view libaf/af_scaletempo.c @ 36941:865e0513b5f4

Remove redundant code. The only necessary call - uiEvent() - is performed after the switch statement anyway, so it isn't necessary to do this also in the case statement. The btnModify() calls are pointless, because these will be performed in the windows' draw handler prior to rendering anyway.
author ib
date Fri, 21 Mar 2014 15:46:15 +0000
parents a93891202051
children a88581872033
line wrap: on
line source

/*
 * scaletempo audio filter
 *
 * scale tempo while maintaining pitch
 * (WSOLA technique with cross correlation)
 * inspired by SoundTouch library by Olli Parviainen
 *
 * basic algorithm
 *   - produce 'stride' output samples per loop
 *   - consume stride*scale input samples per loop
 *
 * to produce smoother transitions between strides, blend next overlap
 * samples from last stride with correlated samples of current input
 *
 * Copyright (c) 2007 Robert Juliano
 *
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#include <stdlib.h>
#include <string.h>
#include <limits.h>

#include "af.h"
#include "libavutil/common.h"
#include "mp_msg.h"
#include "subopt-helper.h"
#include "help_mp.h"

// Data for specific instances of this filter
typedef struct af_scaletempo_s
{
  // stride
  float   scale;
  float   speed;
  float   frames_stride_scaled;
  float   frames_stride_error;
  int     bytes_per_frame;
  int     bytes_stride;
  float   bytes_stride_scaled;
  int     bytes_queue;
  int     bytes_queued;
  int     bytes_to_slide;
  int8_t* buf_queue;
  // overlap
  int     samples_overlap;
  int     samples_standing;
  int     bytes_overlap;
  int     bytes_standing;
  void*   buf_overlap;
  void*   table_blend;
  void    (*output_overlap)(struct af_scaletempo_s* s, void* out_buf, int bytes_off);
  // best overlap
  int     frames_search;
  int     num_channels;
  void*   buf_pre_corr;
  void*   table_window;
  int     (*best_overlap_offset)(struct af_scaletempo_s* s);
  // command line
  float   scale_nominal;
  float   ms_stride;
  float   percent_overlap;
  float   ms_search;
  short   speed_tempo;
  short   speed_pitch;
} af_scaletempo_t;

static int fill_queue(struct af_instance_s* af, af_data_t* data, int offset)
{
  af_scaletempo_t* s = af->setup;
  int bytes_in = data->len - offset;
  int offset_unchanged = offset;

  if (s->bytes_to_slide > 0) {
    if (s->bytes_to_slide < s->bytes_queued) {
      int bytes_move = s->bytes_queued - s->bytes_to_slide;
      memmove(s->buf_queue,
              s->buf_queue + s->bytes_to_slide,
              bytes_move);
      s->bytes_to_slide = 0;
      s->bytes_queued = bytes_move;
    } else {
      int bytes_skip;
      s->bytes_to_slide -= s->bytes_queued;
      bytes_skip = FFMIN(s->bytes_to_slide, bytes_in);
      s->bytes_queued = 0;
      s->bytes_to_slide -= bytes_skip;
      offset += bytes_skip;
      bytes_in -= bytes_skip;
    }
  }

  if (bytes_in > 0) {
    int bytes_copy = FFMIN(s->bytes_queue - s->bytes_queued, bytes_in);
    memcpy(s->buf_queue + s->bytes_queued,
           (int8_t*)data->audio + offset,
           bytes_copy);
    s->bytes_queued += bytes_copy;
    offset += bytes_copy;
  }

  return offset - offset_unchanged;
}

#define UNROLL_PADDING (4*4)

static int best_overlap_offset_float(af_scaletempo_t* s)
{
  float *pw, *po, *ppc, *search_start;
  float best_corr = INT_MIN;
  int best_off = 0;
  int i, off;

  pw  = s->table_window;
  po  = s->buf_overlap;
  po += s->num_channels;
  ppc = s->buf_pre_corr;
  for (i=s->num_channels; i<s->samples_overlap; i++) {
    *ppc++ = *pw++ * *po++;
  }

  search_start = (float*)s->buf_queue + s->num_channels;
  for (off=0; off<s->frames_search; off++) {
    float corr = 0;
    float* ps = search_start;
    ppc = s->buf_pre_corr;
    for (i=s->num_channels; i<s->samples_overlap; i++) {
      corr += *ppc++ * *ps++;
    }
    if (corr > best_corr) {
      best_corr = corr;
      best_off  = off;
    }
    search_start += s->num_channels;
  }

  return best_off * 4 * s->num_channels;
}

static int best_overlap_offset_s16(af_scaletempo_t* s)
{
  int32_t *pw, *ppc;
  int16_t *po, *search_start;
  int64_t best_corr = INT64_MIN;
  int best_off = 0;
  int off;
  long i;

  pw  = s->table_window;
  po  = s->buf_overlap;
  po += s->num_channels;
  ppc = s->buf_pre_corr;
  for (i=s->num_channels; i<s->samples_overlap; i++) {
    *ppc++ = ( *pw++ * *po++ ) >> 15;
  }

  search_start = (int16_t*)s->buf_queue + s->num_channels;
  for (off=0; off<s->frames_search; off++) {
    int64_t corr = 0;
    int16_t* ps = search_start;
    ppc = s->buf_pre_corr;
    ppc += s->samples_overlap - s->num_channels;
    ps  += s->samples_overlap - s->num_channels;
    i  = -(s->samples_overlap - s->num_channels);
    do {
      corr += ppc[i+0] * ps[i+0];
      corr += ppc[i+1] * ps[i+1];
      corr += ppc[i+2] * ps[i+2];
      corr += ppc[i+3] * ps[i+3];
      i += 4;
    } while (i < 0);
    if (corr > best_corr) {
      best_corr = corr;
      best_off  = off;
    }
    search_start += s->num_channels;
  }

  return best_off * 2 * s->num_channels;
}

static void output_overlap_float(af_scaletempo_t* s, void* buf_out,
				  int bytes_off)
{
  float* pout = buf_out;
  float* pb   = s->table_blend;
  float* po   = s->buf_overlap;
  float* pin  = (float*)(s->buf_queue + bytes_off);
  int i;
  for (i=0; i<s->samples_overlap; i++) {
    *pout++ = *po - *pb++ * ( *po - *pin++ ); po++;
  }
}
static void output_overlap_s16(af_scaletempo_t* s, void* buf_out,
			       int bytes_off)
{
  int16_t* pout = buf_out;
  int32_t* pb   = s->table_blend;
  int16_t* po   = s->buf_overlap;
  int16_t* pin  = (int16_t*)(s->buf_queue + bytes_off);
  int i;
  for (i=0; i<s->samples_overlap; i++) {
    *pout++ = *po - ( ( *pb++ * ( *po - *pin++ ) ) >> 16 ); po++;
  }
}

// Filter data through filter
static af_data_t* play(struct af_instance_s* af, af_data_t* data)
{
  af_scaletempo_t* s = af->setup;
  int offset_in;
  int max_bytes_out;
  int8_t* pout;

  if (s->scale == 1.0) {
    return data;
  }

  // RESIZE_LOCAL_BUFFER - can't use macro
  max_bytes_out = ((int)(data->len / s->bytes_stride_scaled) + 1) * s->bytes_stride;
  if (max_bytes_out > af->data->len) {
    mp_msg(MSGT_AFILTER, MSGL_V, "[libaf] Reallocating memory in module %s, "
          "old len = %i, new len = %i\n",af->info->name,af->data->len,max_bytes_out);
    af->data->audio = realloc(af->data->audio, max_bytes_out);
    if (!af->data->audio) {
      mp_msg(MSGT_AFILTER, MSGL_FATAL, "[libaf] Could not allocate memory\n");
      return NULL;
    }
    af->data->len = max_bytes_out;
  }

  offset_in = fill_queue(af, data, 0);
  pout = af->data->audio;
  while (s->bytes_queued >= s->bytes_queue) {
    int ti;
    float tf;
    int bytes_off = 0;

    // output stride
    if (s->output_overlap) {
      if (s->best_overlap_offset)
        bytes_off = s->best_overlap_offset(s);
      s->output_overlap(s, pout, bytes_off);
    }
    memcpy(pout + s->bytes_overlap,
           s->buf_queue + bytes_off + s->bytes_overlap,
           s->bytes_standing);
    pout += s->bytes_stride;

    // input stride
    memcpy(s->buf_overlap,
           s->buf_queue + bytes_off + s->bytes_stride,
           s->bytes_overlap);
    tf = s->frames_stride_scaled + s->frames_stride_error;
    ti = (int)tf;
    s->frames_stride_error = tf - ti;
    s->bytes_to_slide = ti * s->bytes_per_frame;

    offset_in += fill_queue(af, data, offset_in);
  }

  // This filter can have a negative delay when scale > 1:
  // output corresponding to some length of input can be decided and written
  // after receiving only a part of that input.
  af->delay = s->bytes_queued - s->bytes_to_slide;

  data->audio = af->data->audio;
  data->len   = pout - (int8_t *)af->data->audio;
  return data;
}

// Initialization and runtime control
static int control(struct af_instance_s* af, int cmd, void* arg)
{
  af_scaletempo_t* s = af->setup;
  switch(cmd){
  case AF_CONTROL_REINIT:{
    af_data_t* data = (af_data_t*)arg;
    float srate = data->rate / 1000;
    int nch = data->nch;
    int bps;
    int use_int = 0;
    int frames_stride, frames_overlap;
    int i, j;

    mp_msg(MSGT_AFILTER, MSGL_V,
           "[scaletempo] %.3f speed * %.3f scale_nominal = %.3f\n",
           s->speed, s->scale_nominal, s->scale);

    if (s->scale == 1.0) {
      if (s->speed_tempo && s->speed_pitch)
        return AF_DETACH;
      memcpy(af->data, data, sizeof(af_data_t));
      return af_test_output(af, data);
    }

    af->data->rate = data->rate;
    af->data->nch  = data->nch;
    if ( data->format == AF_FORMAT_S16_LE
         || data->format == AF_FORMAT_S16_BE ) {
      use_int = 1;
      af->data->format  = AF_FORMAT_S16_NE;
      af->data->bps     = bps = 2;
    } else {
      af->data->format = AF_FORMAT_FLOAT_NE;
      af->data->bps    = bps = 4;
    }

    frames_stride           = srate * s->ms_stride;
    s->bytes_stride         = frames_stride * bps * nch;
    s->bytes_stride_scaled  = s->scale * s->bytes_stride;
    s->frames_stride_scaled = s->scale * frames_stride;
    s->frames_stride_error  = 0;
    af->mul = (double)s->bytes_stride / s->bytes_stride_scaled;

    frames_overlap = frames_stride * s->percent_overlap;
    if (frames_overlap <= 0) {
      s->bytes_standing   = s->bytes_stride;
      s->samples_standing = s->bytes_standing / bps;
      s->output_overlap   = NULL;
    } else {
      s->samples_overlap  = frames_overlap * nch;
      s->bytes_overlap    = frames_overlap * nch * bps;
      s->bytes_standing   = s->bytes_stride - s->bytes_overlap;
      s->samples_standing = s->bytes_standing / bps;
      s->buf_overlap      = realloc(s->buf_overlap, s->bytes_overlap);
      s->table_blend      = realloc(s->table_blend, s->bytes_overlap * 4);
      if(!s->buf_overlap || !s->table_blend) {
        mp_msg(MSGT_AFILTER, MSGL_FATAL, "[scaletempo] Out of memory\n");
        return AF_ERROR;
      }
      memset(s->buf_overlap, 0, s->bytes_overlap);
      if (use_int) {
        int32_t* pb = s->table_blend;
        int64_t blend = 0;
        for (i=0; i<frames_overlap; i++) {
          int32_t v = blend / frames_overlap;
          for (j=0; j<nch; j++) {
            *pb++ = v;
          }
          blend += 65536;  // 2^16
        }
        s->output_overlap = output_overlap_s16;
      } else {
        float* pb = s->table_blend;
        for (i=0; i<frames_overlap; i++) {
          float v = i / (float)frames_overlap;
          for (j=0; j<nch; j++) {
            *pb++ = v;
          }
        }
        s->output_overlap = output_overlap_float;
      }
    }

    s->frames_search = (frames_overlap > 1) ? srate * s->ms_search : 0;
    if (s->frames_search <= 0) {
      s->best_overlap_offset = NULL;
    } else {
      if (use_int) {
        int64_t t = frames_overlap;
        int32_t n = 8589934588LL / (t * t);  // 4 * (2^31 - 1) / t^2
        int32_t* pw;
        s->buf_pre_corr = realloc(s->buf_pre_corr, s->bytes_overlap * 2 + UNROLL_PADDING);
        s->table_window = realloc(s->table_window, s->bytes_overlap * 2 - nch * bps * 2);
        if(!s->buf_pre_corr || !s->table_window) {
          mp_msg(MSGT_AFILTER, MSGL_FATAL, "[scaletempo] Out of memory\n");
          return AF_ERROR;
        }
        memset((char *)s->buf_pre_corr + s->bytes_overlap * 2, 0, UNROLL_PADDING);
        pw = s->table_window;
        for (i=1; i<frames_overlap; i++) {
          int32_t v = ( i * (t - i) * n ) >> 15;
          for (j=0; j<nch; j++) {
            *pw++ = v;
          }
        }
        s->best_overlap_offset = best_overlap_offset_s16;
      } else {
        float* pw;
        s->buf_pre_corr = realloc(s->buf_pre_corr, s->bytes_overlap);
        s->table_window = realloc(s->table_window, s->bytes_overlap - nch * bps);
        if(!s->buf_pre_corr || !s->table_window) {
          mp_msg(MSGT_AFILTER, MSGL_FATAL, "[scaletempo] Out of memory\n");
          return AF_ERROR;
        }
        pw = s->table_window;
        for (i=1; i<frames_overlap; i++) {
          float v = i * (frames_overlap - i);
          for (j=0; j<nch; j++) {
            *pw++ = v;
          }
        }
        s->best_overlap_offset = best_overlap_offset_float;
      }
    }

    s->bytes_per_frame = bps * nch;
    s->num_channels    = nch;

    s->bytes_queue
      = (s->frames_search + frames_stride + frames_overlap) * bps * nch;
    s->buf_queue = realloc(s->buf_queue, s->bytes_queue + UNROLL_PADDING);
    if(!s->buf_queue) {
      mp_msg(MSGT_AFILTER, MSGL_FATAL, "[scaletempo] Out of memory\n");
      return AF_ERROR;
    }

    mp_msg (MSGT_AFILTER, MSGL_DBG2, "[scaletempo] "
            "%.2f stride_in, %i stride_out, %i standing, "
            "%i overlap, %i search, %i queue, %s mode\n",
            s->frames_stride_scaled,
            (int)(s->bytes_stride / nch / bps),
            (int)(s->bytes_standing / nch / bps),
            (int)(s->bytes_overlap / nch / bps),
            s->frames_search,
            (int)(s->bytes_queue / nch / bps),
            (use_int?"s16":"float"));

    return af_test_output(af, (af_data_t*)arg);
  }
  case AF_CONTROL_PLAYBACK_SPEED | AF_CONTROL_SET:{
    if (s->speed_tempo) {
      if (s->speed_pitch) {
        break;
      }
      s->speed = *(float*)arg;
      s->scale = s->speed * s->scale_nominal;
    } else {
      if (s->speed_pitch) {
        s->speed = 1 / *(float*)arg;
        s->scale = s->speed * s->scale_nominal;
        break;
      }
    }
    return AF_OK;
  }
  case AF_CONTROL_SCALETEMPO_AMOUNT | AF_CONTROL_SET:{
    s->scale = *(float*)arg;
    s->scale = s->speed * s->scale_nominal;
    return AF_OK;
  }
  case AF_CONTROL_SCALETEMPO_AMOUNT | AF_CONTROL_GET:
    *(float*)arg = s->scale;
    return AF_OK;
  case AF_CONTROL_COMMAND_LINE:{
    strarg_t speed = {};
    opt_t subopts[] = {
      {"scale",   OPT_ARG_FLOAT, &s->scale_nominal, NULL},
      {"stride",  OPT_ARG_FLOAT, &s->ms_stride, NULL},
      {"overlap", OPT_ARG_FLOAT, &s->percent_overlap, NULL},
      {"search",  OPT_ARG_FLOAT, &s->ms_search, NULL},
      {"speed",   OPT_ARG_STR,   &speed, NULL},
      {NULL},
    };
    if (subopt_parse(arg, subopts) != 0) {
      return AF_ERROR;
    }
    if (s->scale_nominal <= 0) {
      mp_msg(MSGT_AFILTER, MSGL_ERR, "[scaletempo] "
             MSGTR_ErrorParsingCommandLine ": " MSGTR_AF_ValueOutOfRange
             ": scale > 0\n");
      return AF_ERROR;
    }
    if (s->ms_stride <= 0) {
      mp_msg(MSGT_AFILTER, MSGL_ERR, "[scaletempo] "
             MSGTR_ErrorParsingCommandLine ": " MSGTR_AF_ValueOutOfRange
             ": stride > 0\n");
      return AF_ERROR;
    }
    if (s->percent_overlap < 0 || s->percent_overlap > 1) {
      mp_msg(MSGT_AFILTER, MSGL_ERR, "[scaletempo] "
             MSGTR_ErrorParsingCommandLine ": " MSGTR_AF_ValueOutOfRange
             ": 0 <= overlap <= 1\n");
      return AF_ERROR;
    }
    if (s->ms_search < 0) {
      mp_msg(MSGT_AFILTER, MSGL_ERR, "[scaletempo] "
             MSGTR_ErrorParsingCommandLine ": " MSGTR_AF_ValueOutOfRange
             ": search >= 0\n");
      return AF_ERROR;
    }
    if (speed.len > 0) {
      if (strcmp(speed.str, "pitch") == 0) {
        s->speed_tempo = 0;
        s->speed_pitch = 1;
      } else if (strcmp(speed.str, "tempo") == 0) {
        s->speed_tempo = 1;
        s->speed_pitch = 0;
      } else if (strcmp(speed.str, "none") == 0) {
        s->speed_tempo = 0;
        s->speed_pitch = 0;
      } else if (strcmp(speed.str, "both") == 0) {
        s->speed_tempo = 1;
        s->speed_pitch = 1;
      } else {
        mp_msg(MSGT_AFILTER, MSGL_ERR, "[scaletempo] "
               MSGTR_ErrorParsingCommandLine ": " MSGTR_AF_ValueOutOfRange
               ": speed=[pitch|tempo|none|both]\n");
        return AF_ERROR;
      }
    }
    s->scale = s->speed * s->scale_nominal;
    mp_msg(MSGT_AFILTER, MSGL_DBG2, "[scaletempo] %6.3f scale, %6.2f stride, %6.2f overlap, %6.2f search, speed = %s\n", s->scale_nominal, s->ms_stride, s->percent_overlap, s->ms_search, (s->speed_tempo?(s->speed_pitch?"tempo and speed":"tempo"):(s->speed_pitch?"pitch":"none")));
    return AF_OK;
  }
  }
  return AF_UNKNOWN;
}

// Deallocate memory
static void uninit(struct af_instance_s* af)
{
  af_scaletempo_t* s = af->setup;
  free(af->data->audio);
  free(af->data);
  free(s->buf_queue);
  free(s->buf_overlap);
  free(s->buf_pre_corr);
  free(s->table_blend);
  free(s->table_window);
  free(af->setup);
}

// Allocate memory and set function pointers
static int af_open(af_instance_t* af){
  af_scaletempo_t* s;

  af->control   = control;
  af->uninit    = uninit;
  af->play      = play;
  af->mul       = 1;
  af->data      = calloc(1,sizeof(af_data_t));
  af->setup     = calloc(1,sizeof(af_scaletempo_t));
  if(af->data == NULL || af->setup == NULL)
    return AF_ERROR;

  s = af->setup;
  s->scale = s->speed = s->scale_nominal = 1.0;
  s->speed_tempo = 1;
  s->speed_pitch = 0;
  s->ms_stride = 60;
  s->percent_overlap = .20;
  s->ms_search = 14;

  return AF_OK;
}

// Description of this filter
af_info_t af_info_scaletempo = {
  "Scale audio tempo while maintaining pitch",
  "scaletempo",
  "Robert Juliano",
  "",
  AF_FLAGS_REENTRANT,
  af_open
};