view loader/ext.h @ 27375:80d93ca55238

Add video driver for Nintendo Wii/GameCube. Original patch by Jing Liu <fatersh-1@yahoo.com>, based on vo_fbdev.c and adapted to Nintendo's specific GPU. This driver handles dedicated ATI GPU, which can be found in: - Nintendo GameCube (ATI LSI Flipper @ 162 MHz) - Nintendo Wii (ATI Hollywood @ 243 MHz) Flipper and Hollywood chipsets are pretty similar, except from clock speed: - Embedded framebuffer is 2MB. - Texture cache is 1MB. - Vertex cache is 0.1 MB. - Framebuffer is YUY2, not RGB. - Best resolution is 480p (854x480)
author ben
date Sun, 03 Aug 2008 20:04:03 +0000
parents a8ea87c71d18
children 9e739bdb049c
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/*
 * Modified for use with MPlayer, detailed changelog at
 * http://svn.mplayerhq.hu/mplayer/trunk/
 */

#ifndef MPLAYER_EXT_H
#define MPLAYER_EXT_H

#include "wine/windef.h"

extern LPVOID FILE_dommap( int unix_handle, LPVOID start,
			   DWORD size_high, DWORD size_low,
			   DWORD offset_high, DWORD offset_low,
			   int prot, int flags );
extern int FILE_munmap( LPVOID start, DWORD size_high, DWORD size_low );
extern int wcsnicmp(const unsigned short* s1, const unsigned short* s2, int n);
extern int __vprintf( const char *format, ... );

#endif /* MPLAYER_EXT_H */