Mercurial > mplayer.hg
view osdep/timer-win2.c @ 28585:7d42a45c225d
Fix compilation without VDPAU
The commit adding vo_vdpau had two bugs that broke compilation when
VDPAU was not enabled.
- video_out.c used "#ifdef CONFIG_VDPAU", but it's always set to 0 or 1
- In configure, MPEG1_VDPAU_DECODER was dropped from the list of
libavcodec codecs to disable when moving VDPAU-related ones from the
always-disabled list to a conditinal one.
author | uau |
---|---|
date | Tue, 17 Feb 2009 00:09:15 +0000 |
parents | 8d6c3abed492 |
children | 5cfef41a1771 |
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// Precise timer routines for WINDOWS #include <windows.h> #include <mmsystem.h> #include "timer.h" const char *timer_name = "Windows native"; // Returns current time in microseconds unsigned int GetTimer(void) { return timeGetTime() * 1000; } // Returns current time in milliseconds unsigned int GetTimerMS(void) { return timeGetTime() ; } int usec_sleep(int usec_delay){ // Sleep(0) won't sleep for one clocktick as the unix usleep // instead it will only make the thread ready // it may take some time until it actually starts to run again if(usec_delay<1000)usec_delay=1000; Sleep( usec_delay/1000); return 0; } static DWORD RelativeTime = 0; float GetRelativeTime(void) { DWORD t, r; t = GetTimer(); r = t - RelativeTime; RelativeTime = t; return (float) r *0.000001F; } void InitTimer(void) { GetRelativeTime(); }