view libmpcodecs/dec_audio.h @ 30378:8339bca8e4b4

Move the resync-related code into more consistent places instead of having it scattered all over the place with half of it forgotten in some places.
author reimar
date Sun, 24 Jan 2010 15:16:39 +0000
parents 9e739bdb049c
children bbb6ebec87a0
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#ifndef MPLAYER_DEC_AUDIO_H
#define MPLAYER_DEC_AUDIO_H

#include "libmpdemux/stheader.h"

// dec_audio.c:
void afm_help(void);
int init_best_audio_codec(sh_audio_t *sh_audio, char** audio_codec_list, char** audio_fm_list);
int decode_audio(sh_audio_t *sh_audio, int minlen);
void resync_audio_stream(sh_audio_t *sh_audio);
void skip_audio_frame(sh_audio_t *sh_audio);
void uninit_audio(sh_audio_t *sh_audio);

int init_audio_filters(sh_audio_t *sh_audio, int in_samplerate,
                       int *out_samplerate, int *out_channels, int *out_format);

#endif /* MPLAYER_DEC_AUDIO_H */