Mercurial > mplayer.hg
view libvo/vo_directx.c @ 9608:7bc2ed398ccf
cleanups and some 10l fixes for previous commit
author | henry |
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date | Sun, 16 Mar 2003 07:42:26 +0000 |
parents | abe81caa8cc1 |
children | 38ab6f87fef4 |
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/****************************************************************************** * vo_directx.c: Directx v2 or later DirectDraw interface for MPlayer * Copyright (c) 2002 Sascha Sommer <saschasommer@freenet.de>. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. * *****************************************************************************/ #include <windows.h> #include <windowsx.h> #include <ddraw.h> #include <stdlib.h> #include <errno.h> #include "config.h" #include "video_out.h" #include "video_out_internal.h" #include "fastmemcpy.h" #include "../input/input.h" #include "../osdep/keycodes.h" #include "../mp_msg.h" #include "aspect.h" static LPDIRECTDRAW2 g_lpdd = NULL; //DirectDraw Object static LPDIRECTDRAWSURFACE g_lpddsPrimary = NULL; //Primary Surface: viewport through the Desktop static LPDIRECTDRAWSURFACE g_lpddsOverlay = NULL; //Overlay Surface static LPDIRECTDRAWSURFACE g_lpddsBack = NULL; //Back surface static LPDIRECTDRAWCLIPPER g_lpddclipper; //clipper object, can only be used without overlay static DDSURFACEDESC ddsdsf; //surface descripiton needed for locking static HINSTANCE hddraw_dll; //handle to ddraw.dll static RECT rd; //rect of our stretched image static RECT rs; //rect of our source image static HWND hWnd=NULL; //handle to the window static uint32_t ontop=0; //always in foreground static uint32_t image_width, image_height; //image width and height static uint32_t d_image_width, d_image_height; //image width and height zoomed static uint8_t *image=NULL; //image data static uint32_t image_format; //image format static uint32_t vm = 0; //exclusive mode, allows resolution switching (not implemented yet) static uint32_t fs = 0; //display in window or fullscreen static uint32_t dstride; //surface stride static uint32_t nooverlay = 0; //NonOverlay mode static DWORD destcolorkey; //colorkey for our surface static COLORREF windowcolor = RGB(0,0,16); //windowcolor == colorkey extern void mplayer_put_key(int code); //let mplayer handel the keyevents extern void vo_draw_text(int dxs,int dys,void (*draw_alpha)(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride)); extern int vo_doublebuffering; //tribblebuffering /***************************************************************************** * DirectDraw GUIDs. * Defining them here allows us to get rid of the dxguid library during * the linking stage. *****************************************************************************/ static const GUID IID_IDirectDraw2 = { 0xB3A6F3E0,0x2B43,0x11CF,{0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56} }; typedef struct directx_fourcc_caps { char* img_format_name; //human readable name uint32_t img_format; //as MPlayer image format uint32_t drv_caps; //what hw supports with this format DDPIXELFORMAT g_ddpfOverlay; //as Directx Sourface description } directx_fourcc_caps; static directx_fourcc_caps g_ddpf[] = { {"YV12 ",IMGFMT_YV12 ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('Y','V','1','2'),0,0,0,0,0}}, {"I420 ",IMGFMT_I420 ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('I','4','2','0'),0,0,0,0,0}}, //yv12 with swapped uv {"IYUV ",IMGFMT_IYUV ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('I','Y','U','V'),0,0,0,0,0}}, //same as i420 {"YVU9 ",IMGFMT_YVU9 ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('Y','V','U','9'),0,0,0,0,0}}, {"YUY2 ",IMGFMT_YUY2 ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('Y','U','Y','2'),0,0,0,0,0}}, // {"UYVY ",IMGFMT_UYVY ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('U','Y','V','Y'),0,0,0,0,0}}, {"RGB15",IMGFMT_RGB15,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x0000001F, 0x000003E0, 0x00007C00, 0}}, //RGB 5:5:5 {"BGR15",IMGFMT_BGR15,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x00007C00, 0x000003E0, 0x0000001F, 0}}, {"RGB16",IMGFMT_RGB16,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x0000F800, 0x000007E0, 0x0000001F, 0}}, //RGB 5:6:5 {"BGR16",IMGFMT_BGR16,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x0000001F, 0x000007E0, 0x0000F800, 0}}, {"RGB24",IMGFMT_RGB24,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 24, 0x000000FF, 0x0000FF00, 0x00FF0000, 0}}, {"BGR24",IMGFMT_BGR24,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 24, 0x00FF0000, 0x0000FF00, 0x000000FF, 0}}, {"RGB32",IMGFMT_RGB32,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 32, 0x000000FF, 0x0000FF00, 0x00FF0000, 0}}, {"BGR32",IMGFMT_BGR32,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 32, 0x00FF0000, 0x0000FF00, 0x000000FF, 0}} }; #define NUM_FORMATS (sizeof(g_ddpf) / sizeof(g_ddpf[0])) static vo_info_t info = { "Directx DDraw YUV/RGB/BGR renderer", "directx", "Sascha Sommer <saschasommer@freenet.de>", "" }; LIBVO_EXTERN(directx) static void draw_alpha(int x0, int y0, int w, int h, unsigned char *src, unsigned char *srca, int stride) { switch(image_format) { case IMGFMT_YV12 : case IMGFMT_I420 : case IMGFMT_IYUV : case IMGFMT_YVU9 : vo_draw_alpha_yv12(w,h,src,srca,stride,((uint8_t *) image) + dstride*y0 + x0,dstride); break; case IMGFMT_YUY2 : vo_draw_alpha_yuy2(w,h,src,srca,stride,((uint8_t *) image)+ dstride*y0 + 2*x0 ,dstride); break; case IMGFMT_UYVY : vo_draw_alpha_yuy2(w,h,src,srca,stride,((uint8_t *) image) + dstride*y0 + 2*x0 + 1,dstride); break; case IMGFMT_RGB15: case IMGFMT_BGR15: vo_draw_alpha_rgb15(w,h,src,srca,stride,((uint8_t *) image)+dstride*y0+2*x0,dstride); break; case IMGFMT_RGB16: case IMGFMT_BGR16: vo_draw_alpha_rgb16(w,h,src,srca,stride,((uint8_t *) image)+dstride*y0+2*x0,dstride); break; case IMGFMT_RGB24: case IMGFMT_BGR24: vo_draw_alpha_rgb24(w,h,src,srca,stride,((uint8_t *) image)+dstride*y0+4*x0,dstride); break; case IMGFMT_RGB32: case IMGFMT_BGR32: vo_draw_alpha_rgb32(w,h,src,srca,stride,((uint8_t *) image)+dstride*y0+4*x0,dstride); break; } } static void draw_osd(void) { vo_draw_text(image_width,image_height,draw_alpha); } static uint32_t query_format(uint32_t format) { uint32_t i=0; while ( i < NUM_FORMATS ) { if (g_ddpf[i].img_format == format) return g_ddpf[i].drv_caps; i++; } return 0; } static uint32_t Directx_CreatePrimarySurface() { DDSURFACEDESC ddsd; //cleanup if(g_lpddsPrimary)g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary); g_lpddsPrimary=NULL; ZeroMemory(&ddsd, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); //set flags and create a primary surface. ddsd.dwFlags = DDSD_CAPS; ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; if(g_lpdd->lpVtbl->CreateSurface(g_lpdd,&ddsd, &g_lpddsPrimary, NULL )== DD_OK) mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>primary surface created\n"); else { mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>could not create primary surface\n"); return 1; } return 0; } static uint32_t Directx_CreateOverlay(uint32_t imgfmt) { HRESULT ddrval; DDSURFACEDESC ddsdOverlay; uint32_t i=0; while ( i < NUM_FORMATS +1 && imgfmt != g_ddpf[i].img_format) { i++; } if (!g_lpdd || !g_lpddsPrimary) return 1; //cleanup if (g_lpddsOverlay)g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay); if (g_lpddsBack)g_lpddsBack->lpVtbl->Release(g_lpddsBack); g_lpddsOverlay= NULL; g_lpddsBack = NULL; //create our overlay ZeroMemory(&ddsdOverlay, sizeof(ddsdOverlay)); ddsdOverlay.dwSize = sizeof(ddsdOverlay); ddsdOverlay.ddsCaps.dwCaps=DDSCAPS_OVERLAY | DDSCAPS_FLIP | DDSCAPS_COMPLEX | DDSCAPS_VIDEOMEMORY; ddsdOverlay.dwFlags= DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH|DDSD_BACKBUFFERCOUNT| DDSD_PIXELFORMAT; ddsdOverlay.dwWidth=image_width; ddsdOverlay.dwHeight=image_height; ddsdOverlay.dwBackBufferCount=2; ddsdOverlay.ddpfPixelFormat=g_ddpf[i].g_ddpfOverlay; if(vo_doublebuffering) //tribblebuffering { if (g_lpdd->lpVtbl->CreateSurface(g_lpdd,&ddsdOverlay, &g_lpddsOverlay, NULL)== DD_OK) { mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>overlay with format %s created\n",g_ddpf[i].img_format_name); //get the surface directly attached to the primary (the back buffer) ddsdOverlay.ddsCaps.dwCaps = DDSCAPS_BACKBUFFER; if(g_lpddsOverlay->lpVtbl->GetAttachedSurface(g_lpddsOverlay,&ddsdOverlay.ddsCaps, &g_lpddsBack) != DD_OK) { mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't get attached surface\n"); return 1; } return 0; } vo_doublebuffering=0; //disable tribblebuffering mp_msg(MSGT_VO, MSGL_V,"<vo_directx><WARN>cannot create tribblebuffer overlay with format %s\n",g_ddpf[i].img_format_name); } //single buffer mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>using singlebuffer overlay\n"); ddsdOverlay.dwBackBufferCount=0; ddsdOverlay.ddsCaps.dwCaps=DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY; ddsdOverlay.dwFlags= DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH|DDSD_PIXELFORMAT; ddsdOverlay.ddpfPixelFormat=g_ddpf[i].g_ddpfOverlay; // try to create the overlay surface ddrval = g_lpdd->lpVtbl->CreateSurface(g_lpdd,&ddsdOverlay, &g_lpddsOverlay, NULL); if(ddrval != DD_OK) { mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>"); switch(ddrval) { case DDERR_INCOMPATIBLEPRIMARY: {mp_msg(MSGT_VO, MSGL_ERR,"incompatible primary surface\n");break;} case DDERR_INVALIDCAPS: {mp_msg(MSGT_VO, MSGL_ERR,"invalid caps\n");break;} case DDERR_INVALIDOBJECT: {mp_msg(MSGT_VO, MSGL_ERR,"invalid object\n");break;} case DDERR_INVALIDPARAMS: {mp_msg(MSGT_VO, MSGL_ERR,"invalid parameters\n");break;} case DDERR_INVALIDPIXELFORMAT: {mp_msg(MSGT_VO, MSGL_ERR,"invalid pixelformat: %s\n",g_ddpf[i].img_format_name);break;} case DDERR_NODIRECTDRAWHW: {mp_msg(MSGT_VO, MSGL_ERR,"no directdraw hardware\n");break;} case DDERR_NOEMULATION: {mp_msg(MSGT_VO, MSGL_ERR,"cant emulate\n");break;} case DDERR_NOFLIPHW: {mp_msg(MSGT_VO, MSGL_ERR,"hardware can't do flip\n");break;} case DDERR_NOOVERLAYHW: {mp_msg(MSGT_VO, MSGL_ERR,"hardware can't do overlay\n");break;} case DDERR_OUTOFMEMORY: {mp_msg(MSGT_VO, MSGL_ERR,"not enough system memory\n");break;} case DDERR_UNSUPPORTEDMODE: {mp_msg(MSGT_VO, MSGL_ERR,"unsupported mode\n");break;} case DDERR_OUTOFVIDEOMEMORY: {mp_msg(MSGT_VO, MSGL_ERR,"not enough video memory\n");break;} } return 1; } g_lpddsBack = g_lpddsOverlay; return 0; } static uint32_t Directx_CreateBackpuffer() { DDSURFACEDESC ddsd; //cleanup if (g_lpddsBack)g_lpddsBack->lpVtbl->Release(g_lpddsBack); g_lpddsBack=NULL; ZeroMemory(&ddsd, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); ddsd.ddsCaps.dwCaps= DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY; ddsd.dwFlags= DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; ddsd.dwWidth=image_width; ddsd.dwHeight=image_height; if(g_lpdd->lpVtbl->CreateSurface( g_lpdd, &ddsd, &g_lpddsBack, 0 ) != DD_OK ) { mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't create backpuffer\n"); return 1; } mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>backbuffer created\n"); return 0; } static void uninit(void) { if (g_lpddclipper != NULL) g_lpddclipper->lpVtbl->Release(g_lpddclipper); mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>clipper released\n"); if (g_lpddsBack != NULL) g_lpddsBack->lpVtbl->Release(g_lpddsBack); g_lpddsBack = NULL; mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>back surface released\n"); if(vo_doublebuffering) { if (g_lpddsOverlay != NULL)g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay); g_lpddsOverlay = NULL; mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>overlay surface released\n"); } if (g_lpddsPrimary != NULL) g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary); g_lpddsPrimary = NULL; mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>primary released\n"); if(hWnd != NULL)DestroyWindow(hWnd); mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>window destroyed\n"); if (g_lpdd != NULL) g_lpdd->lpVtbl->Release(g_lpdd); mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>directdrawobject released\n"); FreeLibrary( hddraw_dll); hddraw_dll= NULL; mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>ddraw.dll freed\n"); mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>uninited\n"); } static uint32_t Directx_InitDirectDraw() { HRESULT (WINAPI *OurDirectDrawCreate)(GUID *,LPDIRECTDRAW *,IUnknown *); LPDIRECTDRAW lpDDraw; mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>Initing DirectDraw\n" ); //load direct draw DLL: based on videolans code hddraw_dll = LoadLibrary("DDRAW.DLL"); if( hddraw_dll == NULL ) { mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>failed loading ddraw.dll\n" ); return 1; } OurDirectDrawCreate = (void *)GetProcAddress(hddraw_dll, "DirectDrawCreate"); if ( OurDirectDrawCreate == NULL ) { FreeLibrary( hddraw_dll ); hddraw_dll = NULL; mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>failed geting proc address\n"); return 1; } // initialize DirectDraw and create directx v1 object if (OurDirectDrawCreate( NULL, &lpDDraw, NULL ) != DD_OK ) { lpDDraw = NULL; FreeLibrary( hddraw_dll ); hddraw_dll = NULL; mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't initialize ddraw\n"); return 1; } // ask IDirectDraw for IDirectDraw2 if (lpDDraw->lpVtbl->QueryInterface(lpDDraw, &IID_IDirectDraw2, (void **)&g_lpdd) != DD_OK) { mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>no directx 2 installed\n"); return 1; } //release our old interface and free ddraw.dll lpDDraw->lpVtbl->Release(lpDDraw); mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>lpDDraw released\n" ); //set cooperativelevel: for our tests, no handle to a window is needed if (g_lpdd->lpVtbl->SetCooperativeLevel(g_lpdd, NULL, DDSCL_NORMAL) != DD_OK) { mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>could not set cooperativelevel for hardwarecheck\n"); return 1; } mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>DirectDraw Inited\n"); return 0; } static void check_events(void) { MSG msg; while (PeekMessage(&msg, NULL, 0, 0,PM_REMOVE)) { TranslateMessage(&msg); DispatchMessage(&msg); } } static uint32_t Directx_ManageDisplay(uint32_t width,uint32_t height) { RECT rd_window; HRESULT ddrval; DDCAPS capsDrv; DDOVERLAYFX ovfx; DWORD dwUpdateFlags=0; HWND hWndafter; uint32_t xscreen = GetSystemMetrics(SM_CXSCREEN); uint32_t yscreen = GetSystemMetrics(SM_CYSCREEN); POINT point_window; if(fs) { /*center and zoom image*/ rd_window.top = 0; rd_window.left = 0; rd_window.right = xscreen; rd_window.bottom = yscreen; aspect(&width,&height,A_ZOOM); rd.left = (xscreen-width)/2; rd.right = rd.left+width; rd.top = (yscreen-height)/2; rd.bottom = rd.top + height; } else /*windowed*/ { GetClientRect (hWnd, &rd_window); if((rd_window.top == rd_window.bottom)&&!nooverlay) { /*window is minimized let's hide our overlay*/ ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,NULL, g_lpddsPrimary, NULL, DDOVER_HIDE, NULL); //hide the overlay return 0; } /*width and height are zero therefore we have to get them from the window size*/ if(!width)width = rd_window.right - rd_window.left; if(!height)height = rd_window.bottom - rd_window.top; point_window.x = 0; //overlayposition relative to the window point_window.y = 0; ClientToScreen(hWnd,&point_window); rd.left = point_window.x; rd.top = point_window.y; rd.bottom = rd.top + height; rd.right = rd.left + width; rd_window = rd; } /*ok, let's workaround some overlay limitations*/ if(!nooverlay) { uint32_t uStretchFactor1000; //minimum stretch uint32_t xstretch1000,ystretch1000; /*get driver capabilities*/ ZeroMemory(&capsDrv, sizeof(capsDrv)); capsDrv.dwSize = sizeof(capsDrv); if(g_lpdd->lpVtbl->GetCaps(g_lpdd,&capsDrv, NULL) != DD_OK)return 1; /*do not allow to zoom or shrink if hardware isn't able to do so*/ if((width < image_width)&& !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKX)) { if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKXN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only shrinkN\n"); else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't shrink x\n"); width=image_width; } else if((width > image_width)&& !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHX)) { if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHXN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only stretchN\n"); else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't stretch x\n"); width = image_width; } if((height < image_height) && !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKY)) { if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKYN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only shrinkN\n"); else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't shrink y\n"); height = image_height; } else if((height > image_height ) && !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHY)) { if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHYN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only stretchN\n"); else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't stretch y\n"); height = image_height; } /*get minimum stretch, depends on display adaptor and mode (refresh rate!) */ uStretchFactor1000 = capsDrv.dwMinOverlayStretch>1000 ? capsDrv.dwMinOverlayStretch : 1000; rd.right = ((width+rd.left)*uStretchFactor1000+999)/1000; rd.bottom = (height+rd.top)*uStretchFactor1000/1000; /*calculate xstretch1000 and ystretch1000*/ xstretch1000 = ((rd.right - rd.left)* 1000)/image_width ; ystretch1000 = ((rd.bottom - rd.top)* 1000)/image_height; /*handle move outside of window with cropping not really needed with colorkey, but shouldn't hurt*/ rs.left=0; rs.right=image_width; rs.top=0; rs.bottom=image_height; if(!fs)rd_window = rd; /*don't crop the window !!!*/ if(rd.left < 0) //move out left { rs.left=(-rd.left*1000)/xstretch1000; rd.left = 0; } else rs.left=0; if(rd.top < 0) //move out up { rs.top=(-rd.top*1000)/ystretch1000; rd.top = 0; } else rs.top = 0; if(rd.right > xscreen) //move out right { rs.right=((xscreen-rd.left)*1000)/xstretch1000; rd.right= xscreen; } else rs.right = image_width; if(rd.bottom > yscreen) //move out down { rs.bottom=((yscreen-rd.top)*1000)/ystretch1000; rd.bottom= yscreen; } else rs.bottom= image_height; /*the last thing to check are alignment restrictions these expressions (x & -y) just do alignment by dropping low order bits... so to round up, we add first, then truncate*/ if ((capsDrv.dwCaps & DDCAPS_ALIGNBOUNDARYSRC) && capsDrv.dwAlignBoundarySrc) rs.left = (rs.left + capsDrv.dwAlignBoundarySrc / 2) & -(signed)(capsDrv.dwAlignBoundarySrc); if ((capsDrv.dwCaps & DDCAPS_ALIGNSIZESRC) && capsDrv.dwAlignSizeSrc) rs.right = rs.left + ((rs.right - rs.left + capsDrv.dwAlignSizeSrc / 2) & -(signed) (capsDrv.dwAlignSizeSrc)); if ((capsDrv.dwCaps & DDCAPS_ALIGNBOUNDARYDEST) && capsDrv.dwAlignBoundaryDest) { rd.left = (rd.left + capsDrv.dwAlignBoundaryDest / 2) & -(signed)(capsDrv.dwAlignBoundaryDest); if(!fs)rd_window.left = (rd_window.left + capsDrv.dwAlignBoundaryDest / 2) & -(signed)(capsDrv.dwAlignBoundaryDest); //don't forget the window } if ((capsDrv.dwCaps & DDCAPS_ALIGNSIZEDEST) && capsDrv.dwAlignSizeDest) { rd.right = rd.left + ((rd.right - rd.left) & -(signed) (capsDrv.dwAlignSizeDest)); if(!fs)rd_window.right = rd_window.left + ((rd_window.right - rd_window.left) & -(signed) (capsDrv.dwAlignSizeDest)); //don't forget the window } /*create an overlay FX structure to specify a destination color key*/ ZeroMemory(&ovfx, sizeof(ovfx)); ovfx.dwSize = sizeof(ovfx); if(fs) { ovfx.dckDestColorkey.dwColorSpaceLowValue = 0; ovfx.dckDestColorkey.dwColorSpaceHighValue = 0; } else { ovfx.dckDestColorkey.dwColorSpaceLowValue = destcolorkey; ovfx.dckDestColorkey.dwColorSpaceHighValue = destcolorkey; } // set the flags we'll send to UpdateOverlay //DDOVER_AUTOFLIP|DDOVERFX_MIRRORLEFTRIGHT|DDOVERFX_MIRRORUPDOWN could be usefull?; dwUpdateFlags = DDOVER_SHOW | DDOVER_DDFX; /*if hardware can't do colorkeying set the window on top*/ if(capsDrv.dwCKeyCaps & DDCKEYCAPS_DESTOVERLAY) dwUpdateFlags |= DDOVER_KEYDESTOVERRIDE; else ontop = 1; } /*calculate window rect with borders*/ if(!fs)AdjustWindowRect(&rd_window,WS_OVERLAPPEDWINDOW|WS_SIZEBOX,0); if((fs) || (!fs && ontop))hWndafter=HWND_TOPMOST; else hWndafter=HWND_NOTOPMOST; /*display the window*/ SetWindowPos(hWnd, hWndafter, rd_window.left, rd_window.top, rd_window.right - rd_window.left, rd_window.bottom - rd_window.top, SWP_SHOWWINDOW|SWP_NOOWNERZORDER); //printf("Window:x:%i,y:%i,w:%i,h:%i\n",rd_window.left,rd_window.top,rd_window.right - rd_window.left,rd_window.bottom - rd_window.top); //printf("Overlay:x1:%i,y1:%i,x2:%i,y2:%i,w:%i,h:%i\n",rd.left,rd.top,rd.right,rd.bottom,rd.right - rd.left,rd.bottom - rd.top); //printf("Source:x1:%i,x2:%i,y1:%i,y2:%i\n",rs.left,rs.right,rs.top,rs.bottom); //printf("Image:x:%i->%i,y:%i->%i\n",image_width,d_image_width,image_height,d_image_height); /*for nonoverlay mode we are finished, for overlay mode we have to display the overlay first*/ if(nooverlay)return 0; ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,&rs, g_lpddsPrimary, &rd, dwUpdateFlags, &ovfx); if(FAILED(ddrval)) { // one cause might be the driver lied about minimum stretch // we should try upping the destination size a bit, or // perhaps shrinking the source size mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>UpdateOverlay failed\n" ); mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>Overlay:x1:%i,y1:%i,x2:%i,y2:%i,w:%i,h:%i\n",rd.left,rd.top,rd.right,rd.bottom,rd.right - rd.left,rd.bottom - rd.top ); mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>"); switch (ddrval) { case DDERR_NOSTRETCHHW: {mp_msg(MSGT_VO, MSGL_ERR ,"hardware can't stretch: try to size the window back\n");break;} case DDERR_INVALIDRECT: {mp_msg(MSGT_VO, MSGL_ERR ,"invalid rectangle\n");break;} case DDERR_INVALIDPARAMS: {mp_msg(MSGT_VO, MSGL_ERR ,"invalid parameters\n");break;} case DDERR_HEIGHTALIGN: {mp_msg(MSGT_VO, MSGL_ERR ,"height align\n");break;} case DDERR_XALIGN: {mp_msg(MSGT_VO, MSGL_ERR ,"x align\n");break;} case DDERR_UNSUPPORTED: {mp_msg(MSGT_VO, MSGL_ERR ,"unsupported\n");break;} case DDERR_INVALIDSURFACETYPE: {mp_msg(MSGT_VO, MSGL_ERR ,"invalid surfacetype\n");break;} case DDERR_INVALIDOBJECT: {mp_msg(MSGT_VO, MSGL_ERR ,"invalid object\n");break;} case DDERR_SURFACELOST: { mp_msg(MSGT_VO, MSGL_ERR ,"surfaces lost\n"); g_lpddsOverlay->lpVtbl->Restore( g_lpddsOverlay ); //restore and try again g_lpddsPrimary->lpVtbl->Restore( g_lpddsPrimary ); ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,&rs, g_lpddsPrimary, &rd, dwUpdateFlags, &ovfx); if(ddrval !=DD_OK)mp_msg(MSGT_VO, MSGL_FATAL ,"<vo_directx><FATAL ERROR>UpdateOverlay failed again\n" ); break; } } /*ok we can't do anything about it -> hide overlay*/ if(ddrval != DD_OK) { ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,NULL, g_lpddsPrimary, NULL, DDOVER_HIDE, NULL); return 1; } } return 0; } //find out supported overlay pixelformats static uint32_t Directx_CheckOverlayPixelformats() { DDCAPS capsDrv; HRESULT ddrval; DDSURFACEDESC ddsdOverlay; uint32_t i; uint32_t formatcount = 0; //get driver caps to determine overlay support ZeroMemory(&capsDrv, sizeof(capsDrv)); capsDrv.dwSize = sizeof(capsDrv); ddrval = g_lpdd->lpVtbl->GetCaps(g_lpdd,&capsDrv, NULL); if (FAILED(ddrval)) { mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>failed getting ddrawcaps\n"); return 1; } if (!(capsDrv.dwCaps & DDCAPS_OVERLAY)) { mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>Your card doesn't support overlay\n"); return 1; } mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>testing supported overlay pixelformats\n"); //it is not possible to query for pixel formats supported by the //overlay hardware: try out various formats till one works ZeroMemory(&ddsdOverlay, sizeof(ddsdOverlay)); ddsdOverlay.dwSize = sizeof(ddsdOverlay); ddsdOverlay.ddsCaps.dwCaps=DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY; ddsdOverlay.dwFlags= DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH| DDSD_PIXELFORMAT; ddsdOverlay.dwWidth=300; ddsdOverlay.dwHeight=280; ddsdOverlay.dwBackBufferCount=0; //try to create an overlay surface using one of the pixel formats in our global list i=0; do { ddsdOverlay.ddpfPixelFormat=g_ddpf[i].g_ddpfOverlay; ddrval = g_lpdd->lpVtbl->CreateSurface(g_lpdd,&ddsdOverlay, &g_lpddsOverlay, NULL); if (ddrval == DD_OK) { mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><FORMAT OVERLAY>%i %s supported\n",i,g_ddpf[i].img_format_name); g_ddpf[i].drv_caps = VFCAP_CSP_SUPPORTED |VFCAP_OSD |VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_HWSCALE_UP; formatcount++;} else mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><FORMAT OVERLAY>%i %s not supported\n",i,g_ddpf[i].img_format_name); if (g_lpddsOverlay != NULL) {g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay);g_lpddsOverlay = NULL;} } while( ++i < NUM_FORMATS ); mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>Your card supports %i of %i overlayformats\n",formatcount, NUM_FORMATS); if (formatcount == 0) { mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><WARN>Your card supports overlay, but we couldn't create one\n"); mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>This can have the following reasons:\n"); mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>- you are already using an overlay with another app\n"); mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>- you don't have enough videomemory\n"); mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>- vo_directx doesn't support the cards overlay pixelformat\n"); return 1; } if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYMIRRORLEFTRIGHT)mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>can mirror left right\n"); //I don't have hardware which if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYMIRRORUPDOWN )mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>can mirror up down\n"); //supports those send me one and I'll implement ;) return 0; } //find out the Pixelformat of the Primary Surface static uint32_t Directx_CheckPrimaryPixelformat() { uint32_t i=0; uint32_t formatcount = 0; DDPIXELFORMAT ddpf; DDSURFACEDESC ddsd; HDC hdc; HRESULT hres; COLORREF rgbT=RGB(0,0,0); mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>checking primary surface\n"); memset( &ddpf, 0, sizeof( DDPIXELFORMAT )); ddpf.dwSize = sizeof( DDPIXELFORMAT ); //we have to create a primary surface first if(Directx_CreatePrimarySurface()!=0)return 1; if(g_lpddsPrimary->lpVtbl->GetPixelFormat( g_lpddsPrimary, &ddpf ) != DD_OK ) { mp_msg(MSGT_VO, MSGL_FATAL ,"<vo_directx><FATAL ERROR>can't get pixelformat\n"); return 1; } while ( i < NUM_FORMATS ) { if (g_ddpf[i].g_ddpfOverlay.dwRGBBitCount == ddpf.dwRGBBitCount) { if (g_ddpf[i].g_ddpfOverlay.dwRBitMask == ddpf.dwRBitMask) { mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><FORMAT PRIMARY>%i %s supported\n",i,g_ddpf[i].img_format_name); g_ddpf[i].drv_caps = VFCAP_CSP_SUPPORTED |VFCAP_OSD; formatcount++; } } i++; } //get the colorkey for overlay mode destcolorkey = CLR_INVALID; if (windowcolor != CLR_INVALID && g_lpddsPrimary->lpVtbl->GetDC(g_lpddsPrimary,&hdc) == DD_OK) { rgbT = GetPixel(hdc, 0, 0); SetPixel(hdc, 0, 0, windowcolor); g_lpddsPrimary->lpVtbl->ReleaseDC(g_lpddsPrimary,hdc); } // read back the converted color ddsd.dwSize = sizeof(ddsd); while ((hres = g_lpddsPrimary->lpVtbl->Lock(g_lpddsPrimary,NULL, &ddsd, 0, NULL)) == DDERR_WASSTILLDRAWING) ; if (hres == DD_OK) { destcolorkey = *(DWORD *) ddsd.lpSurface; if (ddsd.ddpfPixelFormat.dwRGBBitCount < 32) destcolorkey &= (1 << ddsd.ddpfPixelFormat.dwRGBBitCount) - 1; g_lpddsPrimary->lpVtbl->Unlock(g_lpddsPrimary,NULL); } if (windowcolor != CLR_INVALID && g_lpddsPrimary->lpVtbl->GetDC(g_lpddsPrimary,&hdc) == DD_OK) { SetPixel(hdc, 0, 0, rgbT); g_lpddsPrimary->lpVtbl->ReleaseDC(g_lpddsPrimary,hdc); } //release primary g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary); g_lpddsPrimary = NULL; if(formatcount==0) { mp_msg(MSGT_VO, MSGL_FATAL ,"<vo_directx><FATAL ERROR>Unknown Pixelformat\n"); return 1; } return 0; } //function handles input static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_DESTROY: { PostQuitMessage(0); return 0; } case WM_CLOSE: { mplayer_put_key('q'); return 0; } case WM_WINDOWPOSCHANGED: { //printf("Windowposchange\n"); if(g_lpddsBack != NULL) //or it will crash with -vm { Directx_ManageDisplay(0,0); } break; } case WM_SYSCOMMAND: { switch (wParam) { //kill screensaver etc. //note: works only when the window is active //you can workaround this by disabling the allow screensaver option in //the link to the app case SC_SCREENSAVE: case SC_MONITORPOWER: mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>killing screensaver\n" ); return 0; } } case WM_KEYDOWN: { switch (wParam) { case VK_LEFT: {mplayer_put_key(KEY_LEFT);break;} case VK_UP: {mplayer_put_key(KEY_UP);break;} case VK_RIGHT: {mplayer_put_key(KEY_RIGHT);break;} case VK_DOWN: {mplayer_put_key(KEY_DOWN);break;} case VK_TAB: {mplayer_put_key(KEY_TAB);break;} case VK_CONTROL: {mplayer_put_key(KEY_CTRL);break;} case VK_DELETE: {mplayer_put_key(KEY_DELETE);break;} case VK_INSERT: {mplayer_put_key(KEY_INSERT);break;} case VK_HOME: {mplayer_put_key(KEY_HOME);break;} case VK_END: {mplayer_put_key(VK_END);break;} case VK_PRIOR: {mplayer_put_key(KEY_PAGE_UP);break;} case VK_NEXT: {mplayer_put_key(KEY_PAGE_DOWN);break;} case VK_ESCAPE: {mplayer_put_key(KEY_ESC);break;} } break; } case WM_CHAR: { mplayer_put_key(wParam); break; } } return DefWindowProc(hWnd, message, wParam, lParam); } static uint32_t preinit(const char *arg) { HINSTANCE hInstance = GetModuleHandle(NULL); WNDCLASS wc; if(arg) { if(strstr(arg,"noaccel")) { mp_msg(MSGT_VO,MSGL_V,"<vo_directx><INFO>disabled overlay\n"); nooverlay = 1; } if(strstr(arg,"ontop")) { mp_msg(MSGT_VO,MSGL_V,"<vo_directx><INFO>window ontop\n"); ontop = 1; } } if (Directx_InitDirectDraw()!= 0)return 1; //init DirectDraw if (Directx_CheckPrimaryPixelformat()!=0)return 1; if (!nooverlay && Directx_CheckOverlayPixelformats() == 0) //check for supported hardware { mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>hardware supports overlay\n"); nooverlay = 0; } else //if we can't have overlay we create a backpuffer with the same imageformat as the primary surface { mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>using backpuffer\n"); nooverlay = 1; } wc.style = CS_HREDRAW | CS_VREDRAW; wc.lpfnWndProc = WndProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = hInstance; wc.hCursor = LoadCursor(NULL,IDC_ARROW); wc.hIcon = LoadIcon(NULL,IDI_APPLICATION); wc.hbrBackground = CreateSolidBrush(windowcolor); wc.lpszClassName = "Mplayer - Movieplayer for Linux"; wc.lpszMenuName = NULL; RegisterClass(&wc); hWnd = CreateWindow("MPlayer - Movieplayer for Linux", "", WS_OVERLAPPEDWINDOW| WS_SIZEBOX, CW_USEDEFAULT, //position x CW_USEDEFAULT, //position y 100, //width 100, //height NULL, NULL, hInstance, NULL); mp_msg(MSGT_VO, MSGL_DBG3 ,"<vo_directx><INFO>initial mplayer window created\n"); mp_msg(MSGT_VO, MSGL_DBG3 ,"<vo_directx><INFO>preinit succesfully finished\n"); return 0; } static uint32_t draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y ) { uint8_t *s; uint8_t *d; uint32_t i=0, uvstride=dstride/2; // copy Y d=image+dstride*y+x; s=src[0]; for(i=0;i<h;i++){ memcpy(d,s,w); s+=stride[0]; d+=dstride; } w/=2;h/=2;x/=2;y/=2; // copy U d=image+dstride*image_height + uvstride*y+x; if(image_format == IMGFMT_YV12)s=src[2]; else s=src[1]; for(i=0;i<h;i++){ memcpy(d,s,w); s+=stride[1]; d+=uvstride; } // copy V d=image+dstride*image_height +uvstride*(image_height/2) + uvstride*y+x; if(image_format == IMGFMT_YV12)s=src[1]; else s=src[2]; for(i=0;i<h;i++){ memcpy(d,s,w); s+=stride[2]; d+=uvstride; } return 0; } static void flip_page(void) { HRESULT dxresult; g_lpddsBack->lpVtbl->Unlock (g_lpddsBack,NULL); if (vo_doublebuffering) { // flip to the next image in the sequence dxresult = g_lpddsOverlay->lpVtbl->Flip( g_lpddsOverlay,NULL, DDFLIP_WAIT); if(dxresult == DDERR_SURFACELOST) { mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR><vo_directx><INFO>Restoring Surface\n"); g_lpddsBack->lpVtbl->Restore( g_lpddsBack ); dxresult = g_lpddsOverlay->lpVtbl->Flip( g_lpddsOverlay,NULL, DDFLIP_WAIT); } if(dxresult != DD_OK)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't flip page\n"); } if(nooverlay) { DDBLTFX ddbltfx; // ask for the "NOTEARING" option memset( &ddbltfx, 0, sizeof(DDBLTFX) ); ddbltfx.dwSize = sizeof(DDBLTFX); ddbltfx.dwDDFX = DDBLTFX_NOTEARING; g_lpddsPrimary->lpVtbl->Blt(g_lpddsPrimary, &rd, g_lpddsBack, NULL, DDBLT_WAIT, &ddbltfx); } g_lpddsBack->lpVtbl->Lock(g_lpddsBack,NULL,&ddsdsf, DDLOCK_NOSYSLOCK | DDLOCK_WAIT , NULL); dstride = ddsdsf.lPitch; image = ddsdsf.lpSurface; } static uint32_t draw_frame(uint8_t *src[]) { memcpy( image, *src, dstride * image_height ); return 0; } static uint32_t get_image(mp_image_t *mpi) { if(mpi->flags&MP_IMGFLAG_READABLE) {mp_msg(MSGT_VO, MSGL_V,"<vo_directx><ERROR>slow video ram\n");return VO_FALSE;} if(mpi->type==MP_IMGTYPE_STATIC) {mp_msg(MSGT_VO, MSGL_V,"<vo_directx><ERROR>not static\n");return VO_FALSE;} if((mpi->width==dstride) || (mpi->flags&(MP_IMGFLAG_ACCEPT_STRIDE|MP_IMGFLAG_ACCEPT_WIDTH))) { if(mpi->flags&MP_IMGFLAG_PLANAR) { if(image_format == IMGFMT_YV12) { mpi->planes[2]= image + dstride*image_height; mpi->planes[1]= image + dstride*image_height+ dstride*image_height/4; mpi->stride[1]=mpi->stride[2]=dstride/2; } else if(image_format == IMGFMT_IYUV || image_format == IMGFMT_I420) { mpi->planes[1]= image + dstride*image_height; mpi->planes[2]= image + dstride*image_height+ dstride*image_height/4; mpi->stride[1]=mpi->stride[2]=dstride/2; } else if(image_format == IMGFMT_YVU9) { mpi->planes[2] = image + dstride*image_height; mpi->planes[1] = image + dstride*image_height+ dstride*image_height/16; mpi->stride[1]=mpi->stride[2]=dstride/4; } } mpi->planes[0]=image; mpi->stride[0]=dstride; mpi->width=image_width; mpi->height=image_height; mpi->flags|=MP_IMGFLAG_DIRECT; mp_msg(MSGT_VO, MSGL_DBG3, "<vo_directx><INFO>Direct Rendering ENABLED\n"); return VO_TRUE; } return VO_FALSE; } static uint32_t put_image(mp_image_t *mpi){ uint32_t i = 0; uint8_t *d; uint8_t *s; uint32_t x = mpi->x; uint32_t y = mpi->y; uint32_t w = mpi->w; uint32_t h = mpi->h; if((mpi->flags&MP_IMGFLAG_DIRECT)||(mpi->flags&MP_IMGFLAG_DRAW_CALLBACK)) { mp_msg(MSGT_VO, MSGL_DBG3 ,"<vo_directx><INFO>put_image: nothing to do: drawslices\n"); return VO_TRUE; } if (mpi->flags&MP_IMGFLAG_PLANAR) { if(image_format!=IMGFMT_YVU9)draw_slice(mpi->planes,mpi->stride,mpi->w,mpi->h,0,0); else { // copy Y d=image+dstride*y+x; s=mpi->planes[0]; for(i=0;i<h;i++){ memcpy(d,s,w); s+=mpi->stride[0]; d+=dstride; } w/=4;h/=4;x/=4;y/=4; // copy V d=image+dstride*image_height + dstride*y/4+x; s=mpi->planes[2]; for(i=0;i<h;i++){ memcpy(d,s,w); s+=mpi->stride[1]; d+=dstride/4; } // copy U d=image+dstride*image_height + dstride*image_height/16 + dstride/4*y+x; s=mpi->planes[1]; for(i=0;i<h;i++){ memcpy(d,s,w); s+=mpi->stride[2]; d+=dstride/4; } } } else //packed { memcpy( image, mpi->planes[0], image_height * dstride); } return VO_TRUE; } static uint32_t config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t options, char *title, uint32_t format) { fs = options & 0x01; vm = options & 0x02; image_format = format; image_width = width; image_height = height; d_image_width = d_width; d_image_height = d_height; aspect_save_orig(image_width,image_height); aspect_save_prescale(d_image_width,d_image_height); aspect_save_screenres(GetSystemMetrics(SM_CXSCREEN),GetSystemMetrics(SM_CYSCREEN)); aspect(&d_image_width,&d_image_height,A_NOZOOM); SetWindowText(hWnd,title); /*release all surfaces*/ if (g_lpddsBack != NULL) g_lpddsBack->lpVtbl->Release(g_lpddsBack); g_lpddsBack = NULL; if(vo_doublebuffering) { if (g_lpddsOverlay != NULL)g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay); } g_lpddsOverlay = NULL; if (g_lpddsPrimary != NULL) g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary); g_lpddsPrimary = NULL; mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>overlay surfaces released\n"); /*set cooperativelevel*/ if(vm) /*exclusive mode*/ { fs=1; if (g_lpdd->lpVtbl->SetCooperativeLevel(g_lpdd, hWnd, DDSCL_EXCLUSIVE|DDSCL_FULLSCREEN) != DD_OK) { mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't set cooperativelevel for exclusive mode"); return 1; } SetWindowLong( hWnd, GWL_STYLE, 0 ); /*SetDisplayMode(ddobject,width,height,bpp,refreshrate,aditionalflags)*/ if(g_lpdd->lpVtbl->SetDisplayMode(g_lpdd,640, 480, 16,0,0) != DD_OK) { mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't set displaymode\n"); return 1; } aspect_save_screenres(GetSystemMetrics(SM_CXSCREEN),GetSystemMetrics(SM_CYSCREEN)); mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>using exclusive mode\n"); } else { if (g_lpdd->lpVtbl->SetCooperativeLevel(g_lpdd, hWnd, DDSCL_NORMAL) != DD_OK) { mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't set cooperativelevel for windowed mode"); return 1; } mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>using normal cooperativelevel\n"); } if(fs) { /*remove the borders*/ SetWindowLong( hWnd, GWL_STYLE, 0 ); /*change backgroundcolor*/ SetClassLongA(hWnd,GCL_HBRBACKGROUND,(int)CreateSolidBrush(RGB(0,0,0))); /*repaint*/ RedrawWindow(hWnd,NULL,NULL,RDW_INVALIDATE|RDW_ERASE|RDW_INTERNALPAINT); /*hide mouse*/ ShowCursor(FALSE); } /*create the surfaces*/ if(Directx_CreatePrimarySurface())return 1; if (!nooverlay && Directx_CreateOverlay(image_format)) { nooverlay=1; /*overlay creation failed*/ mp_msg(MSGT_VO, MSGL_V,"<vo_directx><WARN>can't use overlay mode => switching to nonoverlay\n"); } if(nooverlay) { if(Directx_CreateBackpuffer()) { mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't get the driver to work on your system :(\n"); return 1; } mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>back surface created\n"); vo_doublebuffering = 0; /*create clipper for nonoverlay mode*/ if(g_lpddclipper)g_lpddclipper->lpVtbl->Release(g_lpddclipper); g_lpddclipper=NULL; if(g_lpdd->lpVtbl->CreateClipper(g_lpdd, 0, &g_lpddclipper,NULL)!= DD_OK){mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't create clipper\n");return 1;} if(g_lpddclipper->lpVtbl->SetHWnd (g_lpddclipper, 0, hWnd)!= DD_OK){mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't associate clipper with window\n");return 1;} if(g_lpddsPrimary->lpVtbl->SetClipper (g_lpddsPrimary,g_lpddclipper)!=DD_OK){mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't associate primary surface with clipper\n");return 1;} mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>clipper succesfully created\n"); } Directx_ManageDisplay(d_image_width,d_image_height); memset(&ddsdsf, 0,sizeof(DDSURFACEDESC)); ddsdsf.dwSize = sizeof (DDSURFACEDESC); g_lpddsBack->lpVtbl->Lock(g_lpddsBack,NULL,&ddsdsf, DDLOCK_NOSYSLOCK | DDLOCK_WAIT, NULL); dstride = ddsdsf.lPitch; image = ddsdsf.lpSurface; return 0; } static uint32_t control(uint32_t request, void *data, ...) { switch (request) { case VOCTRL_GET_IMAGE: return get_image(data); case VOCTRL_QUERY_FORMAT: return query_format(*((uint32_t*)data)); case VOCTRL_DRAW_IMAGE: return put_image(data); case VOCTRL_FULLSCREEN: { if(vm) { mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>currently we do not allow to switch from exclusive to windowed mode\n"); } else { WINDOWPLACEMENT window_placement; uint32_t width = 0; /*default: restore to the size it had before maximizing*/ uint32_t height = 0; window_placement.length = sizeof(WINDOWPLACEMENT); GetWindowPlacement(hWnd, &window_placement); if(fs) /*go to windowed*/ { fs = 0; /*prevent the screen being filled with garbage*/ window_placement.showCmd = SW_SHOWMINIMIZED; SetWindowPlacement(hWnd,&window_placement); /*change style and restore the window*/ SetWindowLong(hWnd,GWL_STYLE,WS_OVERLAPPEDWINDOW|WS_SIZEBOX); window_placement.showCmd = SW_RESTORE; SetWindowPlacement(hWnd,&window_placement ); /*restore backgroundcolor*/ SetClassLongA(hWnd,GCL_HBRBACKGROUND,(int)CreateSolidBrush(windowcolor)); /*never ever make a big window*/ if(((window_placement.rcNormalPosition.bottom - window_placement.rcNormalPosition.top)==GetSystemMetrics(SM_CYSCREEN)) &&((window_placement.rcNormalPosition.right - window_placement.rcNormalPosition.left)==GetSystemMetrics(SM_CXSCREEN))) { width = d_image_width; height = d_image_height; } /*show cursor again*/ ShowCursor(TRUE); } else /*go to fullscreen*/ { fs = 1; /*remove decoration and maximize*/ SetWindowLong(hWnd,GWL_STYLE,0); window_placement.showCmd = SW_SHOWMAXIMIZED; SetWindowPlacement(hWnd,&window_placement); /*make the window really black*/ SetClassLongA(hWnd,GCL_HBRBACKGROUND,(int)CreateSolidBrush(RGB(0,0,0))); /*hide mouse cursor in fullscreen mode*/ if(ShowCursor(FALSE)<0); else while(ShowCursor(FALSE)>=0)mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx>ShowCursor(FALSE)>=0\n"); } RedrawWindow(hWnd,NULL,NULL,RDW_INVALIDATE|RDW_ERASE|RDW_INTERNALPAINT); Directx_ManageDisplay(width,height); } return VO_TRUE; } }; return VO_NOTIMPL; }