view osdep/timer-win2.c @ 28585:7d42a45c225d

Fix compilation without VDPAU The commit adding vo_vdpau had two bugs that broke compilation when VDPAU was not enabled. - video_out.c used "#ifdef CONFIG_VDPAU", but it's always set to 0 or 1 - In configure, MPEG1_VDPAU_DECODER was dropped from the list of libavcodec codecs to disable when moving VDPAU-related ones from the always-disabled list to a conditinal one.
author uau
date Tue, 17 Feb 2009 00:09:15 +0000
parents 8d6c3abed492
children 5cfef41a1771
line wrap: on
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// Precise timer routines for WINDOWS

#include <windows.h>
#include <mmsystem.h>
#include "timer.h"

const char *timer_name = "Windows native";

// Returns current time in microseconds
unsigned int GetTimer(void)
{
  return timeGetTime() * 1000;
}

// Returns current time in milliseconds
unsigned int GetTimerMS(void)
{
  return timeGetTime() ;
}

int usec_sleep(int usec_delay){
  // Sleep(0) won't sleep for one clocktick as the unix usleep 
  // instead it will only make the thread ready
  // it may take some time until it actually starts to run again
  if(usec_delay<1000)usec_delay=1000;  
  Sleep( usec_delay/1000);
  return 0;
}

static DWORD RelativeTime = 0;

float GetRelativeTime(void)
{
  DWORD t, r;
  t = GetTimer();
  r = t - RelativeTime;
  RelativeTime = t;
  return (float) r *0.000001F;
}

void InitTimer(void)
{
  GetRelativeTime();
}