view libmpcodecs/dec_audio.c @ 30378:8339bca8e4b4

Move the resync-related code into more consistent places instead of having it scattered all over the place with half of it forgotten in some places.
author reimar
date Sun, 24 Jan 2010 15:16:39 +0000
parents 8ee2eb34a851
children bbb6ebec87a0
line wrap: on
line source

#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <assert.h>

#include "config.h"
#include "mp_msg.h"
#include "help_mp.h"

#include "stream/stream.h"
#include "libmpdemux/demuxer.h"

#include "codec-cfg.h"
#include "libmpdemux/stheader.h"

#include "dec_audio.h"
#include "ad.h"
#include "libaf/af_format.h"

#include "libaf/af.h"

#ifdef CONFIG_DYNAMIC_PLUGINS
#include <dlfcn.h>
#endif

#ifdef CONFIG_FAKE_MONO
int fakemono = 0;
#endif

/* used for ac3surround decoder - set using -channels option */
int audio_output_channels = 2;
af_cfg_t af_cfg = { 1, NULL };	// Configuration for audio filters

void afm_help(void)
{
    int i;
    mp_msg(MSGT_DECAUDIO, MSGL_INFO, MSGTR_AvailableAudioFm);
    mp_msg(MSGT_IDENTIFY, MSGL_INFO, "ID_AUDIO_DRIVERS\n");
    mp_msg(MSGT_DECAUDIO, MSGL_INFO, "    afm:    info:  (comment)\n");
    for (i = 0; mpcodecs_ad_drivers[i] != NULL; i++)
	if (mpcodecs_ad_drivers[i]->info->comment
	    && mpcodecs_ad_drivers[i]->info->comment[0])
	    mp_msg(MSGT_DECAUDIO, MSGL_INFO, "%9s  %s (%s)\n",
		   mpcodecs_ad_drivers[i]->info->short_name,
		   mpcodecs_ad_drivers[i]->info->name,
		   mpcodecs_ad_drivers[i]->info->comment);
	else
	    mp_msg(MSGT_DECAUDIO, MSGL_INFO, "%9s  %s\n",
		   mpcodecs_ad_drivers[i]->info->short_name,
		   mpcodecs_ad_drivers[i]->info->name);
}

static int init_audio_codec(sh_audio_t *sh_audio)
{
    if ((af_cfg.force & AF_INIT_FORMAT_MASK) == AF_INIT_FLOAT) {
	int fmt = AF_FORMAT_FLOAT_NE;
	if (sh_audio->ad_driver->control(sh_audio, ADCTRL_QUERY_FORMAT,
					 &fmt) == CONTROL_TRUE) {
	    sh_audio->sample_format = fmt;
	    sh_audio->samplesize = 4;
	}
    }
    if (!sh_audio->ad_driver->preinit(sh_audio)) {
	mp_msg(MSGT_DECAUDIO, MSGL_ERR, MSGTR_ADecoderPreinitFailed);
	return 0;
    }

    /* allocate audio in buffer: */
    if (sh_audio->audio_in_minsize > 0) {
	sh_audio->a_in_buffer_size = sh_audio->audio_in_minsize;
	mp_msg(MSGT_DECAUDIO, MSGL_V, MSGTR_AllocatingBytesForInputBuffer,
	       sh_audio->a_in_buffer_size);
	sh_audio->a_in_buffer = av_mallocz(sh_audio->a_in_buffer_size);
	sh_audio->a_in_buffer_len = 0;
    }

    sh_audio->a_buffer_size = sh_audio->audio_out_minsize + MAX_OUTBURST;

    mp_msg(MSGT_DECAUDIO, MSGL_V, MSGTR_AllocatingBytesForOutputBuffer,
	   sh_audio->audio_out_minsize, MAX_OUTBURST, sh_audio->a_buffer_size);

    sh_audio->a_buffer = av_mallocz(sh_audio->a_buffer_size);
    if (!sh_audio->a_buffer) {
	mp_msg(MSGT_DECAUDIO, MSGL_ERR, MSGTR_CantAllocAudioBuf);
	return 0;
    }
    sh_audio->a_buffer_len = 0;

    if (!sh_audio->ad_driver->init(sh_audio)) {
	mp_msg(MSGT_DECAUDIO, MSGL_WARN, MSGTR_ADecoderInitFailed);
	uninit_audio(sh_audio);	// free buffers
	return 0;
    }

    sh_audio->initialized = 1;

    if (!sh_audio->channels || !sh_audio->samplerate) {
	mp_msg(MSGT_DECAUDIO, MSGL_WARN, MSGTR_UnknownAudio);
	uninit_audio(sh_audio);	// free buffers
	return 0;
    }

    if (!sh_audio->o_bps)
	sh_audio->o_bps = sh_audio->channels * sh_audio->samplerate
	                  * sh_audio->samplesize;

    mp_msg(MSGT_DECAUDIO, MSGL_INFO,
	   "AUDIO: %d Hz, %d ch, %s, %3.1f kbit/%3.2f%% (ratio: %d->%d)\n",
	   sh_audio->samplerate, sh_audio->channels,
	   af_fmt2str_short(sh_audio->sample_format),
	   sh_audio->i_bps * 8 * 0.001,
	   ((float) sh_audio->i_bps / sh_audio->o_bps) * 100.0,
	   sh_audio->i_bps, sh_audio->o_bps);
    mp_msg(MSGT_IDENTIFY, MSGL_INFO,
	   "ID_AUDIO_BITRATE=%d\nID_AUDIO_RATE=%d\n" "ID_AUDIO_NCH=%d\n",
	   sh_audio->i_bps * 8, sh_audio->samplerate, sh_audio->channels);

    sh_audio->a_out_buffer_size = 0;
    sh_audio->a_out_buffer = NULL;
    sh_audio->a_out_buffer_len = 0;

    return 1;
}

static int init_audio(sh_audio_t *sh_audio, char *codecname, char *afm,
		      int status, stringset_t *selected)
{
    unsigned int orig_fourcc = sh_audio->wf ? sh_audio->wf->wFormatTag : 0;
    int force = 0;
    if (codecname && codecname[0] == '+') {
	codecname = &codecname[1];
	force = 1;
    }
    sh_audio->codec = NULL;
    while (1) {
	ad_functions_t *mpadec;
	int i;
	sh_audio->ad_driver = 0;
	// restore original fourcc:
	if (sh_audio->wf)
	    sh_audio->wf->wFormatTag = i = orig_fourcc;
	if (!(sh_audio->codec = find_audio_codec(sh_audio->format,
						 sh_audio->wf ? (&i) : NULL,
						 sh_audio->codec, force)))
	    break;
	if (sh_audio->wf)
	    sh_audio->wf->wFormatTag = i;
	// ok we found one codec
	if (stringset_test(selected, sh_audio->codec->name))
	    continue;	// already tried & failed
	if (codecname && strcmp(sh_audio->codec->name, codecname))
	    continue;	// -ac
	if (afm && strcmp(sh_audio->codec->drv, afm))
	    continue;	// afm doesn't match
	if (!force && sh_audio->codec->status < status)
	    continue;	// too unstable
	stringset_add(selected, sh_audio->codec->name);	// tagging it
	// ok, it matches all rules, let's find the driver!
	for (i = 0; mpcodecs_ad_drivers[i] != NULL; i++)
	    if (!strcmp(mpcodecs_ad_drivers[i]->info->short_name,
		 sh_audio->codec->drv))
		break;
	mpadec = mpcodecs_ad_drivers[i];
#ifdef CONFIG_DYNAMIC_PLUGINS
	if (!mpadec) {
	    /* try to open shared decoder plugin */
	    int buf_len;
	    char *buf;
	    ad_functions_t *funcs_sym;
	    ad_info_t *info_sym;

	    buf_len =
		strlen(MPLAYER_LIBDIR) + strlen(sh_audio->codec->drv) + 16;
	    buf = malloc(buf_len);
	    if (!buf)
		break;
	    snprintf(buf, buf_len, "%s/mplayer/ad_%s.so", MPLAYER_LIBDIR,
		     sh_audio->codec->drv);
	    mp_msg(MSGT_DECAUDIO, MSGL_DBG2,
		   "Trying to open external plugin: %s\n", buf);
	    sh_audio->dec_handle = dlopen(buf, RTLD_LAZY);
	    if (!sh_audio->dec_handle)
		break;
	    snprintf(buf, buf_len, "mpcodecs_ad_%s", sh_audio->codec->drv);
	    funcs_sym = dlsym(sh_audio->dec_handle, buf);
	    if (!funcs_sym || !funcs_sym->info || !funcs_sym->preinit
		|| !funcs_sym->init || !funcs_sym->uninit
		|| !funcs_sym->control || !funcs_sym->decode_audio)
		break;
	    info_sym = funcs_sym->info;
	    if (strcmp(info_sym->short_name, sh_audio->codec->drv))
		break;
	    free(buf);
	    mpadec = funcs_sym;
	    mp_msg(MSGT_DECAUDIO, MSGL_V,
		   "Using external decoder plugin (%s/mplayer/ad_%s.so)!\n",
		   MPLAYER_LIBDIR, sh_audio->codec->drv);
	}
#endif
	if (!mpadec) {		// driver not available (==compiled in)
	    mp_msg(MSGT_DECAUDIO, MSGL_ERR,
		   MSGTR_AudioCodecFamilyNotAvailableStr,
		   sh_audio->codec->name, sh_audio->codec->drv);
	    continue;
	}
	// it's available, let's try to init!
	// init()
	mp_msg(MSGT_DECAUDIO, MSGL_INFO, MSGTR_OpeningAudioDecoder,
	       mpadec->info->short_name, mpadec->info->name);
	sh_audio->ad_driver = mpadec;
	if (!init_audio_codec(sh_audio)) {
	    mp_msg(MSGT_DECAUDIO, MSGL_INFO, MSGTR_ADecoderInitFailed);
	    continue;		// try next...
	}
	// Yeah! We got it!
	return 1;
    }
    return 0;
}

int init_best_audio_codec(sh_audio_t *sh_audio, char **audio_codec_list,
			  char **audio_fm_list)
{
    stringset_t selected;
    char *ac_l_default[2] = { "", (char *) NULL };
    // hack:
    if (!audio_codec_list)
	audio_codec_list = ac_l_default;
    // Go through the codec.conf and find the best codec...
    sh_audio->initialized = 0;
    stringset_init(&selected);
    while (!sh_audio->initialized && *audio_codec_list) {
	char *audio_codec = *(audio_codec_list++);
	if (audio_codec[0]) {
	    if (audio_codec[0] == '-') {
		// disable this codec:
		stringset_add(&selected, audio_codec + 1);
	    } else {
		// forced codec by name:
		mp_msg(MSGT_DECAUDIO, MSGL_INFO, MSGTR_ForcedAudioCodec,
		       audio_codec);
		init_audio(sh_audio, audio_codec, NULL, -1, &selected);
	    }
	} else {
	    int status;
	    // try in stability order: UNTESTED, WORKING, BUGGY.
	    // never try CRASHING.
	    if (audio_fm_list) {
		char **fmlist = audio_fm_list;
		// try first the preferred codec families:
		while (!sh_audio->initialized && *fmlist) {
		    char *audio_fm = *(fmlist++);
		    mp_msg(MSGT_DECAUDIO, MSGL_INFO, MSGTR_TryForceAudioFmtStr,
			   audio_fm);
		    for (status = CODECS_STATUS__MAX;
			 status >= CODECS_STATUS__MIN; --status)
			if (init_audio(sh_audio, NULL, audio_fm, status, &selected))
			    break;
		}
	    }
	    if (!sh_audio->initialized)
		for (status = CODECS_STATUS__MAX; status >= CODECS_STATUS__MIN;
		     --status)
		    if (init_audio(sh_audio, NULL, NULL, status, &selected))
			break;
	}
    }
    stringset_free(&selected);

    if (!sh_audio->initialized) {
	mp_msg(MSGT_DECAUDIO, MSGL_ERR, MSGTR_CantFindAudioCodec,
	       sh_audio->format);
	return 0;   // failed
    }

    mp_msg(MSGT_DECAUDIO, MSGL_INFO, MSGTR_SelectedAudioCodec,
	   sh_audio->codec->name, sh_audio->codec->drv, sh_audio->codec->info);
    return 1;   // success
}

void uninit_audio(sh_audio_t *sh_audio)
{
    if (sh_audio->afilter) {
	mp_msg(MSGT_DECAUDIO, MSGL_V, "Uninit audio filters...\n");
	af_uninit(sh_audio->afilter);
	free(sh_audio->afilter);
	sh_audio->afilter = NULL;
    }
    if (sh_audio->initialized) {
	mp_msg(MSGT_DECAUDIO, MSGL_V, MSGTR_UninitAudioStr,
	       sh_audio->codec->drv);
	sh_audio->ad_driver->uninit(sh_audio);
#ifdef CONFIG_DYNAMIC_PLUGINS
	if (sh_audio->dec_handle)
	    dlclose(sh_audio->dec_handle);
#endif
	sh_audio->initialized = 0;
    }
    free(sh_audio->a_out_buffer);
    sh_audio->a_out_buffer = NULL;
    sh_audio->a_out_buffer_size = 0;
    av_freep(&sh_audio->a_buffer);
    av_freep(&sh_audio->a_in_buffer);
}


int init_audio_filters(sh_audio_t *sh_audio, int in_samplerate,
		       int *out_samplerate, int *out_channels, int *out_format)
{
    af_stream_t *afs = sh_audio->afilter;
    if (!afs) {
	afs = malloc(sizeof(af_stream_t));
	memset(afs, 0, sizeof(af_stream_t));
    }
    // input format: same as codec's output format:
    afs->input.rate   = in_samplerate;
    afs->input.nch    = sh_audio->channels;
    afs->input.format = sh_audio->sample_format;
    af_fix_parameters(&(afs->input));

    // output format: same as ao driver's input format (if missing, fallback to input)
    afs->output.rate   = *out_samplerate;
    afs->output.nch    = *out_channels;
    afs->output.format = *out_format;
    af_fix_parameters(&(afs->output));

    // filter config:
    memcpy(&afs->cfg, &af_cfg, sizeof(af_cfg_t));

    mp_msg(MSGT_DECAUDIO, MSGL_V, MSGTR_BuildingAudioFilterChain,
	   afs->input.rate, afs->input.nch,
	   af_fmt2str_short(afs->input.format), afs->output.rate,
	   afs->output.nch, af_fmt2str_short(afs->output.format));

    // let's autoprobe it!
    if (0 != af_init(afs)) {
	sh_audio->afilter = NULL;
	free(afs);
	return 0;   // failed :(
    }

    *out_samplerate = afs->output.rate;
    *out_channels = afs->output.nch;
    *out_format = afs->output.format;

    sh_audio->a_out_buffer_len = 0;

    // ok!
    sh_audio->afilter = (void *) afs;
    return 1;
}

static int filter_n_bytes(sh_audio_t *sh, int len)
{
    int error = 0;
    // Filter
    af_data_t filter_input = {
	.audio = sh->a_buffer,
	.rate = sh->samplerate,
	.nch = sh->channels,
	.format = sh->sample_format
    };
    af_data_t *filter_output;

    assert(len-1 + sh->audio_out_minsize <= sh->a_buffer_size);

    // Decode more bytes if needed
    while (sh->a_buffer_len < len) {
	unsigned char *buf = sh->a_buffer + sh->a_buffer_len;
	int minlen = len - sh->a_buffer_len;
	int maxlen = sh->a_buffer_size - sh->a_buffer_len;
	int ret = sh->ad_driver->decode_audio(sh, buf, minlen, maxlen);
	if (ret <= 0) {
	    error = -1;
	    len = sh->a_buffer_len;
	    break;
	}
	sh->a_buffer_len += ret;
    }

    filter_input.len = len;
    af_fix_parameters(&filter_input);
    filter_output = af_play(sh->afilter, &filter_input);
    if (!filter_output)
	return -1;
    if (sh->a_out_buffer_size < sh->a_out_buffer_len + filter_output->len) {
	int newlen = sh->a_out_buffer_len + filter_output->len;
	mp_msg(MSGT_DECAUDIO, MSGL_V, "Increasing filtered audio buffer size "
	       "from %d to %d\n", sh->a_out_buffer_size, newlen);
	sh->a_out_buffer = realloc(sh->a_out_buffer, newlen);
	sh->a_out_buffer_size = newlen;
    }
    memcpy(sh->a_out_buffer + sh->a_out_buffer_len, filter_output->audio,
	   filter_output->len);
    sh->a_out_buffer_len += filter_output->len;

    // remove processed data from decoder buffer:
    sh->a_buffer_len -= len;
    memmove(sh->a_buffer, sh->a_buffer + len, sh->a_buffer_len);

    return error;
}

/* Try to get at least minlen decoded+filtered bytes in sh_audio->a_out_buffer
 * (total length including possible existing data).
 * Return 0 on success, -1 on error/EOF (not distinguished).
 * In the former case sh_audio->a_out_buffer_len is always >= minlen
 * on return. In case of EOF/error it might or might not be.
 * Can reallocate sh_audio->a_out_buffer if needed to fit all filter output. */
int decode_audio(sh_audio_t *sh_audio, int minlen)
{
    // Indicates that a filter seems to be buffering large amounts of data
    int huge_filter_buffer = 0;
    // Decoded audio must be cut at boundaries of this many bytes
    int unitsize = sh_audio->channels * sh_audio->samplesize * 16;

    /* Filter output size will be about filter_multiplier times input size.
     * If some filter buffers audio in big blocks this might only hold
     * as average over time. */
    double filter_multiplier = af_calc_filter_multiplier(sh_audio->afilter);

    /* If the decoder set audio_out_minsize then it can do the equivalent of
     * "while (output_len < target_len) output_len += audio_out_minsize;",
     * so we must guarantee there is at least audio_out_minsize-1 bytes
     * more space in the output buffer than the minimum length we try to
     * decode. */
    int max_decode_len = sh_audio->a_buffer_size - sh_audio->audio_out_minsize;
    max_decode_len -= max_decode_len % unitsize;

    while (sh_audio->a_out_buffer_len < minlen) {
	int declen = (minlen - sh_audio->a_out_buffer_len) / filter_multiplier
	    + (unitsize << 5); // some extra for possible filter buffering
	if (huge_filter_buffer)
	/* Some filter must be doing significant buffering if the estimated
	 * input length didn't produce enough output from filters.
	 * Feed the filters 2k bytes at a time until we have enough output.
	 * Very small amounts could make filtering inefficient while large
	 * amounts can make MPlayer demux the file unnecessarily far ahead
	 * to get audio data and buffer video frames in memory while doing
	 * so. However the performance impact of either is probably not too
	 * significant as long as the value is not completely insane. */
	    declen = 2000;
	declen -= declen % unitsize;
	if (declen > max_decode_len)
	    declen = max_decode_len;
	else
	    /* if this iteration does not fill buffer, we must have lots
	     * of buffering in filters */
	    huge_filter_buffer = 1;
	if (filter_n_bytes(sh_audio, declen) < 0)
	    return -1;
    }
    return 0;
}

void resync_audio_stream(sh_audio_t *sh_audio)
{
    sh_audio->a_buffer_len = 0;
    sh_audio->a_out_buffer_len = 0;
    sh_audio->a_in_buffer_len = 0;	// clear audio input buffer
    if (!sh_audio->initialized)
	return;
    sh_audio->ad_driver->control(sh_audio, ADCTRL_RESYNC_STREAM, NULL);
}

void skip_audio_frame(sh_audio_t *sh_audio)
{
    if (!sh_audio->initialized)
	return;
    if (sh_audio->ad_driver->control(sh_audio, ADCTRL_SKIP_FRAME, NULL) ==
	CONTROL_TRUE)
	return;
    // default skip code:
    ds_fill_buffer(sh_audio->ds);	// skip block
}