Mercurial > mplayer.hg
view edl.h @ 24892:80180dc13565
Change decode_audio() interface
Rewrite decode_audio to better deal with filters that handle input in
large blocks. It now always places output in sh_audio->a_out_buffer
(which was always given as a parameter before) and reallocates the
buffer if needed. After the changes filters can return arbitrarily
large blocks of data without some of it being lost. The new version
also allows simplifying some code.
author | uau |
---|---|
date | Thu, 01 Nov 2007 06:52:19 +0000 |
parents | f580a7755ac5 |
children | 8338eda7af28 |
line wrap: on
line source
// EDL version 0.6 #ifndef EDLH #define EDLH #define EDL_SKIP 0 #define EDL_MUTE 1 #define EDL_MUTE_START 1 #define EDL_MUTE_END 0 struct edl_record { float start_sec; float stop_sec; float length_sec; short action; struct edl_record* next; struct edl_record* prev; }; typedef struct edl_record* edl_record_ptr; extern char *edl_filename; // file to extract EDL entries from (-edl) extern char *edl_output_filename; // file to put EDL entries in (-edlout) void free_edl(edl_record_ptr next_edl_record); // free's entire EDL list. edl_record_ptr edl_parse_file(void); // fills EDL stack #endif