view libaf/af_equalizer.c @ 25317:7f3cb5408f28

Fixed VIDIX color bug that was introduced when Radeon VIDIX driver was synchronized with vidix.sf.net. The red color was saturating. Corrected value fixes the issue and restore the color to the level it used to have before synchronization. Meaning of the value remains unknow but was retrieved from register's value of a Radeon 9000 card, so it may need further testing. Patch by Guillaume Lecerf (foxcore at gmail dot com)
author ben
date Mon, 10 Dec 2007 19:27:46 +0000
parents 9079c9745ff9
children 72d0b1444141
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/*=============================================================================
//	
//  This software has been released under the terms of the GNU General Public
//  license. See http://www.gnu.org/copyleft/gpl.html for details.
//
//  Copyright 2001 Anders Johansson ajh@atri.curtin.edu.au
//
//=============================================================================
*/

/* Equalizer filter, implementation of a 10 band time domain graphic
   equalizer using IIR filters. The IIR filters are implemented using a
   Direct Form II approach, but has been modified (b1 == 0 always) to
   save computation.
*/

#include <stdio.h>
#include <stdlib.h>

#include <inttypes.h>
#include <math.h>

#include "af.h"

#define L   	2      // Storage for filter taps
#define KM  	10     // Max number of bands 

#define Q   1.2247449 /* Q value for band-pass filters 1.2247=(3/2)^(1/2)
			 gives 4dB suppression @ Fc*2 and Fc/2 */

/* Center frequencies for band-pass filters
   The different frequency bands are:	
   nr.    	center frequency
   0  	31.25 Hz
   1 	62.50 Hz
   2	125.0 Hz
   3	250.0 Hz
   4	500.0 Hz
   5	1.000 kHz
   6	2.000 kHz
   7	4.000 kHz
   8	8.000 kHz
   9 	16.00 kHz
*/
#define CF  	{31.25,62.5,125,250,500,1000,2000,4000,8000,16000}

// Maximum and minimum gain for the bands
#define G_MAX	+12.0
#define G_MIN	-12.0	

// Data for specific instances of this filter
typedef struct af_equalizer_s
{
  float   a[KM][L];        	// A weights
  float   b[KM][L];	     	// B weights
  float   wq[AF_NCH][KM][L];  	// Circular buffer for W data
  float   g[AF_NCH][KM];      	// Gain factor for each channel and band
  int     K; 		   	// Number of used eq bands
  int     channels;        	// Number of channels
  float   gain_factor;     // applied at output to avoid clipping
} af_equalizer_t;

// 2nd order Band-pass Filter design
static void bp2(float* a, float* b, float fc, float q){
  double th= 2.0 * M_PI * fc;
  double C = (1.0 - tan(th*q/2.0))/(1.0 + tan(th*q/2.0));

  a[0] = (1.0 + C) * cos(th);
  a[1] = -1 * C;
  
  b[0] = (1.0 - C)/2.0;
  b[1] = -1.0050;
}

// Initialization and runtime control
static int control(struct af_instance_s* af, int cmd, void* arg)
{
  af_equalizer_t* s   = (af_equalizer_t*)af->setup; 

  switch(cmd){
  case AF_CONTROL_REINIT:{
    int k =0, i =0;
    float F[KM] = CF;
    
    s->gain_factor=0.0;

    // Sanity check
    if(!arg) return AF_ERROR;
    
    af->data->rate   = ((af_data_t*)arg)->rate;
    af->data->nch    = ((af_data_t*)arg)->nch;
    af->data->format = AF_FORMAT_FLOAT_NE;
    af->data->bps    = 4;
    
    // Calculate number of active filters
    s->K=KM;
    while(F[s->K-1] > (float)af->data->rate/2.2)
      s->K--;
    
    if(s->K != KM)
      af_msg(AF_MSG_INFO,"[equalizer] Limiting the number of filters to" 
	     " %i due to low sample rate.\n",s->K);

    // Generate filter taps
    for(k=0;k<s->K;k++)
      bp2(s->a[k],s->b[k],F[k]/((float)af->data->rate),Q);

    // Calculate how much this plugin adds to the overall time delay
    af->delay = 2 * af->data->nch * af->data->bps;
    
    // Calculate gain factor to prevent clipping at output
    for(k=0;k<AF_NCH;k++)
    {
        for(i=0;i<KM;i++)
        {
            if(s->gain_factor < s->g[k][i]) s->gain_factor=s->g[k][i];
        }
    }

    s->gain_factor=log10(s->gain_factor + 1.0) * 20.0;
	 
    if(s->gain_factor > 0.0)
    {
        s->gain_factor=0.1+(s->gain_factor/12.0);
    }else{
        s->gain_factor=1;
    }
	
    return af_test_output(af,arg);
  }
  case AF_CONTROL_COMMAND_LINE:{
    float g[10]={0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
    int i,j;
    sscanf((char*)arg,"%f:%f:%f:%f:%f:%f:%f:%f:%f:%f", &g[0], &g[1], 
	   &g[2], &g[3], &g[4], &g[5], &g[6], &g[7], &g[8] ,&g[9]);
    for(i=0;i<AF_NCH;i++){
      for(j=0;j<KM;j++){
	((af_equalizer_t*)af->setup)->g[i][j] = 
	  pow(10.0,clamp(g[j],G_MIN,G_MAX)/20.0)-1.0;
      }
    }
    return AF_OK;
  }
  case AF_CONTROL_EQUALIZER_GAIN | AF_CONTROL_SET:{
    float* gain = ((af_control_ext_t*)arg)->arg;
    int    ch   = ((af_control_ext_t*)arg)->ch;
    int    k;
    if(ch >= AF_NCH || ch < 0)
      return AF_ERROR;

    for(k = 0 ; k<KM ; k++)
      s->g[ch][k] = pow(10.0,clamp(gain[k],G_MIN,G_MAX)/20.0)-1.0;

    return AF_OK;
  }
  case AF_CONTROL_EQUALIZER_GAIN | AF_CONTROL_GET:{
    float* gain = ((af_control_ext_t*)arg)->arg;
    int    ch   = ((af_control_ext_t*)arg)->ch;
    int    k;
    if(ch >= AF_NCH || ch < 0)
      return AF_ERROR;

    for(k = 0 ; k<KM ; k++)
      gain[k] = log10(s->g[ch][k]+1.0) * 20.0;

    return AF_OK;
  }
  }
  return AF_UNKNOWN;
}

// Deallocate memory 
static void uninit(struct af_instance_s* af)
{
  if(af->data)
    free(af->data);
  if(af->setup)
    free(af->setup);
}

// Filter data through filter
static af_data_t* play(struct af_instance_s* af, af_data_t* data)
{
  af_data_t*       c 	= data;			    	// Current working data
  af_equalizer_t*  s 	= (af_equalizer_t*)af->setup; 	// Setup 
  uint32_t  	   ci  	= af->data->nch; 	    	// Index for channels
  uint32_t	   nch 	= af->data->nch;   	    	// Number of channels

  while(ci--){
    float*	g   = s->g[ci];      // Gain factor 
    float*	in  = ((float*)c->audio)+ci;
    float*	out = ((float*)c->audio)+ci;
    float* 	end = in + c->len/4; // Block loop end

    while(in < end){
      register int	k  = 0;		// Frequency band index
      register float 	yt = *in; 	// Current input sample
      in+=nch;
      
      // Run the filters
      for(;k<s->K;k++){
 	// Pointer to circular buffer wq
 	register float* wq = s->wq[ci][k];
 	// Calculate output from AR part of current filter
 	register float w=yt*s->b[k][0] + wq[0]*s->a[k][0] + wq[1]*s->a[k][1];
 	// Calculate output form MA part of current filter
 	yt+=(w + wq[1]*s->b[k][1])*g[k];
 	// Update circular buffer
 	wq[1] = wq[0];
	wq[0] = w;
      }
      // Calculate output 
      *out=yt*s->gain_factor;
      out+=nch;
    }
  }
  return c;
}

// Allocate memory and set function pointers
static int af_open(af_instance_t* af){
  af->control=control;
  af->uninit=uninit;
  af->play=play;
  af->mul=1;
  af->data=calloc(1,sizeof(af_data_t));
  af->setup=calloc(1,sizeof(af_equalizer_t));
  if(af->data == NULL || af->setup == NULL)
    return AF_ERROR;
  return AF_OK;
}

// Description of this filter
af_info_t af_info_equalizer = {
  "Equalizer audio filter",
  "equalizer",
  "Anders",
  "",
  AF_FLAGS_NOT_REENTRANT,
  af_open
};