Mercurial > mplayer.hg
view spudec.h @ 24892:80180dc13565
Change decode_audio() interface
Rewrite decode_audio to better deal with filters that handle input in
large blocks. It now always places output in sh_audio->a_out_buffer
(which was always given as a parameter before) and reallocates the
buffer if needed. After the changes filters can return arbitrarily
large blocks of data without some of it being lost. The new version
also allows simplifying some code.
author | uau |
---|---|
date | Thu, 01 Nov 2007 06:52:19 +0000 |
parents | 3f0d00abc073 |
children | e82ecde2cbd4 |
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#ifndef MPLAYER_SPUDEC_H #define MPLAYER_SPUDEC_H #include "libvo/video_out.h" void spudec_heartbeat(void *this, unsigned int pts100); void spudec_assemble(void *this, unsigned char *packet, unsigned int len, unsigned int pts100); void spudec_draw(void *this, void (*draw_alpha)(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride)); void spudec_draw_scaled(void *this, unsigned int dxs, unsigned int dys, void (*draw_alpha)(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride)); void spudec_update_palette(void *this, unsigned int *palette); void *spudec_new_scaled(unsigned int *palette, unsigned int frame_width, unsigned int frame_height); void *spudec_new_scaled_vobsub(unsigned int *palette, unsigned int *cuspal, unsigned int custom, unsigned int frame_width, unsigned int frame_height); void *spudec_new(unsigned int *palette); void spudec_free(void *this); void spudec_reset(void *this); // called after seek int spudec_visible(void *this); // check if spu is visible void spudec_set_font_factor(void * this, double factor); // sets the equivalent to ffactor void spudec_set_hw_spu(void *this, vo_functions_t *hw_spu); int spudec_changed(void *this); void spudec_calc_bbox(void *me, unsigned int dxs, unsigned int dys, unsigned int* bbox); void spudec_set_forced_subs_only(void * const this, const unsigned int flag); #endif