Mercurial > mplayer.hg
view libmpcodecs/vfcap.h @ 24589:9118be6575da
demux_audio.c: Fix timestamp handling
The code calculated the pts values of audio packets by adding the length
of the current packet to the pts of the previous one. The length of the
previous packet should be added instead. This broke WAV timestamps near
the end of the stream where a short packet occurs.
Change the code to store the pts of the next packet instead of the last
one. This fixes the WAV timestamps and allows some simplifications.
MP3 timestamps are not affected as packets are always treated as
constant decoded length, and FLAC timestamps still have worse problems
(FLAC is treated as as if it was constant bitrate even though it isn't).
Also store the timestamps as double instead of float.
author | uau |
---|---|
date | Mon, 24 Sep 2007 21:49:56 +0000 |
parents | 1de2a46a0987 |
children | 6ac1ece1f9fe |
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// VFCAP_* values: they are flags, returned by query_format(): // set, if the given colorspace is supported (with or without conversion) #define VFCAP_CSP_SUPPORTED 0x1 // set, if the given colorspace is supported _without_ conversion #define VFCAP_CSP_SUPPORTED_BY_HW 0x2 // set if the driver/filter can draw OSD #define VFCAP_OSD 0x4 // set if the driver/filter can handle compressed SPU stream #define VFCAP_SPU 0x8 // scaling up/down by hardware, or software: #define VFCAP_HWSCALE_UP 0x10 #define VFCAP_HWSCALE_DOWN 0x20 #define VFCAP_SWSCALE 0x40 // driver/filter can do vertical flip (upside-down) #define VFCAP_FLIP 0x80 // driver/hardware handles timing (blocking) #define VFCAP_TIMER 0x100 // driver _always_ flip image upside-down (for ve_vfw) #define VFCAP_FLIPPED 0x200 // vf filter: accepts stride (put_image) // vo driver: has draw_slice() support for the given csp #define VFCAP_ACCEPT_STRIDE 0x400 // filter does postprocessing (so you shouldn't scale/filter image before it) #define VFCAP_POSTPROC 0x800 // filter cannot be reconfigured to different size & format #define VFCAP_CONSTANT 0x1000 // filter can draw EOSD #define VFCAP_EOSD 0x2000 // filter will draw EOSD at screen resolution (without scaling) #define VFCAP_EOSD_UNSCALED 0x4000