view edl.h @ 30378:8339bca8e4b4

Move the resync-related code into more consistent places instead of having it scattered all over the place with half of it forgotten in some places.
author reimar
date Sun, 24 Jan 2010 15:16:39 +0000
parents 4129c8cfa742
children c1a3f1bbba26
line wrap: on
line source

// EDL version 0.6

#ifndef MPLAYER_EDL_H
#define MPLAYER_EDL_H

#define EDL_SKIP 0
#define EDL_MUTE 1

#define EDL_MUTE_START 1
#define EDL_MUTE_END 0

struct edl_record {
  float start_sec;
  float stop_sec;
  float length_sec;
  short action;
  struct edl_record* next;
  struct edl_record* prev;
};

typedef struct edl_record* edl_record_ptr;

extern char *edl_filename; // file to extract EDL entries from (-edl)
extern char *edl_output_filename; // file to put EDL entries in (-edlout)

void free_edl(edl_record_ptr next_edl_record); // free's entire EDL list.
edl_record_ptr edl_parse_file(void); // fills EDL stack

#endif /* MPLAYER_EDL_H */