Mercurial > mplayer.hg
view mixer.c @ 24588:8eb1ef462d29
codecs.conf: Change Monkey's Audio decoder status to "working"
The FFmpeg issue that broke decoding of some files has been fixed and no
other problems are known, so there's no need to mark it "buggy" any
more.
author | uau |
---|---|
date | Mon, 24 Sep 2007 21:49:53 +0000 |
parents | 519e42b716aa |
children | 0f1b5b68af32 |
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#include <string.h> #ifndef __MINGW32__ #include <sys/ioctl.h> #endif #include <fcntl.h> #include <stdio.h> #include <unistd.h> #include "config.h" #include "libao2/audio_out.h" #include "libaf/af.h" #include "mixer.h" #include "help_mp.h" char * mixer_device=NULL; char * mixer_channel=NULL; int soft_vol = 0; float soft_vol_max = 110.0; void mixer_getvolume(mixer_t *mixer, float *l, float *r) { ao_control_vol_t vol; *l=0; *r=0; if(mixer->audio_out){ if(soft_vol || CONTROL_OK != mixer->audio_out->control(AOCONTROL_GET_VOLUME,&vol)) { if (!mixer->afilter) return; else { float db_vals[AF_NCH]; if (!af_control_any_rev(mixer->afilter, AF_CONTROL_VOLUME_LEVEL | AF_CONTROL_GET, db_vals)) db_vals[0] = db_vals[1] = 1.0; else af_from_dB (2, db_vals, db_vals, 20.0, -200.0, 60.0); vol.left = (db_vals[0] / (soft_vol_max / 100.0)) * 100.0; vol.right = (db_vals[1] / (soft_vol_max / 100.0)) * 100.0; } } *r=vol.right; *l=vol.left; } } void mixer_setvolume(mixer_t *mixer, float l, float r) { ao_control_vol_t vol; vol.right=r; vol.left=l; if(mixer->audio_out){ if(soft_vol || CONTROL_OK != mixer->audio_out->control(AOCONTROL_SET_VOLUME,&vol)) { if (!mixer->afilter) return; else { // af_volume uses values in dB float db_vals[AF_NCH]; int i; db_vals[0] = (l / 100.0) * (soft_vol_max / 100.0); db_vals[1] = (r / 100.0) * (soft_vol_max / 100.0); for (i = 2; i < AF_NCH; i++) { db_vals[i] = ((l + r) / 100.0) * (soft_vol_max / 100.0) / 2.0; } af_to_dB (AF_NCH, db_vals, db_vals, 20.0); if (!af_control_any_rev(mixer->afilter, AF_CONTROL_VOLUME_LEVEL | AF_CONTROL_SET, db_vals)) { mp_msg(MSGT_GLOBAL, MSGL_INFO, MSGTR_InsertingAfVolume); if (af_add(mixer->afilter, "volume")) { if (!af_control_any_rev(mixer->afilter, AF_CONTROL_VOLUME_LEVEL | AF_CONTROL_SET, db_vals)) { mp_msg(MSGT_GLOBAL, MSGL_ERR, MSGTR_NoVolume); return; } } } } } } mixer->muted=0; } void mixer_incvolume(mixer_t *mixer) { float mixer_l, mixer_r; mixer_getvolume(mixer, &mixer_l, &mixer_r); mixer_l += mixer->volstep; if ( mixer_l > 100 ) mixer_l = 100; mixer_r += mixer->volstep; if ( mixer_r > 100 ) mixer_r = 100; mixer_setvolume(mixer, mixer_l, mixer_r); } void mixer_decvolume(mixer_t *mixer) { float mixer_l, mixer_r; mixer_getvolume(mixer, &mixer_l, &mixer_r); mixer_l -= mixer->volstep; if ( mixer_l < 0 ) mixer_l = 0; mixer_r -= mixer->volstep; if ( mixer_r < 0 ) mixer_r = 0; mixer_setvolume(mixer, mixer_l, mixer_r); } void mixer_getbothvolume(mixer_t *mixer, float *b) { float mixer_l, mixer_r; mixer_getvolume(mixer, &mixer_l, &mixer_r); *b = ( mixer_l + mixer_r ) / 2; } void mixer_mute(mixer_t *mixer) { if (mixer->muted) mixer_setvolume(mixer, mixer->last_l, mixer->last_r); else { mixer_getvolume(mixer, &mixer->last_l, &mixer->last_r); mixer_setvolume(mixer, 0, 0); mixer->muted=1; } } void mixer_getbalance(mixer_t *mixer, float *val) { *val = 0.f; if(!mixer->afilter) return; af_control_any_rev(mixer->afilter, AF_CONTROL_PAN_BALANCE | AF_CONTROL_GET, val); } void mixer_setbalance(mixer_t *mixer, float val) { float level[AF_NCH]; int i; af_control_ext_t arg_ext = { .arg = level }; af_instance_t* af_pan_balance; if(!mixer->afilter) return; if (af_control_any_rev(mixer->afilter, AF_CONTROL_PAN_BALANCE | AF_CONTROL_SET, &val)) return; if (!(af_pan_balance = af_add(mixer->afilter, "pan"))) { mp_msg(MSGT_GLOBAL, MSGL_ERR, MSGTR_NoBalance); return; } af_init(mixer->afilter); /* make all other channels pass thru since by default pan blocks all */ memset(level, 0, sizeof(level)); for (i = 2; i < AF_NCH; i++) { arg_ext.ch = i; level[i] = 1.f; af_pan_balance->control(af_pan_balance, AF_CONTROL_PAN_LEVEL | AF_CONTROL_SET, &arg_ext); level[i] = 0.f; } af_pan_balance->control(af_pan_balance, AF_CONTROL_PAN_BALANCE | AF_CONTROL_SET, &val); }