view libass/ass_bitmap.h @ 36650:8b2c68d6fd89

Enable specifying a font file in the GUI preferences. This has been broken since the introduction of Fontconfig. Since Fontconfig is selecting fonts by font patterns and the GUI does so by selecting a font file, it is necessary to temporarily disable fontconfig font handling if there is a directory separator character found in the name (or pattern) of the font to be used, i.e. assume the font name to be a pattern if and only if it doesn't contain a directory separator character. Thus set option 'fontconfig' depending on font_name. Set it in guiInit() for the font possibly given in a configuration file or on the command line, and set it in mplayerLoadFont() whenever it is affected by GUI preferences settings. (Although the font selection dialog only allows files to be selected, it is possible to simply enter a fontconfig font pattern in the preferences' text entry field - or to enter it directly into the GUI configuration file or to specify on the command line, both of which always is possible.)
author ib
date Sun, 26 Jan 2014 16:40:49 +0000
parents c3aaaf17c721
children
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/*
 * Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com>
 *
 * This file is part of libass.
 *
 * Permission to use, copy, modify, and distribute this software for any
 * purpose with or without fee is hereby granted, provided that the above
 * copyright notice and this permission notice appear in all copies.
 *
 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 */

#ifndef LIBASS_BITMAP_H
#define LIBASS_BITMAP_H

#include <ft2build.h>
#include FT_GLYPH_H

#include "ass.h"

typedef struct ass_synth_priv ASS_SynthPriv;

ASS_SynthPriv *ass_synth_init(double);
void ass_synth_done(ASS_SynthPriv *priv);

typedef struct {
    int left, top;
    int w, h;                   // width, height
    int stride;
    unsigned char *buffer;      // w x h buffer
} Bitmap;

Bitmap *outline_to_bitmap(ASS_Library *library, FT_Library ftlib,
                          FT_Outline *outline, int bord);
/**
 * \brief perform glyph rendering
 * \param glyph original glyph
 * \param outline_glyph "border" glyph, produced from original by FreeType's glyph stroker
 * \param bm_g out: pointer to the bitmap of original glyph is returned here
 * \param bm_o out: pointer to the bitmap of outline (border) glyph is returned here
 * \param bm_g out: pointer to the bitmap of glyph shadow is returned here
 * \param be 1 = produces blurred bitmaps, 0 = normal bitmaps
 * \param border_visible whether border is visible if border_style is 3
 */
int outline_to_bitmap3(ASS_Library *library, ASS_SynthPriv *priv_blur,
                       FT_Library ftlib, FT_Outline *outline, FT_Outline *border,
                       Bitmap **bm_g, Bitmap **bm_o, Bitmap **bm_s,
                       int be, double blur_radius, FT_Vector shadow_offset,
                       int border_style, int border_visible);

void ass_free_bitmap(Bitmap *bm);

#endif                          /* LIBASS_BITMAP_H */