Mercurial > mplayer.hg
view osdep/mplayer.rc @ 27375:80d93ca55238
Add video driver for Nintendo Wii/GameCube.
Original patch by Jing Liu <fatersh-1@yahoo.com>,
based on vo_fbdev.c and adapted to Nintendo's specific GPU.
This driver handles dedicated ATI GPU, which can be found in:
- Nintendo GameCube (ATI LSI Flipper @ 162 MHz)
- Nintendo Wii (ATI Hollywood @ 243 MHz)
Flipper and Hollywood chipsets are pretty similar, except from clock speed:
- Embedded framebuffer is 2MB.
- Texture cache is 1MB.
- Vertex cache is 0.1 MB.
- Framebuffer is YUY2, not RGB.
- Best resolution is 480p (854x480)
author | ben |
---|---|
date | Sun, 03 Aug 2008 20:04:03 +0000 |
parents | 404f9d9e4b92 |
children | a062e840afca |
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/*Windows resource file for MPlayer compile with windres -o resfile.o mplayer.rc and add resfile.o to OBJS_MPLAYER in Makefile*/ #include <winver.h> #include "version.h" 1 VERSIONINFO FILEVERSION 0,0,9,0 PRODUCTVERSION 0,0,9,0 FILEOS VOS__WINDOWS32 FILETYPE VFT_APP { BLOCK "StringFileInfo" { BLOCK "000004b0" // LANG_NEUTRAL,UNICODE_CP { VALUE "Comments","MPlayer is distributed under the terms of the GNU General Public License Version 2. Source code is available at http://www.mplayerhq.hu\000" VALUE "CompanyName", "\000" VALUE "FileDescription", "MPlayer - Movie Player\000" VALUE "FileVersion",VERSION VALUE "InternalName", "Counter Counter\000" VALUE "LegalCopyright", " (C) 2000-2008 MPlayer Team\000" //VALUE "LegalTrademarks"," \000"; VALUE "OriginalFilename", "mplayer.exe\000" VALUE "ProductName", "MPlayer - The Movie Player\000" VALUE "ProductVersion",VERSION //VALUE "SpecialBuild","\000" } } BLOCK "VarFileInfo" { VALUE "Translation",0,0x04b0 } } IDI_ICON1 ICON DISCARDABLE "etc/mplayer.ico"