view libmpcodecs/ad_libdv.c @ 27975:806c541d03dd

Do not draw in window if our image has not yet been adjusted to the new window size. Fixes some cases of borders not being black in fullscreen when fullscreen image is scaled down.
author reimar
date Sun, 23 Nov 2008 20:39:15 +0000
parents 71b3e04d0555
children 0f1b5b68af32
line wrap: on
line source

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <unistd.h>
#include <math.h>

#include "config.h"
#include "mp_msg.h"
#include "help_mp.h"

#include "img_format.h"

#include <libdv/dv.h>
#include <libdv/dv_types.h>

#include "stream/stream.h"
#include "libmpdemux/demuxer.h"
#include "libmpdemux/stheader.h"

#include "ad_internal.h"

static ad_info_t info =
{
	"Raw DV Audio Decoder",
	"libdv",
	"Alexander Neundorf <neundorf@kde.org>",
	"http://libdv.sf.net",
	""
};

LIBAD_EXTERN(libdv)

// defined in vd_libdv.c:
dv_decoder_t*  init_global_rawdv_decoder(void);

static int preinit(sh_audio_t *sh_audio)
{
  sh_audio->audio_out_minsize=4*DV_AUDIO_MAX_SAMPLES*2;
  return 1;
}

static int16_t *audioBuffers[4]={NULL,NULL,NULL,NULL};

static int init(sh_audio_t *sh)
{
  int i;
  WAVEFORMATEX *h=sh->wf;

  if(!h) return 0;
   
  sh->i_bps=h->nAvgBytesPerSec;
  sh->channels=h->nChannels;
  sh->samplerate=h->nSamplesPerSec;
  sh->samplesize=(h->wBitsPerSample+7)/8;

  sh->context=init_global_rawdv_decoder();

  for (i=0; i < 4; i++)
    audioBuffers[i] = malloc(2*DV_AUDIO_MAX_SAMPLES);

  return 1;
}

static void uninit(sh_audio_t *sh_audio)
{
  int i;
  for (i=0; i < 4; i++)
    free(audioBuffers[i]);
}

static int control(sh_audio_t *sh,int cmd,void* arg, ...)
{
    // TODO!!!
  return CONTROL_UNKNOWN;
}

static int decode_audio(sh_audio_t *audio, unsigned char *buf, int minlen, int maxlen)
{
   int len=0;
   dv_decoder_t* decoder=audio->context;  //global_rawdv_decoder;
   unsigned char* dv_audio_frame=NULL;
   int xx=ds_get_packet(audio->ds,&dv_audio_frame);
   if(xx<=0 || !dv_audio_frame) return 0; // EOF?

   dv_parse_header(decoder, dv_audio_frame);
   
   if(xx!=decoder->frame_size)
       mp_msg(MSGT_GLOBAL,MSGL_WARN,MSGTR_MPCODECS_AudioFramesizeDiffers,
           xx, decoder->frame_size);

   if (dv_decode_full_audio(decoder, dv_audio_frame,(int16_t**) audioBuffers))
   {
      /* Interleave the audio into a single buffer */
      int i=0;
      int16_t *bufP=(int16_t*)buf;
      
//      printf("samples=%d/%d  chans=%d  mem=%d  \n",decoder->audio->samples_this_frame,DV_AUDIO_MAX_SAMPLES,
//          decoder->audio->num_channels, decoder->audio->samples_this_frame*decoder->audio->num_channels*2);

//   return (44100/30)*4;

      for (i=0; i < decoder->audio->samples_this_frame; i++)
      {
         int ch;
         for (ch=0; ch < decoder->audio->num_channels; ch++)
            bufP[len++] = audioBuffers[ch][i];
      }
   }
   return len*2;
}