view spudec.h @ 9076:92014b66ed3d

ability to disable the nonsense expand filter is a must! otherwise it's impossible to render subtitles earlier in the filter chain and then scale them down with a scale filter; huge subs will get rendered again on top!! (think dvd/vobsub where you can't just use smaller font size) if anyone has a better way to handle this, do it! (e.g. make it so that the first expand filter disabled osd for the rest of the filter chain)
author rfelker
date Fri, 24 Jan 2003 01:04:50 +0000
parents 60a473935d7d
children b523f634738d
line wrap: on
line source

#ifndef _MPLAYER_SPUDEC_H
#define _MPLAYER_SPUDEC_H

void spudec_heartbeat(void *this, unsigned int pts100);
void spudec_assemble(void *this, unsigned char *packet, unsigned int len, unsigned int pts100);
void spudec_draw(void *this, void (*draw_alpha)(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride));
void spudec_draw_scaled(void *this, unsigned int dxs, unsigned int dys, void (*draw_alpha)(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride));
void spudec_update_palette(void *this, unsigned int *palette);
void *spudec_new_scaled(unsigned int *palette, unsigned int frame_width, unsigned int frame_height);
void *spudec_new_scaled_vobsub(unsigned int *palette, unsigned int *cuspal, unsigned int custom, unsigned int frame_width, unsigned int frame_height);
void *spudec_new(unsigned int *palette);
void spudec_free(void *this);
void spudec_reset(void *this);	// called after seek
int spudec_visible(void *this); // check if spu is visible
void spudec_set_font_factor(void * this, double factor); // sets the equivalent to ffactor
void spudec_set_hw_spu(void *this, vo_functions_t *hw_spu);
int spudec_changed(void *this);
void spudec_calc_bbox(void *me, unsigned int dxs, unsigned int dys, unsigned int* bbox);
void spudec_draw_scaled(void *me, unsigned int dxs, unsigned int dys, void (*draw_alpha)(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride));
#endif