Mercurial > mplayer.hg
view asxparser.h @ 18644:82263a36cfa4
fixes the infinite loop which occurs when there is a decode error in a frame.
Patch by Bryan Alton < balton AH eircom POIS net >
Original thread:
Date: Jun 6, 2006 10:52 AM
Subject: [MPlayer-dev-eng] [PATCH] fix for faad2 infinite loop after
decoding error
author | gpoirier |
---|---|
date | Thu, 08 Jun 2006 06:56:13 +0000 |
parents | 1f6ae3d15f19 |
children | 75327b24e06f |
line wrap: on
line source
typedef struct _ASX_Parser_t ASX_Parser_t; typedef struct { char* buffer; int line; } ASX_LineSave_t; struct _ASX_Parser_t { int line; // Curent line ASX_LineSave_t *ret_stack; int ret_stack_size; char* last_body; int deep; }; ASX_Parser_t* asx_parser_new(void); void asx_parser_free(ASX_Parser_t* parser); /* * Return -1 on error, 0 when nothing is found, 1 on sucess */ int asx_get_element(ASX_Parser_t* parser,char** _buffer, char** _element,char** _body,char*** _attribs); int asx_parse_attribs(ASX_Parser_t* parser,char* buffer,char*** _attribs); /////// Attribs utils char* asx_get_attrib(char* attrib,char** attribs); int asx_attrib_to_enum(char* val,char** valid_vals); #define asx_free_attribs(a) asx_list_free((void***)&a,free) ////// List utils typedef void (*ASX_FreeFunc)(void* arg); void asx_list_free(void* list_ptr,ASX_FreeFunc free_func);