view gui/skin/skin.h @ 34478:8e09f1cb3ecd

Fix vo_gl unsharp filter for chroma. The syntax is a bit strange, since for inputs the components indicate swizzles, while for outputs it is only a write mask, thus the result must be at the correct position regardless of the component specified for the output. So use a 3-component vector for the constant factor. Also make the input swizzles explicit in an attempt to make the code less confusing (that part does change what the code actually does). Previous code would result in a filter strength of 0 always being used for chroma.
author reimar
date Sat, 14 Jan 2012 15:49:54 +0000
parents 9b28414785e1
children 40c13df3d953
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/*
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#ifndef MPLAYER_GUI_SKIN_H
#define MPLAYER_GUI_SKIN_H

#include "gui/util/bitmap.h"

extern char *skinDirInHome;
extern char *skinMPlayerDir;

int skinImageRead(char *fname, guiImage *img);
int skinRead(char *dname);

#endif /* MPLAYER_GUI_SKIN_H */