Mercurial > mplayer.hg
view subreader.h @ 13283:858b7e04718c
This patch moves the directory creation code to a separate function. I have
tried to re-use as much code as possible, to reduce the size of the patch.
All duplicate code is removed, resulting in my first patch that actually
decreases the size of the binary by about 700 bytes :-)
author | ivo |
---|---|
date | Wed, 08 Sep 2004 01:11:16 +0000 |
parents | b200b94ebc4b |
children | 1a4b6e575484 |
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#ifndef __MPLAYER_SUBREADER_H #define __MPLAYER_SUBREADER_H #include <stdio.h> extern int suboverlap_enabled; extern int sub_no_text_pp; // disable text post-processing extern int sub_match_fuzziness; // subtitle formats #define SUB_INVALID -1 #define SUB_MICRODVD 0 #define SUB_SUBRIP 1 #define SUB_SUBVIEWER 2 #define SUB_SAMI 3 #define SUB_VPLAYER 4 #define SUB_RT 5 #define SUB_SSA 6 #define SUB_PJS 7 #define SUB_MPSUB 8 #define SUB_AQTITLE 9 #define SUB_SUBVIEWER2 10 #define SUB_SUBRIP09 11 #define SUB_JACOSUB 12 #define SUB_MPL2 13 // One of the SUB_* constant above extern int sub_format; #define MAX_SUBTITLE_FILES 128 #define SUB_MAX_TEXT 10 #define SUB_ALIGNMENT_HLEFT 1 #define SUB_ALIGNMENT_HCENTER 0 #define SUB_ALIGNMENT_HRIGHT 2 typedef struct { int lines; unsigned long start; unsigned long end; char *text[SUB_MAX_TEXT]; unsigned char alignment; } subtitle; typedef struct { subtitle *subtitles; char *filename; int sub_uses_time; int sub_num; // number of subtitle structs int sub_errs; } sub_data; sub_data* sub_read_file (char *filename, float pts); subtitle* subcp_recode1 (subtitle *sub); // enca_fd is the file enca uses to determine the codepage. // setting to NULL disables enca. void subcp_open (FILE *enca_fd); /* for demux_ogg.c */ void subcp_close (void); /* for demux_ogg.c */ #ifdef HAVE_ENCA void* guess_cp(FILE *enca_fd, char *preferred_language, char *fallback); #endif char ** sub_filenames(char *path, char *fname); void list_sub_file(sub_data* subd); void dump_srt(sub_data* subd, float fps); void dump_mpsub(sub_data* subd, float fps); void dump_microdvd(sub_data* subd, float fps); void dump_jacosub(sub_data* subd, float fps); void dump_sami(sub_data* subd, float fps); void sub_free( sub_data * subd ); void find_sub(sub_data* subd,int key); void step_sub(sub_data *subd, float pts, int movement); #endif