Mercurial > mplayer.hg
view libmpeg2/motion_comp_arm_s.S @ 30747:7ac542b9ca24
Use the KEYFRAME define instead of some magic number.
author | reimar |
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date | Sun, 28 Feb 2010 07:45:23 +0000 |
parents | da2271c341ee |
children |
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@ motion_comp_arm_s.S @ Copyright (C) 2004 AGAWA Koji <i (AT) atty (DOT) jp> @ @ This file is part of mpeg2dec, a free MPEG-2 video stream decoder. @ See http://libmpeg2.sourceforge.net/ for updates. @ @ mpeg2dec is free software; you can redistribute it and/or modify @ it under the terms of the GNU General Public License as published by @ the Free Software Foundation; either version 2 of the License, or @ (at your option) any later version. @ @ mpeg2dec is distributed in the hope that it will be useful, @ but WITHOUT ANY WARRANTY; without even the implied warranty of @ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the @ GNU General Public License for more details. @ @ You should have received a copy of the GNU General Public License @ along with mpeg2dec; if not, write to the Free Software @ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA .text @ ---------------------------------------------------------------- .align .global MC_put_o_16_arm MC_put_o_16_arm: @@ void func(uint8_t * dest, const uint8_t * ref, int stride, int height) pld [r1] stmfd sp!, {r4-r11, lr} @ R14 is also called LR and r4, r1, #3 adr r5, MC_put_o_16_arm_align_jt add r5, r5, r4, lsl #2 ldr pc, [r5] MC_put_o_16_arm_align0: ldmia r1, {r4-r7} add r1, r1, r2 pld [r1] stmia r0, {r4-r7} subs r3, r3, #1 add r0, r0, r2 bne MC_put_o_16_arm_align0 ldmfd sp!, {r4-r11, pc} @@ update PC with LR content. .macro PROC shift ldmia r1, {r4-r8} add r1, r1, r2 mov r9, r4, lsr #(\shift) pld [r1] mov r10, r5, lsr #(\shift) orr r9, r9, r5, lsl #(32-\shift) mov r11, r6, lsr #(\shift) orr r10, r10, r6, lsl #(32-\shift) mov r12, r7, lsr #(\shift) orr r11, r11, r7, lsl #(32-\shift) orr r12, r12, r8, lsl #(32-\shift) stmia r0, {r9-r12} subs r3, r3, #1 add r0, r0, r2 .endm MC_put_o_16_arm_align1: and r1, r1, #0xFFFFFFFC 1: PROC(8) bne 1b ldmfd sp!, {r4-r11, pc} @@ update PC with LR content. MC_put_o_16_arm_align2: and r1, r1, #0xFFFFFFFC 1: PROC(16) bne 1b ldmfd sp!, {r4-r11, pc} @@ update PC with LR content. MC_put_o_16_arm_align3: and r1, r1, #0xFFFFFFFC 1: PROC(24) bne 1b ldmfd sp!, {r4-r11, pc} @@ update PC with LR content. MC_put_o_16_arm_align_jt: .word MC_put_o_16_arm_align0 .word MC_put_o_16_arm_align1 .word MC_put_o_16_arm_align2 .word MC_put_o_16_arm_align3 @ ---------------------------------------------------------------- .align .global MC_put_o_8_arm MC_put_o_8_arm: @@ void func(uint8_t * dest, const uint8_t * ref, int stride, int height) pld [r1] stmfd sp!, {r4-r10, lr} @ R14 is also called LR and r4, r1, #3 adr r5, MC_put_o_8_arm_align_jt add r5, r5, r4, lsl #2 ldr pc, [r5] MC_put_o_8_arm_align0: ldmia r1, {r4-r5} add r1, r1, r2 pld [r1] stmia r0, {r4-r5} add r0, r0, r2 subs r3, r3, #1 bne MC_put_o_8_arm_align0 ldmfd sp!, {r4-r10, pc} @@ update PC with LR content. .macro PROC8 shift ldmia r1, {r4-r6} add r1, r1, r2 mov r9, r4, lsr #(\shift) pld [r1] mov r10, r5, lsr #(\shift) orr r9, r9, r5, lsl #(32-\shift) orr r10, r10, r6, lsl #(32-\shift) stmia r0, {r9-r10} subs r3, r3, #1 add r0, r0, r2 .endm MC_put_o_8_arm_align1: and r1, r1, #0xFFFFFFFC 1: PROC8(8) bne 1b ldmfd sp!, {r4-r10, pc} @@ update PC with LR content. MC_put_o_8_arm_align2: and r1, r1, #0xFFFFFFFC 1: PROC8(16) bne 1b ldmfd sp!, {r4-r10, pc} @@ update PC with LR content. MC_put_o_8_arm_align3: and r1, r1, #0xFFFFFFFC 1: PROC8(24) bne 1b ldmfd sp!, {r4-r10, pc} @@ update PC with LR content. MC_put_o_8_arm_align_jt: .word MC_put_o_8_arm_align0 .word MC_put_o_8_arm_align1 .word MC_put_o_8_arm_align2 .word MC_put_o_8_arm_align3 @ ---------------------------------------------------------------- .macro AVG_PW rW1, rW2 mov \rW2, \rW2, lsl #24 orr \rW2, \rW2, \rW1, lsr #8 eor r9, \rW1, \rW2 and \rW2, \rW1, \rW2 and r10, r9, r12 add \rW2, \rW2, r10, lsr #1 and r10, r9, r11 add \rW2, \rW2, r10 .endm .align .global MC_put_x_16_arm MC_put_x_16_arm: @@ void func(uint8_t * dest, const uint8_t * ref, int stride, int height) pld [r1] stmfd sp!, {r4-r11,lr} @ R14 is also called LR and r4, r1, #3 adr r5, MC_put_x_16_arm_align_jt ldr r11, [r5] mvn r12, r11 add r5, r5, r4, lsl #2 ldr pc, [r5, #4] .macro ADJ_ALIGN_QW shift, R0, R1, R2, R3, R4 mov \R0, \R0, lsr #(\shift) orr \R0, \R0, \R1, lsl #(32 - \shift) mov \R1, \R1, lsr #(\shift) orr \R1, \R1, \R2, lsl #(32 - \shift) mov \R2, \R2, lsr #(\shift) orr \R2, \R2, \R3, lsl #(32 - \shift) mov \R3, \R3, lsr #(\shift) orr \R3, \R3, \R4, lsl #(32 - \shift) mov \R4, \R4, lsr #(\shift) @ and \R4, \R4, #0xFF .endm MC_put_x_16_arm_align0: ldmia r1, {r4-r8} add r1, r1, r2 pld [r1] AVG_PW r7, r8 AVG_PW r6, r7 AVG_PW r5, r6 AVG_PW r4, r5 stmia r0, {r5-r8} subs r3, r3, #1 add r0, r0, r2 bne MC_put_x_16_arm_align0 ldmfd sp!, {r4-r11,pc} @@ update PC with LR content. MC_put_x_16_arm_align1: and r1, r1, #0xFFFFFFFC 1: ldmia r1, {r4-r8} add r1, r1, r2 pld [r1] ADJ_ALIGN_QW 8, r4, r5, r6, r7, r8 AVG_PW r7, r8 AVG_PW r6, r7 AVG_PW r5, r6 AVG_PW r4, r5 stmia r0, {r5-r8} subs r3, r3, #1 add r0, r0, r2 bne 1b ldmfd sp!, {r4-r11,pc} @@ update PC with LR content. MC_put_x_16_arm_align2: and r1, r1, #0xFFFFFFFC 1: ldmia r1, {r4-r8} add r1, r1, r2 pld [r1] ADJ_ALIGN_QW 16, r4, r5, r6, r7, r8 AVG_PW r7, r8 AVG_PW r6, r7 AVG_PW r5, r6 AVG_PW r4, r5 stmia r0, {r5-r8} subs r3, r3, #1 add r0, r0, r2 bne 1b ldmfd sp!, {r4-r11,pc} @@ update PC with LR content. MC_put_x_16_arm_align3: and r1, r1, #0xFFFFFFFC 1: ldmia r1, {r4-r8} add r1, r1, r2 pld [r1] ADJ_ALIGN_QW 24, r4, r5, r6, r7, r8 AVG_PW r7, r8 AVG_PW r6, r7 AVG_PW r5, r6 AVG_PW r4, r5 stmia r0, {r5-r8} subs r3, r3, #1 add r0, r0, r2 bne 1b ldmfd sp!, {r4-r11,pc} @@ update PC with LR content. MC_put_x_16_arm_align_jt: .word 0x01010101 .word MC_put_x_16_arm_align0 .word MC_put_x_16_arm_align1 .word MC_put_x_16_arm_align2 .word MC_put_x_16_arm_align3 @ ---------------------------------------------------------------- .align .global MC_put_x_8_arm MC_put_x_8_arm: @@ void func(uint8_t * dest, const uint8_t * ref, int stride, int height) pld [r1] stmfd sp!, {r4-r11,lr} @ R14 is also called LR and r4, r1, #3 adr r5, MC_put_x_8_arm_align_jt ldr r11, [r5] mvn r12, r11 add r5, r5, r4, lsl #2 ldr pc, [r5, #4] .macro ADJ_ALIGN_DW shift, R0, R1, R2 mov \R0, \R0, lsr #(\shift) orr \R0, \R0, \R1, lsl #(32 - \shift) mov \R1, \R1, lsr #(\shift) orr \R1, \R1, \R2, lsl #(32 - \shift) mov \R2, \R2, lsr #(\shift) @ and \R4, \R4, #0xFF .endm MC_put_x_8_arm_align0: ldmia r1, {r4-r6} add r1, r1, r2 pld [r1] AVG_PW r5, r6 AVG_PW r4, r5 stmia r0, {r5-r6} subs r3, r3, #1 add r0, r0, r2 bne MC_put_x_8_arm_align0 ldmfd sp!, {r4-r11,pc} @@ update PC with LR content. MC_put_x_8_arm_align1: and r1, r1, #0xFFFFFFFC 1: ldmia r1, {r4-r6} add r1, r1, r2 pld [r1] ADJ_ALIGN_DW 8, r4, r5, r6 AVG_PW r5, r6 AVG_PW r4, r5 stmia r0, {r5-r6} subs r3, r3, #1 add r0, r0, r2 bne 1b ldmfd sp!, {r4-r11,pc} @@ update PC with LR content. MC_put_x_8_arm_align2: and r1, r1, #0xFFFFFFFC 1: ldmia r1, {r4-r6} add r1, r1, r2 pld [r1] ADJ_ALIGN_DW 16, r4, r5, r6 AVG_PW r5, r6 AVG_PW r4, r5 stmia r0, {r5-r6} subs r3, r3, #1 add r0, r0, r2 bne 1b ldmfd sp!, {r4-r11,pc} @@ update PC with LR content. MC_put_x_8_arm_align3: and r1, r1, #0xFFFFFFFC 1: ldmia r1, {r4-r6} add r1, r1, r2 pld [r1] ADJ_ALIGN_DW 24, r4, r5, r6 AVG_PW r5, r6 AVG_PW r4, r5 stmia r0, {r5-r6} subs r3, r3, #1 add r0, r0, r2 bne 1b ldmfd sp!, {r4-r11,pc} @@ update PC with LR content. MC_put_x_8_arm_align_jt: .word 0x01010101 .word MC_put_x_8_arm_align0 .word MC_put_x_8_arm_align1 .word MC_put_x_8_arm_align2 .word MC_put_x_8_arm_align3