Mercurial > mplayer.hg
view libmpdemux/mpeg_hdr.h @ 24900:9079c9745ff9
A/V sync: take audio filter buffers into account
Substract the delay caused by filter buffering when calculating
currently playing audio position. This matters for af_scaletempo which
buffers significant and varying amounts of data. For other current
filters the effect is normally insignificant.
Instead of the old time-based filter delay field (which was ignored)
this version stores the per-filter delay in units of bytes input read
without corresponding output. This allows the current scaletempo
behavior where other filters before and after it can see the same
nominal samplerate even though the real duration of the data varies;
in this case the other filters can not know the delay they're causing
in terms of real time.
author | uau |
---|---|
date | Thu, 01 Nov 2007 06:52:50 +0000 |
parents | 328d1b36952a |
children | 6ac1ece1f9fe |
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typedef struct { // video info: int mpeg1; // 0=mpeg2 1=mpeg1 int display_picture_width; int display_picture_height; int aspect_ratio_information; int frame_rate_code; float fps; int bitrate; // 0x3FFFF==VBR // timing: int picture_structure; int progressive_sequence; int repeat_first_field; int progressive_frame; int top_field_first; int display_time; // secs*100 //the following are for mpeg4 unsigned int timeinc_resolution, timeinc_bits, timeinc_unit; int picture_type; } mp_mpeg_header_t; int mp_header_process_sequence_header (mp_mpeg_header_t * picture, const unsigned char * buffer); int mp_header_process_extension (mp_mpeg_header_t * picture, unsigned char * buffer); float mpeg12_aspect_info(mp_mpeg_header_t *picture); int mp4_header_process_vol(mp_mpeg_header_t * picture, unsigned char * buffer); void mp4_header_process_vop(mp_mpeg_header_t * picture, unsigned char * buffer); int h264_parse_sps(mp_mpeg_header_t * picture, unsigned char * buf, int len); int mp_vc1_decode_sequence_header(mp_mpeg_header_t * picture, unsigned char * buf, int len);