view loader/dmo/DMO_AudioDecoder.h @ 36838:7df9dd22f234

Don't set win32 as audio driver if none has been given. Select from the list of audio drivers instead. Having win32 as selected item in the combo box although this isn't used by MPlayer by default is confusing as well. Besides that, there seem to be issues with this driver when changing from or to it during playback.
author ib
date Tue, 25 Feb 2014 13:16:35 +0000
parents 837cd9762b4e
children
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#ifndef MPLAYER_DMO_AUDIODECODER_H
#define MPLAYER_DMO_AUDIODECODER_H

#include "loader/com.h"
#include "loader/wine/mmreg.h"

typedef struct DMO_AudioDecoder DMO_AudioDecoder;

//DMO_AudioDecoder * DMO_AudioDecoder_Create(const CodecInfo * info, const WAVEFORMATEX* wf);
DMO_AudioDecoder * DMO_AudioDecoder_Open(char* dllname, GUID* guid, WAVEFORMATEX* wf,int out_channels);

void DMO_AudioDecoder_Destroy(DMO_AudioDecoder *this);

int DMO_AudioDecoder_Convert(DMO_AudioDecoder *this, const void* in_data, unsigned int in_size,
			     void* out_data, unsigned int out_size,
			     unsigned int* size_read, unsigned int* size_written);

int DMO_AudioDecoder_GetSrcSize(DMO_AudioDecoder *this, int dest_size);

#endif /* MPLAYER_DMO_AUDIODECODER_H */