUE_OVERLAY 0x81dc /* Savage 2000 registers */ #define SEC_STREAM_COLOR_CONVERT0_2000 0x8198 #define SEC_STREAM_COLOR_CONVERT1_2000 0x819c #define SEC_STREAM_COLOR_CONVERT2_2000 0x81e0 #define SEC_STREAM_COLOR_CONVERT3_2000 0x81e4 /* Virge+ registers */ #define FIFO_CONTROL_REG 0x8200 #define MIU_CONTROL_REG 0x8204 #define STREAMS_TIMEOUT_REG 0x8208 #define MISC_TIMEOUT_REG 0x820c /* VGA stuff */ #define vgaCRIndex 0x3d4 #define vgaCRReg 0x3d5 /* CRT Control registers */ #define EXT_MEM_CTRL1 0x53 #define LIN_ADDR_CTRL 0x58 #define EXT_MISC_CTRL2 0x67 /* Old engine constants */ #define ENABLE_NEWMMIO 0x08 #define ENABLE_LFB 0x10 #define ENABLE_STREAMS_OLD 0x0c #define NO_STREAMS_OLD 0xf3 /* New engine constants */ #define ENABLE_STREAM1 0x04 #define NO_STREAMS 0xF9 #define VerticalRetraceWait() \ do { \ VGAIN8(0x3d4); \ VGAOUT8(0x3d4, 0x17); \ if (VGAIN8(0x3d5) & 0x80) { \ int i = 0x10000; \ while ((VGAIN8(0x3da) & 0x08) == 0x08 && i--) ; \ i = 0x10000; \ while ((VGAIN8(0x3da) & 0x08) == 0x00 && i--) ; \ } \ } while (0) /* Scaling operations */ #define HSCALING_Shift 0 #define HSCALING_Mask (((1L << 16)-1) << HSCALING_Shift) #define HSCALING(w0,w1) ((((unsigned int)(((double)w0/(double)w1) * (1 << 15))) << HSCALING_Shift) & HSCALING_Mask) #define VSCALING_Shift 0 #define VSCALING_Mask (((1L << 20)-1) << VSCALING_Shift) #define VSCALING(h0,h1) ((((unsigned int) (((double)h0/(double)h1) * (1 << 15))) << VSCALING_Shift) & VSCALING_Mask) /* Scaling factors */ #define HDM_SHIFT 16 #define HDSCALE_4 (2 << HDM_SHIFT) #define HDSCALE_8 (3 << HDM_SHIFT) #define HDSCALE_16 (4 << HDM_SHIFT) #define HDSCALE_32 (5 << HDM_SHIFT) #define HDSCALE_64 (6 << HDM_SHIFT) /* Window parameters */ #define OS_XY(x,y) (((x+1)<<16)|(y+1)) #define OS_WH(x,y) (((x-1)<<16)|(y)) /* PCI stuff */ /* PCI-Memory IO access macros. */ #define VID_WR08(p,i,val) (((uint8_t *)(p))[(i)]=(val)) #define VID_RD08(p,i) (((uint8_t *)(p))[(i)]) #define VID_WR32(p,i,val) (((uint32_t *)(p))[(i)/4]=(val)) #define VID_RD32(p,i) (((uint32_t *)(p))[(i)/4]) #ifndef USE_RMW_CYCLES /* Can be used to inhibit READ-MODIFY-WRITE cycles. On by default. */ #define MEM_BARRIER() __asm__ volatile ("" : : : "memory") #undef VID_WR08 #define VID_WR08(p,i,val) ({ MEM_BARRIER(); ((uint8_t *)(p))[(i)]=(val); }) #undef VID_RD08 #define VID_RD08(p,i) ({ MEM_BARRIER(); ((uint8_t *)(p))[(i)]; }) #undef VID_WR16 #define VID_WR16(p,i,val) ({ MEM_BARRIER(); ((uint16_t *)(p))[(i)/2]=(val); }) #undef VID_RD16 #define VID_RD16(p,i) ({ MEM_BARRIER(); ((uint16_t *)(p))[(i)/2]; }) #undef VID_WR32 #define VID_WR32(p,i,val) ({ MEM_BARRIER(); ((uint32_t *)(p))[(i)/4]=(val); }) #undef VID_RD32 #define VID_RD32(p,i) ({ MEM_BARRIER(); ((uint32_t *)(p))[(i)/4]; }) #endif /* USE_RMW_CYCLES */ #define VID_AND32(p,i,val) VID_WR32(p,i,VID_RD32(p,i)&(val)) #define VID_OR32(p,i,val) VID_WR32(p,i,VID_RD32(p,i)|(val)) #define VID_XOR32(p,i,val) VID_WR32(p,i,VID_RD32(p,i)^(val)) #define VGAIN8(addr) VID_RD08(info->control_base+0x8000, addr) #define VGAIN16(addr) VID_RD16(info->control_base+0x8000, addr) #define VGAIN(addr) VID_RD32(info->control_base+0x8000, addr) #define VGAOUT8(addr,val) VID_WR08(info->control_base+0x8000, addr, val) #define VGAOUT16(addr,val) VID_WR16(info->control_base+0x8000, addr, val) #define VGAOUT(addr,val) VID_WR32(info->control_base+0x8000, addr, val) #define INREG(addr) VID_RD32(info->control_base, addr) #define OUTREG(addr,val) VID_WR32(info->control_base, addr, val) #define INREG8(addr) VID_RD08(info->control_base, addr) #define OUTREG8(addr,val) VID_WR08(info->control_base, addr, val) #define INREG16(addr) VID_RD16(info->control_base, addr) #define OUTREG16(addr,val) VID_WR16(info->control_base, addr, val) #define ALIGN_TO(v, n) (((v) + (n-1)) & ~(n-1)) #endif /* MPLAYER_S3_REGS_H */