Mercurial > mplayer.hg
view cpudetect.h @ 4395:817530449706
New logic of HW equalizing:
1) Check HW capability.
2) If HW equalizer is capable control value then use it.
In this case value of control is in range -100 : +100 (10x)
3) If not then try use SW equalizing (currently only divxds).
Use old range (0 : +100) for that.
Well, you shouldn't watch OSD bar if neighter HW nor SW equalizers
are not capable control value.
TODO: find out keys (maybe Rr Bb Gg) or 'on screen menu' for RGB intensity
and OEM effects (fx).
author | nick |
---|---|
date | Mon, 28 Jan 2002 07:29:17 +0000 |
parents | c4ca766a2d05 |
children | 778989dba3a2 |
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#ifndef CPUDETECT_H #define CPUDETECT_H #define CPUTYPE_I386 3 #define CPUTYPE_I486 4 #define CPUTYPE_I586 5 #define CPUTYPE_I686 6 typedef struct cpucaps_s { int cpuType; int cpuStepping; int hasMMX; int hasMMX2; int has3DNow; int has3DNowExt; int hasSSE; int hasSSE2; int isX86; } CpuCaps; extern CpuCaps gCpuCaps; void GetCpuCaps(CpuCaps *caps); /* returned value is malloc()'ed so free() it after use */ char *GetCpuFriendlyName(unsigned int regs[], unsigned int regs2[]); #endif /* !CPUDETECT_H */