view libmpcodecs/ad_dmo.c @ 24900:9079c9745ff9

A/V sync: take audio filter buffers into account Substract the delay caused by filter buffering when calculating currently playing audio position. This matters for af_scaletempo which buffers significant and varying amounts of data. For other current filters the effect is normally insignificant. Instead of the old time-based filter delay field (which was ignored) this version stores the per-filter delay in units of bytes input read without corresponding output. This allows the current scaletempo behavior where other filters before and after it can see the same nominal samplerate even though the real duration of the data varies; in this case the other filters can not know the delay they're causing in terms of real time.
author uau
date Thu, 01 Nov 2007 06:52:50 +0000
parents f29d31547c31
children dfa8a510c81c
line wrap: on
line source

#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>

#include "config.h"
#include "mp_msg.h"
#include "help_mp.h"

#include "ad_internal.h"

static ad_info_t info = 
{
	"Win32/DMO decoders",
	"dmo",
	"A'rpi",
	"avifile.sf.net",
	""
};

LIBAD_EXTERN(dmo)

#include "loader/dmo/DMO_AudioDecoder.h"

static int init(sh_audio_t *sh)
{
  return 1;
}

static int preinit(sh_audio_t *sh_audio)
{
  DMO_AudioDecoder* ds_adec;
  int chans=(audio_output_channels==sh_audio->wf->nChannels) ?
      audio_output_channels : (sh_audio->wf->nChannels>=2 ? 2 : 1);
  if(!(ds_adec=DMO_AudioDecoder_Open(sh_audio->codec->dll,&sh_audio->codec->guid,sh_audio->wf,chans)))
  {
    mp_msg(MSGT_DECAUDIO,MSGL_ERR,MSGTR_MissingDLLcodec,sh_audio->codec->dll);
    return 0;
  }
    sh_audio->i_bps=sh_audio->wf->nAvgBytesPerSec;
    sh_audio->channels=chans;
    sh_audio->samplerate=sh_audio->wf->nSamplesPerSec;
    sh_audio->samplesize=2;
    sh_audio->audio_in_minsize=4*sh_audio->wf->nBlockAlign;
    if(sh_audio->audio_in_minsize<8192) sh_audio->audio_in_minsize=8192;
    sh_audio->audio_out_minsize=4*16384;
    sh_audio->context = ds_adec;
  mp_msg(MSGT_DECVIDEO,MSGL_V,"INFO: Win32/DMO audio codec init OK!\n");
  return 1;
}

static void uninit(sh_audio_t *sh)
{
    DMO_AudioDecoder* ds_adec = sh->context;
    DMO_AudioDecoder_Destroy(ds_adec);
}

static int control(sh_audio_t *sh_audio,int cmd,void* arg, ...)
{
  int skip;
    switch(cmd)
    {
      case ADCTRL_SKIP_FRAME:
		    skip=sh_audio->wf->nBlockAlign;
		    if(skip<16){
		      skip=(sh_audio->wf->nAvgBytesPerSec/16)&(~7);
		      if(skip<16) skip=16;
		    }
		    demux_read_data(sh_audio->ds,NULL,skip);
	  return CONTROL_TRUE;
    }
  return CONTROL_UNKNOWN;
}

static int decode_audio(sh_audio_t *sh_audio,unsigned char *buf,int minlen,int maxlen)
{
	DMO_AudioDecoder* ds_adec = sh_audio->context;
//	int len=-1;
        int size_in=0;
        int size_out=0;
        int srcsize=DMO_AudioDecoder_GetSrcSize(ds_adec, maxlen);
        mp_msg(MSGT_DECAUDIO,MSGL_DBG3,"DMO says: srcsize=%d  (buffsize=%d)  out_size=%d\n",srcsize,sh_audio->a_in_buffer_size,maxlen);
        if(srcsize>sh_audio->a_in_buffer_size) srcsize=sh_audio->a_in_buffer_size; // !!!!!!
        if(sh_audio->a_in_buffer_len<srcsize){
          sh_audio->a_in_buffer_len+=
            demux_read_data(sh_audio->ds,&sh_audio->a_in_buffer[sh_audio->a_in_buffer_len],
            srcsize-sh_audio->a_in_buffer_len);
        }
        DMO_AudioDecoder_Convert(ds_adec, sh_audio->a_in_buffer,sh_audio->a_in_buffer_len,
            buf,maxlen, &size_in,&size_out);
        mp_dbg(MSGT_DECAUDIO,MSGL_DBG2,"DMO: audio %d -> %d converted  (in_buf_len=%d of %d)  %d\n",size_in,size_out,sh_audio->a_in_buffer_len,sh_audio->a_in_buffer_size,ds_tell_pts(sh_audio->ds));
        if(size_in>=sh_audio->a_in_buffer_len){
          sh_audio->a_in_buffer_len=0;
        } else {
          sh_audio->a_in_buffer_len-=size_in;
          memmove(sh_audio->a_in_buffer,&sh_audio->a_in_buffer[size_in],sh_audio->a_in_buffer_len);
        }
//        len=size_out;
  return size_out;
}