Mercurial > mplayer.hg
view spudec.h @ 18644:82263a36cfa4
fixes the infinite loop which occurs when there is a decode error in a frame.
Patch by Bryan Alton < balton AH eircom POIS net >
Original thread:
Date: Jun 6, 2006 10:52 AM
Subject: [MPlayer-dev-eng] [PATCH] fix for faad2 infinite loop after
decoding error
author | gpoirier |
---|---|
date | Thu, 08 Jun 2006 06:56:13 +0000 |
parents | d45870f67728 |
children | a6c619ee9d30 |
line wrap: on
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#ifndef _MPLAYER_SPUDEC_H #define _MPLAYER_SPUDEC_H #include "libvo/video_out.h" void spudec_heartbeat(void *this, unsigned int pts100); void spudec_assemble(void *this, unsigned char *packet, unsigned int len, unsigned int pts100); void spudec_draw(void *this, void (*draw_alpha)(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride)); void spudec_draw_scaled(void *this, unsigned int dxs, unsigned int dys, void (*draw_alpha)(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride)); void spudec_update_palette(void *this, unsigned int *palette); void *spudec_new_scaled(unsigned int *palette, unsigned int frame_width, unsigned int frame_height); void *spudec_new_scaled_vobsub(unsigned int *palette, unsigned int *cuspal, unsigned int custom, unsigned int frame_width, unsigned int frame_height); void *spudec_new(unsigned int *palette); void spudec_free(void *this); void spudec_reset(void *this); // called after seek int spudec_visible(void *this); // check if spu is visible void spudec_set_font_factor(void * this, double factor); // sets the equivalent to ffactor void spudec_set_hw_spu(void *this, vo_functions_t *hw_spu); int spudec_changed(void *this); void spudec_calc_bbox(void *me, unsigned int dxs, unsigned int dys, unsigned int* bbox); void spudec_draw_scaled(void *me, unsigned int dxs, unsigned int dys, void (*draw_alpha)(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride)); void spudec_set_forced_subs_only(void * const this, const unsigned int flag); #endif