Mercurial > mplayer.hg
view find_sub.c @ 24900:9079c9745ff9
A/V sync: take audio filter buffers into account
Substract the delay caused by filter buffering when calculating
currently playing audio position. This matters for af_scaletempo which
buffers significant and varying amounts of data. For other current
filters the effect is normally insignificant.
Instead of the old time-based filter delay field (which was ignored)
this version stores the per-filter delay in units of bytes input read
without corresponding output. This allows the current scaletempo
behavior where other filters before and after it can see the same
nominal samplerate even though the real duration of the data varies;
in this case the other filters can not know the delay they're causing
in terms of real time.
author | uau |
---|---|
date | Thu, 01 Nov 2007 06:52:50 +0000 |
parents | 8f846cea9940 |
children | 0f1b5b68af32 |
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//**************************************************************************// // .SUB //**************************************************************************// #include "config.h" #include <stdio.h> #include "libvo/video_out.h" #include "libvo/sub.h" #include "subreader.h" #include "mp_msg.h" #include "help_mp.h" static int current_sub=0; //static subtitle* subtitles=NULL; static int nosub_range_start=-1; static int nosub_range_end=-1; static const sub_data *last_sub_data = NULL; extern float sub_delay; extern float sub_fps; void step_sub(sub_data *subd, float pts, int movement) { subtitle *subs; int key; if (subd == NULL) return; subs = subd->subtitles; key = (pts+sub_delay) * (subd->sub_uses_time ? 100 : sub_fps); /* Tell the OSD subsystem that the OSD contents will change soon */ vo_osd_changed(OSDTYPE_SUBTITLE); /* If we are moving forward, don't count the next (current) subtitle * if we haven't displayed it yet. Same when moving other direction. */ if (movement > 0 && key < subs[current_sub].start) movement--; if (movement < 0 && key >= subs[current_sub].end) movement++; /* Never move beyond first or last subtitle. */ if (current_sub+movement < 0) movement = 0-current_sub; if (current_sub+movement >= subd->sub_num) movement = subd->sub_num - current_sub - 1; current_sub += movement; sub_delay = subs[current_sub].start / (subd->sub_uses_time ? 100 : sub_fps) - pts; } void find_sub(sub_data* subd,int key){ subtitle *subs; int i,j; if ( !subd || subd->sub_num == 0) return; subs = subd->subtitles; if (last_sub_data != subd) { // Sub data changed, reset nosub range. last_sub_data = subd; nosub_range_start = -1; nosub_range_end = -1; } if(vo_sub){ if(key>=vo_sub->start && key<=vo_sub->end) return; // OK! } else { if(key>nosub_range_start && key<nosub_range_end) return; // OK! } // sub changed! /* Tell the OSD subsystem that the OSD contents will change soon */ vo_osd_changed(OSDTYPE_SUBTITLE); if(key<=0){ vo_sub=NULL; // no sub here return; } // printf("\r---- sub changed ----\n"); // check next sub. if(current_sub>=0 && current_sub+1 < subd->sub_num){ if(key>subs[current_sub].end && key<subs[current_sub+1].start){ // no sub nosub_range_start=subs[current_sub].end; nosub_range_end=subs[current_sub+1].start; vo_sub=NULL; return; } // next sub? ++current_sub; vo_sub=&subs[current_sub]; if(key>=vo_sub->start && key<=vo_sub->end) return; // OK! } // printf("\r---- sub log search... ----\n"); // use logarithmic search: i=0; j = subd->sub_num - 1; // printf("Searching %d in %d..%d\n",key,subs[i].start,subs[j].end); while(j>=i){ current_sub=(i+j+1)/2; vo_sub=&subs[current_sub]; if(key<vo_sub->start) j=current_sub-1; else if(key>vo_sub->end) i=current_sub+1; else return; // found! } // if(key>=vo_sub->start && key<=vo_sub->end) return; // OK! // check where are we... if(key<vo_sub->start){ if(current_sub<=0){ // before the first sub nosub_range_start=key-1; // tricky nosub_range_end=vo_sub->start; // printf("FIRST... key=%d end=%d \n",key,vo_sub->start); vo_sub=NULL; return; } --current_sub; if(key>subs[current_sub].end && key<subs[current_sub+1].start){ // no sub nosub_range_start=subs[current_sub].end; nosub_range_end=subs[current_sub+1].start; // printf("No sub... 1 \n"); vo_sub=NULL; return; } printf("HEH???? "); } else { if(key<=vo_sub->end) printf("JAJJ! "); else if(current_sub+1 >= subd->sub_num){ // at the end? nosub_range_start=vo_sub->end; nosub_range_end=0x7FFFFFFF; // MAXINT // printf("END!?\n"); vo_sub=NULL; return; } else if(key>subs[current_sub].end && key<subs[current_sub+1].start){ // no sub nosub_range_start=subs[current_sub].end; nosub_range_end=subs[current_sub+1].start; // printf("No sub... 2 \n"); vo_sub=NULL; return; } } mp_msg(MSGT_FIXME,MSGL_FIXME,"SUB ERROR: %d ? %d --- %d [%d] \n",key,(int)vo_sub->start,(int)vo_sub->end,current_sub); vo_sub=NULL; // no sub here }