Mercurial > mplayer.hg
view mp_msg.h @ 34478:8e09f1cb3ecd
Fix vo_gl unsharp filter for chroma.
The syntax is a bit strange, since for inputs the components
indicate swizzles, while for outputs it is only a write mask,
thus the result must be at the correct position regardless
of the component specified for the output.
So use a 3-component vector for the constant factor.
Also make the input swizzles explicit in an attempt to make
the code less confusing (that part does change what the code
actually does).
Previous code would result in a filter strength of 0 always
being used for chroma.
author | reimar |
---|---|
date | Sat, 14 Jan 2012 15:49:54 +0000 |
parents | bf994e94e70a |
children |
line wrap: on
line source
/* * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef MPLAYER_MP_MSG_H #define MPLAYER_MP_MSG_H #include <stdarg.h> // defined in mplayer.c and mencoder.c extern int verbose; // verbosity elevel: /* Only messages level MSGL_FATAL-MSGL_STATUS should be translated, * messages level MSGL_V and above should not be translated. */ #define MSGL_FATAL 0 // will exit/abort #define MSGL_ERR 1 // continues #define MSGL_WARN 2 // only warning #define MSGL_HINT 3 // short help message #define MSGL_INFO 4 // -quiet #define MSGL_STATUS 5 // v=0 #define MSGL_V 6 // v=1 #define MSGL_DBG2 7 // v=2 #define MSGL_DBG3 8 // v=3 #define MSGL_DBG4 9 // v=4 #define MSGL_DBG5 10 // v=5 #define MSGL_FIXME 1 // for conversions from printf where the appropriate MSGL is not known; set equal to ERR for obtrusiveness #define MSGT_FIXME 0 // for conversions from printf where the appropriate MSGT is not known; set equal to GLOBAL for obtrusiveness // code/module: #define MSGT_GLOBAL 0 // common player stuff errors #define MSGT_CPLAYER 1 // console player (mplayer.c) #define MSGT_GPLAYER 2 // gui player #define MSGT_VO 3 // libvo #define MSGT_AO 4 // libao #define MSGT_DEMUXER 5 // demuxer.c (general stuff) #define MSGT_DS 6 // demux stream (add/read packet etc) #define MSGT_DEMUX 7 // fileformat-specific stuff (demux_*.c) #define MSGT_HEADER 8 // fileformat-specific header (*header.c) #define MSGT_AVSYNC 9 // mplayer.c timer stuff #define MSGT_AUTOQ 10 // mplayer.c auto-quality stuff #define MSGT_CFGPARSER 11 // cfgparser.c #define MSGT_DECAUDIO 12 // av decoder #define MSGT_DECVIDEO 13 #define MSGT_SEEK 14 // seeking code #define MSGT_WIN32 15 // win32 dll stuff #define MSGT_OPEN 16 // open.c (stream opening) #define MSGT_DVD 17 // open.c (DVD init/read/seek) #define MSGT_PARSEES 18 // parse_es.c (mpeg stream parser) #define MSGT_LIRC 19 // lirc_mp.c and input lirc driver #define MSGT_STREAM 20 // stream.c #define MSGT_CACHE 21 // cache2.c #define MSGT_MENCODER 22 #define MSGT_XACODEC 23 // XAnim codecs #define MSGT_TV 24 // TV input subsystem #define MSGT_OSDEP 25 // OS-dependent parts #define MSGT_SPUDEC 26 // spudec.c #define MSGT_PLAYTREE 27 // Playtree handeling (playtree.c, playtreeparser.c) #define MSGT_INPUT 28 #define MSGT_VFILTER 29 #define MSGT_OSD 30 #define MSGT_NETWORK 31 #define MSGT_CPUDETECT 32 #define MSGT_CODECCFG 33 #define MSGT_SWS 34 #define MSGT_VOBSUB 35 #define MSGT_SUBREADER 36 #define MSGT_AFILTER 37 // Audio filter messages #define MSGT_NETST 38 // Netstream #define MSGT_MUXER 39 // muxer layer #define MSGT_OSD_MENU 40 #define MSGT_IDENTIFY 41 // -identify output #define MSGT_RADIO 42 #define MSGT_ASS 43 // libass messages #define MSGT_LOADER 44 // dll loader messages #define MSGT_STATUSLINE 45 // playback/encoding status line #define MSGT_TELETEXT 46 // Teletext decoder #define MSGT_MAX 64 extern char *mp_msg_charset; extern int mp_msg_color; extern int mp_msg_module; extern int mp_msg_levels[MSGT_MAX]; extern int mp_msg_level_all; void mp_msg_init(void); int mp_msg_test(int mod, int lev); #include "config.h" void mp_msg_va(int mod, int lev, const char *format, va_list va); #ifdef __GNUC__ void mp_msg(int mod, int lev, const char *format, ... ) __attribute__ ((format (printf, 3, 4))); # ifdef MP_DEBUG # define mp_dbg(mod,lev, args... ) mp_msg(mod, lev, ## args ) # else // only useful for developers, disable but check syntax # define mp_dbg(mod,lev, args... ) do { if (0) mp_msg(mod, lev, ## args ); } while (0) # endif #else // not GNU C void mp_msg(int mod, int lev, const char *format, ... ); # ifdef MP_DEBUG # define mp_dbg(mod,lev, ... ) mp_msg(mod, lev, __VA_ARGS__) # else // only useful for developers, disable but check syntax # define mp_dbg(mod,lev, ... ) do { if (0) mp_msg(mod, lev, __VA_ARGS__); } while (0) # endif #endif /* __GNUC__ */ const char* filename_recode(const char* filename); #endif /* MPLAYER_MP_MSG_H */