Mercurial > mplayer.hg
view libvo/aspect.h @ 4395:817530449706
New logic of HW equalizing:
1) Check HW capability.
2) If HW equalizer is capable control value then use it.
In this case value of control is in range -100 : +100 (10x)
3) If not then try use SW equalizing (currently only divxds).
Use old range (0 : +100) for that.
Well, you shouldn't watch OSD bar if neighter HW nor SW equalizers
are not capable control value.
TODO: find out keys (maybe Rr Bb Gg) or 'on screen menu' for RGB intensity
and OEM effects (fx).
author | nick |
---|---|
date | Mon, 28 Jan 2002 07:29:17 +0000 |
parents | 48f0ac1e9d13 |
children | 72c87b2ec779 |
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#ifndef __ASPECT_H #define __ASPECT_H /* Stuff for correct aspect scaling. */ void aspect_save_orig(int orgw, int orgh); void aspect_save_prescale(int prew, int preh); void aspect_save_screenres(int scrw, int scrh); #define A_ZOOM 1 #define A_NOZOOM 0 void aspect(int *srcw, int *srch, int zoom); #endif