Mercurial > mplayer.hg
view gui/skin/font.h @ 25944:8a1c062707ff
Do not uselessly erase background, OpenGL will take care of drawing everything.
author | reimar |
---|---|
date | Sun, 10 Feb 2008 19:47:54 +0000 |
parents | 3baf6a2283da |
children | 4129c8cfa742 |
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#ifndef GUI_FONT_H #define GUI_FONT_H #include "bitmap.h" #include "app.h" #define fntAlignLeft 0 #define fntAlignCenter 1 #define fntAlignRight 2 typedef struct { int x,y; // location int sx,sy; // size } fntChar; typedef struct { fntChar Fnt[256]; txSample Bitmap; char name[128]; } bmpFont; extern txSample Bitmap; extern bmpFont * Fonts[26]; extern int fntAddNewFont( char * name ); extern void fntFreeFont( void ); extern int fntFindID( char * name ); extern int fntTextHeight( int id,char * str ); extern int fntTextWidth( int id,char * str ); extern int fntRead( char * path,char * fname ); extern txSample * fntRender( wItem * item,int px,const char * fmt,... ); #endif /* GUI_FONT_H */