Mercurial > mplayer.hg
view libass/ass_cache_template.h @ 36763:7ac80299454d
Remove pointless assignment and variable.
A volatile read will/should not be optimized away regardless
of whether the result is assigned to a dummy variable or not.
author | reimar |
---|---|
date | Sun, 16 Feb 2014 16:29:57 +0000 |
parents | 6e7f60f6f9d4 |
children |
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#ifdef CREATE_STRUCT_DEFINITIONS #undef CREATE_STRUCT_DEFINITIONS #define START(funcname, structname) \ typedef struct structname { #define GENERIC(type, member) \ type member; #define STRING(member) \ char *member; #define FTVECTOR(member) \ FT_Vector member; #define BITMAPHASHKEY(member) \ BitmapHashKey member; #define END(typedefnamename) \ } typedefnamename; #elif defined(CREATE_COMPARISON_FUNCTIONS) #undef CREATE_COMPARISON_FUNCTIONS #define START(funcname, structname) \ static unsigned funcname##_compare(void *key1, void *key2, size_t key_size) \ { \ struct structname *a = key1; \ struct structname *b = key2; \ return // conditions follow #define GENERIC(type, member) \ a->member == b->member && #define STRING(member) \ strcmp(a->member, b->member) == 0 && #define FTVECTOR(member) \ a->member.x == b->member.x && a->member.y == b->member.y && #define BITMAPHASHKEY(member) \ bitmap_compare(&a->member, &b->member, sizeof(a->member)) && #define END(typedefname) \ 1; \ } #elif defined(CREATE_HASH_FUNCTIONS) #undef CREATE_HASH_FUNCTIONS #define START(funcname, structname) \ static unsigned funcname##_hash(void *buf, size_t len) \ { \ struct structname *p = buf; \ unsigned hval = FNV1_32A_INIT; #define GENERIC(type, member) \ hval = fnv_32a_buf(&p->member, sizeof(p->member), hval); #define STRING(member) \ hval = fnv_32a_str(p->member, hval); #define FTVECTOR(member) GENERIC(, member.x); GENERIC(, member.y); #define BITMAPHASHKEY(member) { \ unsigned temp = bitmap_hash(&p->member, sizeof(p->member)); \ hval = fnv_32a_buf(&temp, sizeof(temp), hval); \ } #define END(typedefname) \ return hval; \ } #else #error missing defines #endif // describes an outline bitmap START(outline_bitmap, outline_bitmap_hash_key) GENERIC(OutlineHashValue *, outline) GENERIC(char, be) // blur edges GENERIC(double, blur) // gaussian blur GENERIC(int, frx) // signed 16.16 GENERIC(int, fry) // signed 16.16 GENERIC(int, frz) // signed 16.16 GENERIC(int, fax) // signed 16.16 GENERIC(int, fay) // signed 16.16 // shift vector that was added to glyph before applying rotation // = 0, if frx = fry = frx = 0 // = (glyph base point) - (rotation origin), otherwise GENERIC(int, shift_x) GENERIC(int, shift_y) FTVECTOR(advance) // subpixel shift vector FTVECTOR(shadow_offset) // shadow subpixel shift END(OutlineBitmapHashKey) // describe a clip mask bitmap START(clip_bitmap, clip_bitmap_hash_key) STRING(text) END(ClipMaskHashKey) // describes an outline glyph START(glyph, glyph_hash_key) GENERIC(ASS_Font *, font) GENERIC(double, size) // font size GENERIC(int, face_index) GENERIC(int, glyph_index) GENERIC(int, bold) GENERIC(int, italic) GENERIC(unsigned, scale_x) // 16.16 GENERIC(unsigned, scale_y) // 16.16 FTVECTOR(outline) // border width, 16.16 GENERIC(unsigned, flags) // glyph decoration flags GENERIC(unsigned, border_style) END(GlyphHashKey) START(glyph_metrics, glyph_metrics_hash_key) GENERIC(ASS_Font *, font) GENERIC(double, size) GENERIC(int, face_index) GENERIC(int, glyph_index) GENERIC(unsigned, scale_x) GENERIC(unsigned, scale_y) END(GlyphMetricsHashKey) // describes an outline drawing START(drawing, drawing_hash_key) GENERIC(unsigned, scale_x) GENERIC(unsigned, scale_y) GENERIC(int, pbo) FTVECTOR(outline) GENERIC(unsigned, border_style) GENERIC(int, scale) GENERIC(unsigned, hash) STRING(text) END(DrawingHashKey) // Cache for composited bitmaps START(composite, composite_hash_key) GENERIC(int, aw) GENERIC(int, ah) GENERIC(int, bw) GENERIC(int, bh) GENERIC(int, ax) GENERIC(int, ay) GENERIC(int, bx) GENERIC(int, by) GENERIC(int, as) GENERIC(int, bs) GENERIC(unsigned char *, a) GENERIC(unsigned char *, b) END(CompositeHashKey) #undef START #undef GENERIC #undef STRING #undef FTVECTOR #undef BITMAPHASHKEY #undef END