view xvmc_render.h @ 24892:80180dc13565

Change decode_audio() interface Rewrite decode_audio to better deal with filters that handle input in large blocks. It now always places output in sh_audio->a_out_buffer (which was always given as a parameter before) and reallocates the buffer if needed. After the changes filters can return arbitrarily large blocks of data without some of it being lost. The new version also allows simplifying some code.
author uau
date Thu, 01 Nov 2007 06:52:19 +0000
parents 470cc9dc1b33
children 691b830f095e
line wrap: on
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#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/Xatom.h>
#include <X11/extensions/Xv.h>
#include <X11/extensions/Xvlib.h>
#include <X11/extensions/XvMClib.h>


//the surface should be shown, video driver manipulate this
#define MP_XVMC_STATE_DISPLAY_PENDING 1
//the surface is needed for prediction, codec manipulate this
#define MP_XVMC_STATE_PREDICTION 2
//this surface is needed for subpicture rendering
#define MP_XVMC_STATE_OSD_SOURCE 4
//                     1337    IDCT MCo
#define MP_XVMC_RENDER_MAGIC 0x1DC711C0

typedef   struct{
//these are not changed by decoder!
  int  magic;

  short * data_blocks;
  XvMCMacroBlock * mv_blocks;
  int total_number_of_mv_blocks;
  int total_number_of_data_blocks;
  int mc_type;//XVMC_MPEG1/2/4,XVMC_H263 without XVMC_IDCT
  int idct;//does we use IDCT acceleration?
  int chroma_format;//420,422,444
  int unsigned_intra;//+-128 for intra pictures after clip
  XvMCSurface* p_surface;//pointer to rendered surface, never changed

//these are changed by decoder
//used by XvMCRenderSurface function
  XvMCSurface* p_past_surface;//pointer to the past surface
  XvMCSurface* p_future_surface;//pointer to  the future prediction surface

  unsigned int picture_structure;//top/bottom fields or frame  !
  unsigned int flags;//XVMC_SECOND_FIELD - 1'st or 2'd field in the sequence
  unsigned int display_flags; //1,2 or 1+2 fields for XvMCPutSurface,

//these are internal communication one
  int state;//0-free,1 Waiting to Display,2 Waiting for prediction
  int start_mv_blocks_num;//offset in the array for the current slice,updated by vo
  int filled_mv_blocks_num;//processed mv block in this slice,change by decoder

  int next_free_data_block_num;//used in add_mv_block, pointer to next free block
//extensions
  void * p_osd_target_surface_render;//pointer to the surface where subpicture is rendered

} xvmc_render_state_t;