view osdep/getch2.h @ 27375:80d93ca55238

Add video driver for Nintendo Wii/GameCube. Original patch by Jing Liu <fatersh-1@yahoo.com>, based on vo_fbdev.c and adapted to Nintendo's specific GPU. This driver handles dedicated ATI GPU, which can be found in: - Nintendo GameCube (ATI LSI Flipper @ 162 MHz) - Nintendo Wii (ATI Hollywood @ 243 MHz) Flipper and Hollywood chipsets are pretty similar, except from clock speed: - Embedded framebuffer is 2MB. - Texture cache is 1MB. - Vertex cache is 0.1 MB. - Framebuffer is YUY2, not RGB. - Best resolution is 480p (854x480)
author ben
date Sun, 03 Aug 2008 20:04:03 +0000
parents 4129c8cfa742
children 9e739bdb049c
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/* GyS-TermIO v2.0 (for GySmail v3)          (C) 1999 A'rpi/ESP-team */
/* a very small replacement of ncurses library */

#ifndef MPLAYER_GETCH2_H
#define MPLAYER_GETCH2_H

/* Screen size. Initialized by load_termcap() and get_screen_size() */
extern int screen_width;
extern int screen_height;

/* Termcap code to erase to end of line */
extern char * erase_to_end_of_line;

/* Get screen-size using IOCTL call. */
extern void get_screen_size(void);

/* Load key definitions from the TERMCAP database. 'termtype' can be NULL */
extern int load_termcap(char *termtype);

/* Enable and disable STDIN line-buffering */
extern void getch2_enable(void);
extern void getch2_disable(void);

/* Read a character or a special key code (see keycodes.h) */
extern void getch2(void);

/* slave cmd function for Windows and OS/2 */
extern int mp_input_slave_cmd_func(int fd,char* dest,int size);

#if defined(__MINGW32__) || defined(__OS2__)
#define USE_SELECT  0
#define MP_INPUT_SLAVE_CMD_FUNC     mp_input_slave_cmd_func
#else
#define USE_SELECT  1
#define MP_INPUT_SLAVE_CMD_FUNC     NULL
#endif

#endif /* MPLAYER_GETCH2_H */