Mercurial > mplayer.hg
view asxparser.h @ 24900:9079c9745ff9
A/V sync: take audio filter buffers into account
Substract the delay caused by filter buffering when calculating
currently playing audio position. This matters for af_scaletempo which
buffers significant and varying amounts of data. For other current
filters the effect is normally insignificant.
Instead of the old time-based filter delay field (which was ignored)
this version stores the per-filter delay in units of bytes input read
without corresponding output. This allows the current scaletempo
behavior where other filters before and after it can see the same
nominal samplerate even though the real duration of the data varies;
in this case the other filters can not know the delay they're causing
in terms of real time.
author | uau |
---|---|
date | Thu, 01 Nov 2007 06:52:50 +0000 |
parents | ec2bfbd0d647 |
children | 6ac1ece1f9fe |
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typedef struct _ASX_Parser_t ASX_Parser_t; typedef struct { char* buffer; int line; } ASX_LineSave_t; struct _ASX_Parser_t { int line; // Curent line ASX_LineSave_t *ret_stack; int ret_stack_size; char* last_body; int deep; }; ASX_Parser_t* asx_parser_new(void); void asx_parser_free(ASX_Parser_t* parser); /* * Return -1 on error, 0 when nothing is found, 1 on sucess */ int asx_get_element(ASX_Parser_t* parser,char** _buffer, char** _element,char** _body,char*** _attribs); int asx_parse_attribs(ASX_Parser_t* parser,char* buffer,char*** _attribs); /////// Attribs utils char* asx_get_attrib(const char* attrib,char** attribs); int asx_attrib_to_enum(const char* val,char** valid_vals); #define asx_free_attribs(a) asx_list_free(&a,free) ////// List utils typedef void (*ASX_FreeFunc)(void* arg); void asx_list_free(void* list_ptr,ASX_FreeFunc free_func);