Mercurial > mplayer.hg
view osdep/getch2.h @ 27375:80d93ca55238
Add video driver for Nintendo Wii/GameCube.
Original patch by Jing Liu <fatersh-1@yahoo.com>,
based on vo_fbdev.c and adapted to Nintendo's specific GPU.
This driver handles dedicated ATI GPU, which can be found in:
- Nintendo GameCube (ATI LSI Flipper @ 162 MHz)
- Nintendo Wii (ATI Hollywood @ 243 MHz)
Flipper and Hollywood chipsets are pretty similar, except from clock speed:
- Embedded framebuffer is 2MB.
- Texture cache is 1MB.
- Vertex cache is 0.1 MB.
- Framebuffer is YUY2, not RGB.
- Best resolution is 480p (854x480)
author | ben |
---|---|
date | Sun, 03 Aug 2008 20:04:03 +0000 |
parents | 4129c8cfa742 |
children | 9e739bdb049c |
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/* GyS-TermIO v2.0 (for GySmail v3) (C) 1999 A'rpi/ESP-team */ /* a very small replacement of ncurses library */ #ifndef MPLAYER_GETCH2_H #define MPLAYER_GETCH2_H /* Screen size. Initialized by load_termcap() and get_screen_size() */ extern int screen_width; extern int screen_height; /* Termcap code to erase to end of line */ extern char * erase_to_end_of_line; /* Get screen-size using IOCTL call. */ extern void get_screen_size(void); /* Load key definitions from the TERMCAP database. 'termtype' can be NULL */ extern int load_termcap(char *termtype); /* Enable and disable STDIN line-buffering */ extern void getch2_enable(void); extern void getch2_disable(void); /* Read a character or a special key code (see keycodes.h) */ extern void getch2(void); /* slave cmd function for Windows and OS/2 */ extern int mp_input_slave_cmd_func(int fd,char* dest,int size); #if defined(__MINGW32__) || defined(__OS2__) #define USE_SELECT 0 #define MP_INPUT_SLAVE_CMD_FUNC mp_input_slave_cmd_func #else #define USE_SELECT 1 #define MP_INPUT_SLAVE_CMD_FUNC NULL #endif #endif /* MPLAYER_GETCH2_H */