Mercurial > mplayer.hg
view loader/dmo/DMO_AudioDecoder.h @ 30378:8339bca8e4b4
Move the resync-related code into more consistent places instead of having it
scattered all over the place with half of it forgotten in some places.
author | reimar |
---|---|
date | Sun, 24 Jan 2010 15:16:39 +0000 |
parents | 837cd9762b4e |
children |
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#ifndef MPLAYER_DMO_AUDIODECODER_H #define MPLAYER_DMO_AUDIODECODER_H #include "loader/com.h" #include "loader/wine/mmreg.h" typedef struct DMO_AudioDecoder DMO_AudioDecoder; //DMO_AudioDecoder * DMO_AudioDecoder_Create(const CodecInfo * info, const WAVEFORMATEX* wf); DMO_AudioDecoder * DMO_AudioDecoder_Open(char* dllname, GUID* guid, WAVEFORMATEX* wf,int out_channels); void DMO_AudioDecoder_Destroy(DMO_AudioDecoder *this); int DMO_AudioDecoder_Convert(DMO_AudioDecoder *this, const void* in_data, unsigned int in_size, void* out_data, unsigned int out_size, unsigned int* size_read, unsigned int* size_written); int DMO_AudioDecoder_GetSrcSize(DMO_AudioDecoder *this, int dest_size); #endif /* MPLAYER_DMO_AUDIODECODER_H */