Mercurial > mplayer.hg
view edl.h @ 17563:8084bcdb4898
Correct RGB vs. BGR confusion, the macros vec_mstrgb24 and vec_mstbgr24 each
do the opposite of what they say.
The vec_mstrgb24 and vec_mstbgr24 macros should be opposites and not perform
the same things.
patch by Alan Curry, pacman_at_world_dot_std_dot_com
author | diego |
---|---|
date | Thu, 09 Feb 2006 00:29:35 +0000 |
parents | 327be31a101d |
children | f580a7755ac5 |
line wrap: on
line source
// EDL version 0.6 #ifndef EDLH #define EDLH #define EDL_SKIP 0 #define EDL_MUTE 1 #define EDL_MUTE_START 1 #define EDL_MUTE_END 0 struct edl_record { float start_sec; float stop_sec; float length_sec; short action; struct edl_record* next; struct edl_record* prev; }; typedef struct edl_record* edl_record_ptr; extern char *edl_filename; // file to extract EDL entries from (-edl) extern char *edl_output_filename; // file to put EDL entries in (-edlout) void free_edl(edl_record_ptr next_edl_record); // free's entire EDL list. edl_record_ptr edl_parse_file(); // fills EDL stack #endif