Mercurial > mplayer.hg
view libmpcodecs/vfcap.h @ 19577:7e19b1207b81
"global header" support, this is pretty much just copy and pasted code from
libavcodec/x264.c and libmpcodecs/ve_lavc.c, with it -ovc x264 can be used
together with lavf to make working .psp files amongth other things
feel free to reverse, flame, ...
author | michael |
---|---|
date | Mon, 28 Aug 2006 19:32:53 +0000 |
parents | 9e95ac641e77 |
children | 1de2a46a0987 |
line wrap: on
line source
// VFCAP_* values: they are flags, returned by query_format(): // set, if the given colorspace is supported (with or without conversion) #define VFCAP_CSP_SUPPORTED 0x1 // set, if the given colorspace is supported _without_ conversion #define VFCAP_CSP_SUPPORTED_BY_HW 0x2 // set if the driver/filter can draw OSD #define VFCAP_OSD 0x4 // set if the driver/filter can handle compressed SPU stream #define VFCAP_SPU 0x8 // scaling up/down by hardware, or software: #define VFCAP_HWSCALE_UP 0x10 #define VFCAP_HWSCALE_DOWN 0x20 #define VFCAP_SWSCALE 0x40 // driver/filter can do vertical flip (upside-down) #define VFCAP_FLIP 0x80 // driver/hardware handles timing (blocking) #define VFCAP_TIMER 0x100 // driver _always_ flip image upside-down (for ve_vfw) #define VFCAP_FLIPPED 0x200 // vf filter: accepts stride (put_image) // vo driver: has draw_slice() support for the given csp #define VFCAP_ACCEPT_STRIDE 0x400 // filter does postprocessing (so you shouldn't scale/filter image before it) #define VFCAP_POSTPROC 0x800 // filter cannot be reconfigured to different size & format #define VFCAP_CONSTANT 0x1000 // filter can draw EOSD #define VFCAP_EOSD 0x2000