view playtreeparser.h @ 24589:9118be6575da

demux_audio.c: Fix timestamp handling The code calculated the pts values of audio packets by adding the length of the current packet to the pts of the previous one. The length of the previous packet should be added instead. This broke WAV timestamps near the end of the stream where a short packet occurs. Change the code to store the pts of the next packet instead of the last one. This fixes the WAV timestamps and allows some simplifications. MP3 timestamps are not affected as packets are always treated as constant decoded length, and FLAC timestamps still have worse problems (FLAC is treated as as if it was constant bitrate even though it isn't). Also store the timestamps as double instead of float.
author uau
date Mon, 24 Sep 2007 21:49:56 +0000
parents 3f0d00abc073
children 3baf6a2283da
line wrap: on
line source


/// \defgroup PlaytreeParser Playtree parser
/// \ingroup Playtree
///
/// The playtree parser allows to read various playlist formats. It reads from
/// a stream allowing to handle playlists from local files and the network.
///@{

/// \file

#ifndef PLAYTREEPARSER_H
#define PLAYTREEPARSER_H

struct stream_st;

typedef struct play_tree_parser {
  struct stream_st* stream;
  char *buffer,*iter,*line;
  int buffer_size , buffer_end;
  int deep,keep;
} play_tree_parser_t;

/// Create a new parser.
/** \param stream The stream to read from.
 *  \param deep Parser depth. Some formats allow including other files,
 *              this is used to track the inclusion depth.
 *  \return The new parser.
 */
play_tree_parser_t*
play_tree_parser_new(struct stream_st* stream,int deep);

/// Destroy a parser.
void
play_tree_parser_free(play_tree_parser_t* p);

/// Build a playtree from the playlist opened with the parser.
/** \param p The parser.
 *  \param forced If non-zero the playlist file was explicitly
 *                given by the user, allow falling back on
 *                one filename per line playlist.
 *  \return A new playtree or NULL on error.
 */
play_tree_t*
play_tree_parser_get_play_tree(play_tree_parser_t* p, int forced);

/// Wrapper for play_tree_add_basepath (add base path from file).
void
play_tree_add_bpf(play_tree_t* pt, char* filename);

#endif

///@}