view stream/tcp.c @ 24831:8fe8b0d9deec

Remove assert. Not only are they no help at all and proper checks should be added if desired, also assert.h is not included so compilation may fail.
author reimar
date Sat, 27 Oct 2007 06:47:35 +0000
parents 7b6a3948f5f2
children 44540930bf94
line wrap: on
line source

/*
 * Network layer for MPlayer
 * by Bertrand BAUDET <bertrand_baudet@yahoo.com>
 * (C) 2001, MPlayer team.
 */

#include <stdlib.h>
#include <string.h>
#include <unistd.h>

#include <errno.h>
#include <ctype.h>

#include <fcntl.h>
#include <sys/time.h>
#include <sys/types.h>

#include "config.h"

#include "mp_msg.h"
#include "help_mp.h"
#include "input/input.h"

#ifndef HAVE_WINSOCK2
#include <netdb.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#define closesocket close
#else
#include <winsock2.h>
#include <ws2tcpip.h>
#endif

#include "tcp.h"

/* IPv6 options */
int   network_prefer_ipv4 = 0;

// Converts an address family constant to a string

const char *af2String(int af) {
	switch (af) {
		case AF_INET:	return "AF_INET";
		
#ifdef HAVE_AF_INET6
		case AF_INET6:	return "AF_INET6";
#endif
		default:	return "Unknown address family!";
	}
}



// Connect to a server using a TCP connection, with specified address family
// return -2 for fatal error, like unable to resolve name, connection timeout...
// return -1 is unable to connect to a particular port

int
connect2Server_with_af(char *host, int port, int af,int verb) {
	int socket_server_fd;
	int err;
        socklen_t err_len;
	int ret,count = 0;
	fd_set set;
	struct timeval tv;
	union {
		struct sockaddr_in four;
#ifdef HAVE_AF_INET6
		struct sockaddr_in6 six;
#endif
	} server_address;
	size_t server_address_size;
	void *our_s_addr;	// Pointer to sin_addr or sin6_addr
	struct hostent *hp=NULL;
	char buf[255];
	
#ifdef HAVE_WINSOCK2
	u_long val;
	int to;
#else
	struct timeval to;
#endif
	
	socket_server_fd = socket(af, SOCK_STREAM, 0);
	
	
	if( socket_server_fd==-1 ) {
//		mp_msg(MSGT_NETWORK,MSGL_ERR,"Failed to create %s socket:\n", af2String(af));
		return TCP_ERROR_FATAL;
	}

#if defined(SO_RCVTIMEO) && defined(SO_SNDTIMEO)
#ifdef HAVE_WINSOCK2
	/* timeout in milliseconds */
	to = 10 * 1000;
#else
	to.tv_sec = 10;
	to.tv_usec = 0;
#endif
	setsockopt(socket_server_fd, SOL_SOCKET, SO_RCVTIMEO, &to, sizeof(to));
	setsockopt(socket_server_fd, SOL_SOCKET, SO_SNDTIMEO, &to, sizeof(to));
#endif

	switch (af) {
		case AF_INET:  our_s_addr = (void *) &server_address.four.sin_addr; break;
#ifdef HAVE_AF_INET6
		case AF_INET6: our_s_addr = (void *) &server_address.six.sin6_addr; break;
#endif
		default:
			mp_msg(MSGT_NETWORK,MSGL_ERR, MSGTR_MPDEMUX_NW_UnknownAF, af);
			return TCP_ERROR_FATAL;
	}
	
	
	memset(&server_address, 0, sizeof(server_address));
	
#ifndef HAVE_WINSOCK2
#ifdef USE_ATON
	if (inet_aton(host, our_s_addr)!=1)
#else
	if (inet_pton(af, host, our_s_addr)!=1)
#endif
#else
	if ( inet_addr(host)==INADDR_NONE )
#endif
	{
		if(verb) mp_msg(MSGT_NETWORK,MSGL_STATUS,MSGTR_MPDEMUX_NW_ResolvingHostForAF, host, af2String(af));
		
#ifdef HAVE_GETHOSTBYNAME2
		hp=(struct hostent*)gethostbyname2( host, af );
#else
		hp=(struct hostent*)gethostbyname( host );
#endif
		if( hp==NULL ) {
			if(verb) mp_msg(MSGT_NETWORK,MSGL_ERR,MSGTR_MPDEMUX_NW_CantResolv, af2String(af), host);
			return TCP_ERROR_FATAL;
		}
		
		memcpy( our_s_addr, (void*)hp->h_addr_list[0], hp->h_length );
	}
#ifdef HAVE_WINSOCK2
	else {
		unsigned long addr = inet_addr(host);
		memcpy( our_s_addr, (void*)&addr, sizeof(addr) );
	}
#endif
	
	switch (af) {
		case AF_INET:
			server_address.four.sin_family=af;
			server_address.four.sin_port=htons(port);			
			server_address_size = sizeof(server_address.four);
			break;
#ifdef HAVE_AF_INET6		
		case AF_INET6:
			server_address.six.sin6_family=af;
			server_address.six.sin6_port=htons(port);
			server_address_size = sizeof(server_address.six);
			break;
#endif
		default:
			mp_msg(MSGT_NETWORK,MSGL_ERR, MSGTR_MPDEMUX_NW_UnknownAF, af);
			return TCP_ERROR_FATAL;
	}

#if defined(USE_ATON) || defined(HAVE_WINSOCK2)
	strncpy( buf, inet_ntoa( *((struct in_addr*)our_s_addr) ), 255);
#else
	inet_ntop(af, our_s_addr, buf, 255);
#endif
	if(verb) mp_msg(MSGT_NETWORK,MSGL_STATUS,MSGTR_MPDEMUX_NW_ConnectingToServer, host, buf , port );

	// Turn the socket as non blocking so we can timeout on the connection
#ifndef HAVE_WINSOCK2
	fcntl( socket_server_fd, F_SETFL, fcntl(socket_server_fd, F_GETFL) | O_NONBLOCK );
#else
	val = 1;
	ioctlsocket( socket_server_fd, FIONBIO, &val );
#endif
	if( connect( socket_server_fd, (struct sockaddr*)&server_address, server_address_size )==-1 ) {
#ifndef HAVE_WINSOCK2
		if( errno!=EINPROGRESS ) {
#else
		if( (WSAGetLastError() != WSAEINPROGRESS) && (WSAGetLastError() != WSAEWOULDBLOCK) ) {
#endif
			if(verb) mp_msg(MSGT_NETWORK,MSGL_ERR,MSGTR_MPDEMUX_NW_CantConnect2Server, af2String(af));
			closesocket(socket_server_fd);
			return TCP_ERROR_PORT;
		}
	}
	tv.tv_sec = 0;
	tv.tv_usec = 500000;
	FD_ZERO( &set );
	FD_SET( socket_server_fd, &set );
	// When the connection will be made, we will have a writeable fd
	while((ret = select(socket_server_fd+1, NULL, &set, NULL, &tv)) == 0) {
	      if(count > 30 || mp_input_check_interrupt(500)) {
		if(count > 30)
		  mp_msg(MSGT_NETWORK,MSGL_ERR,MSGTR_MPDEMUX_NW_ConnTimeout);
		else
		  mp_msg(MSGT_NETWORK,MSGL_V,"Connection interrupted by user\n");
		return TCP_ERROR_TIMEOUT;
	      }
	      count++;
	      FD_ZERO( &set );
	      FD_SET( socket_server_fd, &set );
	      tv.tv_sec = 0;
	      tv.tv_usec = 500000;
	}
	if (ret < 0) mp_msg(MSGT_NETWORK,MSGL_ERR,MSGTR_MPDEMUX_NW_SelectFailed);

	// Turn back the socket as blocking
#ifndef HAVE_WINSOCK2
	fcntl( socket_server_fd, F_SETFL, fcntl(socket_server_fd, F_GETFL) & ~O_NONBLOCK );
#else
	val = 0;
	ioctlsocket( socket_server_fd, FIONBIO, &val );
#endif
	// Check if there were any errors
	err_len = sizeof(int);
	ret =  getsockopt(socket_server_fd,SOL_SOCKET,SO_ERROR,&err,&err_len);
	if(ret < 0) {
		mp_msg(MSGT_NETWORK,MSGL_ERR,MSGTR_MPDEMUX_NW_GetSockOptFailed,strerror(errno));
		return TCP_ERROR_FATAL;
	}
	if(err > 0) {
		mp_msg(MSGT_NETWORK,MSGL_ERR,MSGTR_MPDEMUX_NW_ConnectError,strerror(err));
		return TCP_ERROR_PORT;
	}
	
	return socket_server_fd;
}

// Connect to a server using a TCP connection
// return -2 for fatal error, like unable to resolve name, connection timeout...
// return -1 is unable to connect to a particular port


int
connect2Server(char *host, int  port, int verb) {
#ifdef HAVE_AF_INET6
	int r;
	int s = TCP_ERROR_FATAL;

	r = connect2Server_with_af(host, port, network_prefer_ipv4 ? AF_INET:AF_INET6,verb);	
	if (r >= 0) return r;

	s = connect2Server_with_af(host, port, network_prefer_ipv4 ? AF_INET6:AF_INET,verb);
	if (s == TCP_ERROR_FATAL) return r;
	return s;
#else	
	return connect2Server_with_af(host, port, AF_INET,verb);
#endif

	
}